ホーム › Media.Multimedia › ICDraw
ICDraw
関数圧縮映像フレームを伸張して画面に描画する。
シグネチャ
// MSVFW32.dll
#include <windows.h>
DWORD ICDraw(
HIC hic,
DWORD dwFlags,
void* lpFormat,
void* lpData, // optional
DWORD cbData,
INT lTime
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hic | HIC | in |
| dwFlags | DWORD | in |
| lpFormat | void* | in |
| lpData | void* | inoptional |
| cbData | DWORD | in |
| lTime | INT | in |
戻り値の型: DWORD
各言語での呼び出し定義
// MSVFW32.dll
#include <windows.h>
DWORD ICDraw(
HIC hic,
DWORD dwFlags,
void* lpFormat,
void* lpData, // optional
DWORD cbData,
INT lTime
);[DllImport("MSVFW32.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern uint ICDraw(
IntPtr hic, // HIC
uint dwFlags, // DWORD
IntPtr lpFormat, // void*
IntPtr lpData, // void* optional
uint cbData, // DWORD
int lTime // INT
);<DllImport("MSVFW32.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function ICDraw(
hic As IntPtr, ' HIC
dwFlags As UInteger, ' DWORD
lpFormat As IntPtr, ' void*
lpData As IntPtr, ' void* optional
cbData As UInteger, ' DWORD
lTime As Integer ' INT
) As UInteger
End Function' hic : HIC
' dwFlags : DWORD
' lpFormat : void*
' lpData : void* optional
' cbData : DWORD
' lTime : INT
Declare PtrSafe Function ICDraw Lib "msvfw32" ( _
ByVal hic As LongPtr, _
ByVal dwFlags As Long, _
ByVal lpFormat As LongPtr, _
ByVal lpData As LongPtr, _
ByVal cbData As Long, _
ByVal lTime As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ICDraw = ctypes.cdll.msvfw32.ICDraw
ICDraw.restype = wintypes.DWORD
ICDraw.argtypes = [
wintypes.HANDLE, # hic : HIC
wintypes.DWORD, # dwFlags : DWORD
ctypes.POINTER(None), # lpFormat : void*
ctypes.POINTER(None), # lpData : void* optional
wintypes.DWORD, # cbData : DWORD
ctypes.c_int, # lTime : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSVFW32.dll')
ICDraw = Fiddle::Function.new(
lib['ICDraw'],
[
Fiddle::TYPE_VOIDP, # hic : HIC
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # lpFormat : void*
Fiddle::TYPE_VOIDP, # lpData : void* optional
-Fiddle::TYPE_INT, # cbData : DWORD
Fiddle::TYPE_INT, # lTime : INT
],
-Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "msvfw32")]
extern "C" {
fn ICDraw(
hic: *mut core::ffi::c_void, // HIC
dwFlags: u32, // DWORD
lpFormat: *mut (), // void*
lpData: *mut (), // void* optional
cbData: u32, // DWORD
lTime: i32 // INT
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MSVFW32.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern uint ICDraw(IntPtr hic, uint dwFlags, IntPtr lpFormat, IntPtr lpData, uint cbData, int lTime);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_ICDraw' -Namespace Win32 -PassThru
# $api::ICDraw(hic, dwFlags, lpFormat, lpData, cbData, lTime)#uselib "MSVFW32.dll"
#func global ICDraw "ICDraw" sptr, sptr, sptr, sptr, sptr, sptr
; ICDraw hic, dwFlags, lpFormat, lpData, cbData, lTime ; 戻り値は stat
; hic : HIC -> "sptr"
; dwFlags : DWORD -> "sptr"
; lpFormat : void* -> "sptr"
; lpData : void* optional -> "sptr"
; cbData : DWORD -> "sptr"
; lTime : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "MSVFW32.dll"
#cfunc global ICDraw "ICDraw" sptr, int, sptr, sptr, int, int
; res = ICDraw(hic, dwFlags, lpFormat, lpData, cbData, lTime)
; hic : HIC -> "sptr"
; dwFlags : DWORD -> "int"
; lpFormat : void* -> "sptr"
; lpData : void* optional -> "sptr"
; cbData : DWORD -> "int"
; lTime : INT -> "int"; DWORD ICDraw(HIC hic, DWORD dwFlags, void* lpFormat, void* lpData, DWORD cbData, INT lTime)
#uselib "MSVFW32.dll"
#cfunc global ICDraw "ICDraw" intptr, int, intptr, intptr, int, int
; res = ICDraw(hic, dwFlags, lpFormat, lpData, cbData, lTime)
; hic : HIC -> "intptr"
; dwFlags : DWORD -> "int"
; lpFormat : void* -> "intptr"
; lpData : void* optional -> "intptr"
; cbData : DWORD -> "int"
; lTime : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
procICDraw = msvfw32.NewProc("ICDraw")
)
// hic (HIC), dwFlags (DWORD), lpFormat (void*), lpData (void* optional), cbData (DWORD), lTime (INT)
r1, _, err := procICDraw.Call(
uintptr(hic),
uintptr(dwFlags),
uintptr(lpFormat),
uintptr(lpData),
uintptr(cbData),
uintptr(lTime),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction ICDraw(
hic: THandle; // HIC
dwFlags: DWORD; // DWORD
lpFormat: Pointer; // void*
lpData: Pointer; // void* optional
cbData: DWORD; // DWORD
lTime: Integer // INT
): DWORD; cdecl;
external 'MSVFW32.dll' name 'ICDraw';result := DllCall("MSVFW32\ICDraw"
, "Ptr", hic ; HIC
, "UInt", dwFlags ; DWORD
, "Ptr", lpFormat ; void*
, "Ptr", lpData ; void* optional
, "UInt", cbData ; DWORD
, "Int", lTime ; INT
, "Cdecl UInt") ; return: DWORD●ICDraw(hic, dwFlags, lpFormat, lpData, cbData, lTime) = DLL("MSVFW32.dll", "dword ICDraw(void*, dword, void*, void*, dword, int)")
# 呼び出し: ICDraw(hic, dwFlags, lpFormat, lpData, cbData, lTime)
# hic : HIC -> "void*"
# dwFlags : DWORD -> "dword"
# lpFormat : void* -> "void*"
# lpData : void* optional -> "void*"
# cbData : DWORD -> "dword"
# lTime : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。