Win32 API 日本語リファレンス
ホームMedia.Multimedia › mciLoadCommandResource

mciLoadCommandResource

関数
MCIコマンドテーブルリソースを読み込む。
DLLWINMM.dll呼出規約winapi

シグネチャ

// WINMM.dll
#include <windows.h>

DWORD mciLoadCommandResource(
    HANDLE hInstance,
    LPCWSTR lpResName,
    DWORD wType
);

パラメーター

名前方向
hInstanceHANDLEin
lpResNameLPCWSTRin
wTypeDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// WINMM.dll
#include <windows.h>

DWORD mciLoadCommandResource(
    HANDLE hInstance,
    LPCWSTR lpResName,
    DWORD wType
);
[DllImport("WINMM.dll", ExactSpelling = true)]
static extern uint mciLoadCommandResource(
    IntPtr hInstance,   // HANDLE
    [MarshalAs(UnmanagedType.LPWStr)] string lpResName,   // LPCWSTR
    uint wType   // DWORD
);
<DllImport("WINMM.dll", ExactSpelling:=True)>
Public Shared Function mciLoadCommandResource(
    hInstance As IntPtr,   ' HANDLE
    <MarshalAs(UnmanagedType.LPWStr)> lpResName As String,   ' LPCWSTR
    wType As UInteger   ' DWORD
) As UInteger
End Function
' hInstance : HANDLE
' lpResName : LPCWSTR
' wType : DWORD
Declare PtrSafe Function mciLoadCommandResource Lib "winmm" ( _
    ByVal hInstance As LongPtr, _
    ByVal lpResName As LongPtr, _
    ByVal wType As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

mciLoadCommandResource = ctypes.windll.winmm.mciLoadCommandResource
mciLoadCommandResource.restype = wintypes.DWORD
mciLoadCommandResource.argtypes = [
    wintypes.HANDLE,  # hInstance : HANDLE
    wintypes.LPCWSTR,  # lpResName : LPCWSTR
    wintypes.DWORD,  # wType : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WINMM.dll')
mciLoadCommandResource = Fiddle::Function.new(
  lib['mciLoadCommandResource'],
  [
    Fiddle::TYPE_VOIDP,  # hInstance : HANDLE
    Fiddle::TYPE_VOIDP,  # lpResName : LPCWSTR
    -Fiddle::TYPE_INT,  # wType : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "winmm")]
extern "system" {
    fn mciLoadCommandResource(
        hInstance: *mut core::ffi::c_void,  // HANDLE
        lpResName: *const u16,  // LPCWSTR
        wType: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WINMM.dll")]
public static extern uint mciLoadCommandResource(IntPtr hInstance, [MarshalAs(UnmanagedType.LPWStr)] string lpResName, uint wType);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_mciLoadCommandResource' -Namespace Win32 -PassThru
# $api::mciLoadCommandResource(hInstance, lpResName, wType)
#uselib "WINMM.dll"
#func global mciLoadCommandResource "mciLoadCommandResource" sptr, sptr, sptr
; mciLoadCommandResource hInstance, lpResName, wType   ; 戻り値は stat
; hInstance : HANDLE -> "sptr"
; lpResName : LPCWSTR -> "sptr"
; wType : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WINMM.dll"
#cfunc global mciLoadCommandResource "mciLoadCommandResource" sptr, wstr, int
; res = mciLoadCommandResource(hInstance, lpResName, wType)
; hInstance : HANDLE -> "sptr"
; lpResName : LPCWSTR -> "wstr"
; wType : DWORD -> "int"
; DWORD mciLoadCommandResource(HANDLE hInstance, LPCWSTR lpResName, DWORD wType)
#uselib "WINMM.dll"
#cfunc global mciLoadCommandResource "mciLoadCommandResource" intptr, wstr, int
; res = mciLoadCommandResource(hInstance, lpResName, wType)
; hInstance : HANDLE -> "intptr"
; lpResName : LPCWSTR -> "wstr"
; wType : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winmm = windows.NewLazySystemDLL("WINMM.dll")
	procmciLoadCommandResource = winmm.NewProc("mciLoadCommandResource")
)

// hInstance (HANDLE), lpResName (LPCWSTR), wType (DWORD)
r1, _, err := procmciLoadCommandResource.Call(
	uintptr(hInstance),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpResName))),
	uintptr(wType),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function mciLoadCommandResource(
  hInstance: THandle;   // HANDLE
  lpResName: PWideChar;   // LPCWSTR
  wType: DWORD   // DWORD
): DWORD; stdcall;
  external 'WINMM.dll' name 'mciLoadCommandResource';
result := DllCall("WINMM\mciLoadCommandResource"
    , "Ptr", hInstance   ; HANDLE
    , "WStr", lpResName   ; LPCWSTR
    , "UInt", wType   ; DWORD
    , "UInt")   ; return: DWORD
●mciLoadCommandResource(hInstance, lpResName, wType) = DLL("WINMM.dll", "dword mciLoadCommandResource(void*, char*, dword)")
# 呼び出し: mciLoadCommandResource(hInstance, lpResName, wType)
# hInstance : HANDLE -> "void*"
# lpResName : LPCWSTR -> "char*"
# wType : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。