Win32 API 日本語リファレンス
ホームMedia.Multimedia › DrawDibDraw

DrawDibDraw

関数
DIB画像をデバイスコンテキストに描画する。
DLLMSVFW32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// MSVFW32.dll
#include <windows.h>

BOOL DrawDibDraw(
    INT_PTR hdd,
    HDC hdc,
    INT xDst,
    INT yDst,
    INT dxDst,
    INT dyDst,
    BITMAPINFOHEADER* lpbi,   // optional
    void* lpBits,   // optional
    INT xSrc,
    INT ySrc,
    INT dxSrc,
    INT dySrc,
    DWORD wFlags
);

パラメーター

名前方向
hddINT_PTRin
hdcHDCin
xDstINTin
yDstINTin
dxDstINTin
dyDstINTin
lpbiBITMAPINFOHEADER*inoptional
lpBitsvoid*inoptional
xSrcINTin
ySrcINTin
dxSrcINTin
dySrcINTin
wFlagsDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// MSVFW32.dll
#include <windows.h>

BOOL DrawDibDraw(
    INT_PTR hdd,
    HDC hdc,
    INT xDst,
    INT yDst,
    INT dxDst,
    INT dyDst,
    BITMAPINFOHEADER* lpbi,   // optional
    void* lpBits,   // optional
    INT xSrc,
    INT ySrc,
    INT dxSrc,
    INT dySrc,
    DWORD wFlags
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll", ExactSpelling = true)]
static extern bool DrawDibDraw(
    IntPtr hdd,   // INT_PTR
    IntPtr hdc,   // HDC
    int xDst,   // INT
    int yDst,   // INT
    int dxDst,   // INT
    int dyDst,   // INT
    IntPtr lpbi,   // BITMAPINFOHEADER* optional
    IntPtr lpBits,   // void* optional
    int xSrc,   // INT
    int ySrc,   // INT
    int dxSrc,   // INT
    int dySrc,   // INT
    uint wFlags   // DWORD
);
<DllImport("MSVFW32.dll", ExactSpelling:=True)>
Public Shared Function DrawDibDraw(
    hdd As IntPtr,   ' INT_PTR
    hdc As IntPtr,   ' HDC
    xDst As Integer,   ' INT
    yDst As Integer,   ' INT
    dxDst As Integer,   ' INT
    dyDst As Integer,   ' INT
    lpbi As IntPtr,   ' BITMAPINFOHEADER* optional
    lpBits As IntPtr,   ' void* optional
    xSrc As Integer,   ' INT
    ySrc As Integer,   ' INT
    dxSrc As Integer,   ' INT
    dySrc As Integer,   ' INT
    wFlags As UInteger   ' DWORD
) As Boolean
End Function
' hdd : INT_PTR
' hdc : HDC
' xDst : INT
' yDst : INT
' dxDst : INT
' dyDst : INT
' lpbi : BITMAPINFOHEADER* optional
' lpBits : void* optional
' xSrc : INT
' ySrc : INT
' dxSrc : INT
' dySrc : INT
' wFlags : DWORD
Declare PtrSafe Function DrawDibDraw Lib "msvfw32" ( _
    ByVal hdd As LongPtr, _
    ByVal hdc As LongPtr, _
    ByVal xDst As Long, _
    ByVal yDst As Long, _
    ByVal dxDst As Long, _
    ByVal dyDst As Long, _
    ByVal lpbi As LongPtr, _
    ByVal lpBits As LongPtr, _
    ByVal xSrc As Long, _
    ByVal ySrc As Long, _
    ByVal dxSrc As Long, _
    ByVal dySrc As Long, _
    ByVal wFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DrawDibDraw = ctypes.windll.msvfw32.DrawDibDraw
DrawDibDraw.restype = wintypes.BOOL
DrawDibDraw.argtypes = [
    ctypes.c_ssize_t,  # hdd : INT_PTR
    wintypes.HANDLE,  # hdc : HDC
    ctypes.c_int,  # xDst : INT
    ctypes.c_int,  # yDst : INT
    ctypes.c_int,  # dxDst : INT
    ctypes.c_int,  # dyDst : INT
    ctypes.c_void_p,  # lpbi : BITMAPINFOHEADER* optional
    ctypes.POINTER(None),  # lpBits : void* optional
    ctypes.c_int,  # xSrc : INT
    ctypes.c_int,  # ySrc : INT
    ctypes.c_int,  # dxSrc : INT
    ctypes.c_int,  # dySrc : INT
    wintypes.DWORD,  # wFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('MSVFW32.dll')
DrawDibDraw = Fiddle::Function.new(
  lib['DrawDibDraw'],
  [
    Fiddle::TYPE_INTPTR_T,  # hdd : INT_PTR
    Fiddle::TYPE_VOIDP,  # hdc : HDC
    Fiddle::TYPE_INT,  # xDst : INT
