Win32 API 日本語リファレンス
ホームMedia.Multimedia › AVIStreamAddRef

AVIStreamAddRef

関数
AVIストリームの参照カウントを増やす。
DLLAVIFIL32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// AVIFIL32.dll
#include <windows.h>

DWORD AVIStreamAddRef(
    IAVIStream* pavi
);

パラメーター

名前方向
paviIAVIStream*in

戻り値の型: DWORD

各言語での呼び出し定義

// AVIFIL32.dll
#include <windows.h>

DWORD AVIStreamAddRef(
    IAVIStream* pavi
);
[DllImport("AVIFIL32.dll", ExactSpelling = true)]
static extern uint AVIStreamAddRef(
    IntPtr pavi   // IAVIStream*
);
<DllImport("AVIFIL32.dll", ExactSpelling:=True)>
Public Shared Function AVIStreamAddRef(
    pavi As IntPtr   ' IAVIStream*
) As UInteger
End Function
' pavi : IAVIStream*
Declare PtrSafe Function AVIStreamAddRef Lib "avifil32" ( _
    ByVal pavi As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

AVIStreamAddRef = ctypes.windll.avifil32.AVIStreamAddRef
AVIStreamAddRef.restype = wintypes.DWORD
AVIStreamAddRef.argtypes = [
    ctypes.c_void_p,  # pavi : IAVIStream*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('AVIFIL32.dll')
AVIStreamAddRef = Fiddle::Function.new(
  lib['AVIStreamAddRef'],
  [
    Fiddle::TYPE_VOIDP,  # pavi : IAVIStream*
  ],
  -Fiddle::TYPE_INT)
#[link(name = "avifil32")]
extern "system" {
    fn AVIStreamAddRef(
        pavi: *mut core::ffi::c_void  // IAVIStream*
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("AVIFIL32.dll")]
public static extern uint AVIStreamAddRef(IntPtr pavi);
"@
$api = Add-Type -MemberDefinition $sig -Name 'AVIFIL32_AVIStreamAddRef' -Namespace Win32 -PassThru
# $api::AVIStreamAddRef(pavi)
#uselib "AVIFIL32.dll"
#func global AVIStreamAddRef "AVIStreamAddRef" sptr
; AVIStreamAddRef pavi   ; 戻り値は stat
; pavi : IAVIStream* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "AVIFIL32.dll"
#cfunc global AVIStreamAddRef "AVIStreamAddRef" sptr
; res = AVIStreamAddRef(pavi)
; pavi : IAVIStream* -> "sptr"
; DWORD AVIStreamAddRef(IAVIStream* pavi)
#uselib "AVIFIL32.dll"
#cfunc global AVIStreamAddRef "AVIStreamAddRef" intptr
; res = AVIStreamAddRef(pavi)
; pavi : IAVIStream* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	avifil32 = windows.NewLazySystemDLL("AVIFIL32.dll")
	procAVIStreamAddRef = avifil32.NewProc("AVIStreamAddRef")
)

// pavi (IAVIStream*)
r1, _, err := procAVIStreamAddRef.Call(
	uintptr(pavi),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function AVIStreamAddRef(
  pavi: Pointer   // IAVIStream*
): DWORD; stdcall;
  external 'AVIFIL32.dll' name 'AVIStreamAddRef';
result := DllCall("AVIFIL32\AVIStreamAddRef"
    , "Ptr", pavi   ; IAVIStream*
    , "UInt")   ; return: DWORD
●AVIStreamAddRef(pavi) = DLL("AVIFIL32.dll", "dword AVIStreamAddRef(void*)")
# 呼び出し: AVIStreamAddRef(pavi)
# pavi : IAVIStream* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。