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DrawDibSetPalette
関数DrawDibで使用するパレットを設定する。
シグネチャ
// MSVFW32.dll
#include <windows.h>
BOOL DrawDibSetPalette(
INT_PTR hdd,
HPALETTE hpal // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdd | INT_PTR | in |
| hpal | HPALETTE | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// MSVFW32.dll
#include <windows.h>
BOOL DrawDibSetPalette(
INT_PTR hdd,
HPALETTE hpal // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll", ExactSpelling = true)]
static extern bool DrawDibSetPalette(
IntPtr hdd, // INT_PTR
IntPtr hpal // HPALETTE optional
);<DllImport("MSVFW32.dll", ExactSpelling:=True)>
Public Shared Function DrawDibSetPalette(
hdd As IntPtr, ' INT_PTR
hpal As IntPtr ' HPALETTE optional
) As Boolean
End Function' hdd : INT_PTR
' hpal : HPALETTE optional
Declare PtrSafe Function DrawDibSetPalette Lib "msvfw32" ( _
ByVal hdd As LongPtr, _
ByVal hpal As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawDibSetPalette = ctypes.windll.msvfw32.DrawDibSetPalette
DrawDibSetPalette.restype = wintypes.BOOL
DrawDibSetPalette.argtypes = [
ctypes.c_ssize_t, # hdd : INT_PTR
wintypes.HANDLE, # hpal : HPALETTE optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSVFW32.dll')
DrawDibSetPalette = Fiddle::Function.new(
lib['DrawDibSetPalette'],
[
Fiddle::TYPE_INTPTR_T, # hdd : INT_PTR
Fiddle::TYPE_VOIDP, # hpal : HPALETTE optional
],
Fiddle::TYPE_INT)#[link(name = "msvfw32")]
extern "system" {
fn DrawDibSetPalette(
hdd: isize, // INT_PTR
hpal: *mut core::ffi::c_void // HPALETTE optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll")]
public static extern bool DrawDibSetPalette(IntPtr hdd, IntPtr hpal);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_DrawDibSetPalette' -Namespace Win32 -PassThru
# $api::DrawDibSetPalette(hdd, hpal)#uselib "MSVFW32.dll"
#func global DrawDibSetPalette "DrawDibSetPalette" sptr, sptr
; DrawDibSetPalette hdd, hpal ; 戻り値は stat
; hdd : INT_PTR -> "sptr"
; hpal : HPALETTE optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "MSVFW32.dll"
#cfunc global DrawDibSetPalette "DrawDibSetPalette" sptr, sptr
; res = DrawDibSetPalette(hdd, hpal)
; hdd : INT_PTR -> "sptr"
; hpal : HPALETTE optional -> "sptr"; BOOL DrawDibSetPalette(INT_PTR hdd, HPALETTE hpal)
#uselib "MSVFW32.dll"
#cfunc global DrawDibSetPalette "DrawDibSetPalette" intptr, intptr
; res = DrawDibSetPalette(hdd, hpal)
; hdd : INT_PTR -> "intptr"
; hpal : HPALETTE optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
procDrawDibSetPalette = msvfw32.NewProc("DrawDibSetPalette")
)
// hdd (INT_PTR), hpal (HPALETTE optional)
r1, _, err := procDrawDibSetPalette.Call(
uintptr(hdd),
uintptr(hpal),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction DrawDibSetPalette(
hdd: NativeInt; // INT_PTR
hpal: THandle // HPALETTE optional
): BOOL; stdcall;
external 'MSVFW32.dll' name 'DrawDibSetPalette';result := DllCall("MSVFW32\DrawDibSetPalette"
, "Ptr", hdd ; INT_PTR
, "Ptr", hpal ; HPALETTE optional
, "Int") ; return: BOOL●DrawDibSetPalette(hdd, hpal) = DLL("MSVFW32.dll", "bool DrawDibSetPalette(int, void*)")
# 呼び出し: DrawDibSetPalette(hdd, hpal)
# hdd : INT_PTR -> "int"
# hpal : HPALETTE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。