    Fiddle::TYPE_INT,  # yDst : INT
    Fiddle::TYPE_INT,  # dxDst : INT
    Fiddle::TYPE_INT,  # dyDst : INT
    Fiddle::TYPE_VOIDP,  # lpbi : BITMAPINFOHEADER* optional
    Fiddle::TYPE_VOIDP,  # lpBits : void* optional
    Fiddle::TYPE_INT,  # xSrc : INT
    Fiddle::TYPE_INT,  # ySrc : INT
    Fiddle::TYPE_INT,  # dxSrc : INT
    Fiddle::TYPE_INT,  # dySrc : INT
    -Fiddle::TYPE_INT,  # wFlags : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "msvfw32")]
extern "system" {
    fn DrawDibDraw(
        hdd: isize,  // INT_PTR
        hdc: *mut core::ffi::c_void,  // HDC
        xDst: i32,  // INT
        yDst: i32,  // INT
        dxDst: i32,  // INT
        dyDst: i32,  // INT
        lpbi: *mut BITMAPINFOHEADER,  // BITMAPINFOHEADER* optional
        lpBits: *mut (),  // void* optional
        xSrc: i32,  // INT
        ySrc: i32,  // INT
        dxSrc: i32,  // INT
        dySrc: i32,  // INT
        wFlags: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll")]
public static extern bool DrawDibDraw(IntPtr hdd, IntPtr hdc, int xDst, int yDst, int dxDst, int dyDst, IntPtr lpbi, IntPtr lpBits, int xSrc, int ySrc, int dxSrc, int dySrc, uint wFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_DrawDibDraw' -Namespace Win32 -PassThru
# $api::DrawDibDraw(hdd, hdc, xDst, yDst, dxDst, dyDst, lpbi, lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags)
#uselib "MSVFW32.dll"
#func global DrawDibDraw "DrawDibDraw" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; DrawDibDraw hdd, hdc, xDst, yDst, dxDst, dyDst, varptr(lpbi), lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags   ; 戻り値は stat
; hdd : INT_PTR -> "sptr"
; hdc : HDC -> "sptr"
; xDst : INT -> "sptr"
; yDst : INT -> "sptr"
; dxDst : INT -> "sptr"
; dyDst : INT -> "sptr"
; lpbi : BITMAPINFOHEADER* optional -> "sptr"
; lpBits : void* optional -> "sptr"
; xSrc : INT -> "sptr"
; ySrc : INT -> "sptr"
; dxSrc : INT -> "sptr"
; dySrc : INT -> "sptr"
; wFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "MSVFW32.dll"
#cfunc global DrawDibDraw "DrawDibDraw" sptr, sptr, int, int, int, int, var, sptr, int, int, int, int, int
; res = DrawDibDraw(hdd, hdc, xDst, yDst, dxDst, dyDst, lpbi, lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags)
; hdd : INT_PTR -> "sptr"
; hdc : HDC -> "sptr"
; xDst : INT -> "int"
; yDst : INT -> "int"
; dxDst : INT -> "int"
; dyDst : INT -> "int"
; lpbi : BITMAPINFOHEADER* optional -> "var"
; lpBits : void* optional -> "sptr"
; xSrc : INT -> "int"
; ySrc : INT -> "int"
; dxSrc : INT -> "int"
; dySrc : INT -> "int"
; wFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL DrawDibDraw(INT_PTR hdd, HDC hdc, INT xDst, INT yDst, INT dxDst, INT dyDst, BITMAPINFOHEADER* lpbi, void* lpBits, INT xSrc, INT ySrc, INT dxSrc, INT dySrc, DWORD wFlags)
#uselib "MSVFW32.dll"
#cfunc global DrawDibDraw "DrawDibDraw" intptr, intptr, int, int, int, int, var, intptr, int, int, int, int, int
; res = DrawDibDraw(hdd, hdc, xDst, yDst, dxDst, dyDst, lpbi, lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags)
; hdd : INT_PTR -> "intptr"
; hdc : HDC -> "intptr"
; xDst : INT -> "int"
; yDst : INT -> "int"
; dxDst : INT -> "int"
; dyDst : INT -> "int"
; lpbi : BITMAPINFOHEADER* optional -> "var"
; lpBits : void* optional -> "intptr"
; xSrc : INT -> "int"
; ySrc : INT -> "int"
; dxSrc : INT -> "int"
; dySrc : INT -> "int"
; wFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
	procDrawDibDraw = msvfw32.NewProc("DrawDibDraw")
)

