Win32 API 日本語リファレンス
ホームMedia.Multimedia › DrawDibGetBuffer

DrawDibGetBuffer

関数
DrawDib内部の描画バッファへのポインタを取得する。
DLLMSVFW32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// MSVFW32.dll
#include <windows.h>

void* DrawDibGetBuffer(
    INT_PTR hdd,
    BITMAPINFOHEADER* lpbi,
    DWORD dwSize,
    DWORD dwFlags
);

パラメーター

名前方向
hddINT_PTRin
lpbiBITMAPINFOHEADER*out
dwSizeDWORDin
dwFlagsDWORDin

戻り値の型: void*

各言語での呼び出し定義

// MSVFW32.dll
#include <windows.h>

void* DrawDibGetBuffer(
    INT_PTR hdd,
    BITMAPINFOHEADER* lpbi,
    DWORD dwSize,
    DWORD dwFlags
);
[DllImport("MSVFW32.dll", ExactSpelling = true)]
static extern IntPtr DrawDibGetBuffer(
    IntPtr hdd,   // INT_PTR
    IntPtr lpbi,   // BITMAPINFOHEADER* out
    uint dwSize,   // DWORD
    uint dwFlags   // DWORD
);
<DllImport("MSVFW32.dll", ExactSpelling:=True)>
Public Shared Function DrawDibGetBuffer(
    hdd As IntPtr,   ' INT_PTR
    lpbi As IntPtr,   ' BITMAPINFOHEADER* out
    dwSize As UInteger,   ' DWORD
    dwFlags As UInteger   ' DWORD
) As IntPtr
End Function
' hdd : INT_PTR
' lpbi : BITMAPINFOHEADER* out
' dwSize : DWORD
' dwFlags : DWORD
Declare PtrSafe Function DrawDibGetBuffer Lib "msvfw32" ( _
    ByVal hdd As LongPtr, _
    ByVal lpbi As LongPtr, _
    ByVal dwSize As Long, _
    ByVal dwFlags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DrawDibGetBuffer = ctypes.windll.msvfw32.DrawDibGetBuffer
DrawDibGetBuffer.restype = ctypes.c_void_p
DrawDibGetBuffer.argtypes = [
    ctypes.c_ssize_t,  # hdd : INT_PTR
    ctypes.c_void_p,  # lpbi : BITMAPINFOHEADER* out
    wintypes.DWORD,  # dwSize : DWORD
    wintypes.DWORD,  # dwFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('MSVFW32.dll')
DrawDibGetBuffer = Fiddle::Function.new(
  lib['DrawDibGetBuffer'],
  [
    Fiddle::TYPE_INTPTR_T,  # hdd : INT_PTR
    Fiddle::TYPE_VOIDP,  # lpbi : BITMAPINFOHEADER* out
    -Fiddle::TYPE_INT,  # dwSize : DWORD
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "msvfw32")]
extern "system" {
    fn DrawDibGetBuffer(
        hdd: isize,  // INT_PTR
        lpbi: *mut BITMAPINFOHEADER,  // BITMAPINFOHEADER* out
        dwSize: u32,  // DWORD
        dwFlags: u32  // DWORD
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("MSVFW32.dll")]
public static extern IntPtr DrawDibGetBuffer(IntPtr hdd, IntPtr lpbi, uint dwSize, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_DrawDibGetBuffer' -Namespace Win32 -PassThru
# $api::DrawDibGetBuffer(hdd, lpbi, dwSize, dwFlags)
#uselib "MSVFW32.dll"
#func global DrawDibGetBuffer "DrawDibGetBuffer" sptr, sptr, sptr, sptr
; DrawDibGetBuffer hdd, varptr(lpbi), dwSize, dwFlags   ; 戻り値は stat
; hdd : INT_PTR -> "sptr"
; lpbi : BITMAPINFOHEADER* out -> "sptr"
; dwSize : DWORD -> "sptr"
; dwFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "MSVFW32.dll"
#cfunc global DrawDibGetBuffer "DrawDibGetBuffer" sptr, var, int, int
; res = DrawDibGetBuffer(hdd, lpbi, dwSize, dwFlags)
; hdd : INT_PTR -> "sptr"
; lpbi : BITMAPINFOHEADER* out -> "var"
; dwSize : DWORD -> "int"
; dwFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void* DrawDibGetBuffer(INT_PTR hdd, BITMAPINFOHEADER* lpbi, DWORD dwSize, DWORD dwFlags)
#uselib "MSVFW32.dll"
#cfunc global DrawDibGetBuffer "DrawDibGetBuffer" intptr, var, int, int
; res = DrawDibGetBuffer(hdd, lpbi, dwSize, dwFlags)
; hdd : INT_PTR -> "intptr"
; lpbi : BITMAPINFOHEADER* out -> "var"
; dwSize : DWORD -> "int"
; dwFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
	procDrawDibGetBuffer = msvfw32.NewProc("DrawDibGetBuffer")
)

// hdd (INT_PTR), lpbi (BITMAPINFOHEADER* out), dwSize (DWORD), dwFlags (DWORD)
r1, _, err := procDrawDibGetBuffer.Call(
	uintptr(hdd),
	uintptr(lpbi),
	uintptr(dwSize),
	uintptr(dwFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function DrawDibGetBuffer(
  hdd: NativeInt;   // INT_PTR
  lpbi: Pointer;   // BITMAPINFOHEADER* out
  dwSize: DWORD;   // DWORD
  dwFlags: DWORD   // DWORD
): Pointer; stdcall;
  external 'MSVFW32.dll' name 'DrawDibGetBuffer';
result := DllCall("MSVFW32\DrawDibGetBuffer"
    , "Ptr", hdd   ; INT_PTR
    , "Ptr", lpbi   ; BITMAPINFOHEADER* out
    , "UInt", dwSize   ; DWORD
    , "UInt", dwFlags   ; DWORD
    , "Ptr")   ; return: void*
●DrawDibGetBuffer(hdd, lpbi, dwSize, dwFlags) = DLL("MSVFW32.dll", "void* DrawDibGetBuffer(int, void*, dword, dword)")
# 呼び出し: DrawDibGetBuffer(hdd, lpbi, dwSize, dwFlags)
# hdd : INT_PTR -> "int"
# lpbi : BITMAPINFOHEADER* out -> "void*"
# dwSize : DWORD -> "dword"
# dwFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。