// hdd (INT_PTR), hdc (HDC), xDst (INT), yDst (INT), dxDst (INT), dyDst (INT), lpbi (BITMAPINFOHEADER* optional), lpBits (void* optional), xSrc (INT), ySrc (INT), dxSrc (INT), dySrc (INT), wFlags (DWORD)
r1, _, err := procDrawDibDraw.Call(
	uintptr(hdd),
	uintptr(hdc),
	uintptr(xDst),
	uintptr(yDst),
	uintptr(dxDst),
	uintptr(dyDst),
	uintptr(lpbi),
	uintptr(lpBits),
	uintptr(xSrc),
	uintptr(ySrc),
	uintptr(dxSrc),
	uintptr(dySrc),
	uintptr(wFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function DrawDibDraw(
  hdd: NativeInt;   // INT_PTR
  hdc: THandle;   // HDC
  xDst: Integer;   // INT
  yDst: Integer;   // INT
  dxDst: Integer;   // INT
  dyDst: Integer;   // INT
  lpbi: Pointer;   // BITMAPINFOHEADER* optional
  lpBits: Pointer;   // void* optional
  xSrc: Integer;   // INT
  ySrc: Integer;   // INT
  dxSrc: Integer;   // INT
  dySrc: Integer;   // INT
  wFlags: DWORD   // DWORD
): BOOL; stdcall;
  external 'MSVFW32.dll' name 'DrawDibDraw';
result := DllCall("MSVFW32\DrawDibDraw"
    , "Ptr", hdd   ; INT_PTR
    , "Ptr", hdc   ; HDC
    , "Int", xDst   ; INT
    , "Int", yDst   ; INT
    , "Int", dxDst   ; INT
    , "Int", dyDst   ; INT
    , "Ptr", lpbi   ; BITMAPINFOHEADER* optional
    , "Ptr", lpBits   ; void* optional
    , "Int", xSrc   ; INT
    , "Int", ySrc   ; INT
    , "Int", dxSrc   ; INT
    , "Int", dySrc   ; INT
    , "UInt", wFlags   ; DWORD
    , "Int")   ; return: BOOL
●DrawDibDraw(hdd, hdc, xDst, yDst, dxDst, dyDst, lpbi, lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags) = DLL("MSVFW32.dll", "bool DrawDibDraw(int, void*, int, int, int, int, void*, void*, int, int, int, int, dword)")
# 呼び出し: DrawDibDraw(hdd, hdc, xDst, yDst, dxDst, dyDst, lpbi, lpBits, xSrc, ySrc, dxSrc, dySrc, wFlags)
# hdd : INT_PTR -> "int"
# hdc : HDC -> "void*"
# xDst : INT -> "int"
# yDst : INT -> "int"
# dxDst : INT -> "int"
# dyDst : INT -> "int"
# lpbi : BITMAPINFOHEADER* optional -> "void*"
# lpBits : void* optional -> "void*"
# xSrc : INT -> "int"
# ySrc : INT -> "int"
# dxSrc : INT -> "int"
# dySrc : INT -> "int"
# wFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。