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mmioRenameA

関数
マルチメディアファイルの名前を変更する(ANSI版)。
DLLWINMM.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// WINMM.dll  (ANSI / -A)
#include <windows.h>

DWORD mmioRenameA(
    LPCSTR pszFileName,
    LPCSTR pszNewFileName,
    MMIOINFO* pmmioinfo,   // optional
    DWORD fdwRename
);

パラメーター

名前方向説明
pszFileNameLPCSTRin変更前のファイル名を示す文字列(ANSI)。
pszNewFileNameLPCSTRin変更後の新しいファイル名を示す文字列(ANSI)。
pmmioinfoMMIOINFO*inoptionalI/Oプロシージャ情報を含むMMIOINFO構造体へのポインタ。既定ならNULL可。
fdwRenameDWORDinリネーム動作を制御するフラグ。

戻り値の型: DWORD

各言語での呼び出し定義

// WINMM.dll  (ANSI / -A)
#include <windows.h>

DWORD mmioRenameA(
    LPCSTR pszFileName,
    LPCSTR pszNewFileName,
    MMIOINFO* pmmioinfo,   // optional
    DWORD fdwRename
);
[DllImport("WINMM.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint mmioRenameA(
    [MarshalAs(UnmanagedType.LPStr)] string pszFileName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string pszNewFileName,   // LPCSTR
    IntPtr pmmioinfo,   // MMIOINFO* optional
    uint fdwRename   // DWORD
);
<DllImport("WINMM.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function mmioRenameA(
    <MarshalAs(UnmanagedType.LPStr)> pszFileName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> pszNewFileName As String,   ' LPCSTR
    pmmioinfo As IntPtr,   ' MMIOINFO* optional
    fdwRename As UInteger   ' DWORD
) As UInteger
End Function
' pszFileName : LPCSTR
' pszNewFileName : LPCSTR
' pmmioinfo : MMIOINFO* optional
' fdwRename : DWORD
Declare PtrSafe Function mmioRenameA Lib "winmm" ( _
    ByVal pszFileName As String, _
    ByVal pszNewFileName As String, _
    ByVal pmmioinfo As LongPtr, _
    ByVal fdwRename As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

mmioRenameA = ctypes.windll.winmm.mmioRenameA
mmioRenameA.restype = wintypes.DWORD
mmioRenameA.argtypes = [
    wintypes.LPCSTR,  # pszFileName : LPCSTR
    wintypes.LPCSTR,  # pszNewFileName : LPCSTR
    ctypes.c_void_p,  # pmmioinfo : MMIOINFO* optional
    wintypes.DWORD,  # fdwRename : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WINMM.dll')
mmioRenameA = Fiddle::Function.new(
  lib['mmioRenameA'],
  [
    Fiddle::TYPE_VOIDP,  # pszFileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # pszNewFileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # pmmioinfo : MMIOINFO* optional
    -Fiddle::TYPE_INT,  # fdwRename : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "winmm")]
extern "system" {
    fn mmioRenameA(
        pszFileName: *const u8,  // LPCSTR
        pszNewFileName: *const u8,  // LPCSTR
        pmmioinfo: *mut MMIOINFO,  // MMIOINFO* optional
        fdwRename: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WINMM.dll", CharSet = CharSet.Ansi)]
public static extern uint mmioRenameA([MarshalAs(UnmanagedType.LPStr)] string pszFileName, [MarshalAs(UnmanagedType.LPStr)] string pszNewFileName, IntPtr pmmioinfo, uint fdwRename);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_mmioRenameA' -Namespace Win32 -PassThru
# $api::mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)
#uselib "WINMM.dll"
#func global mmioRenameA "mmioRenameA" sptr, sptr, sptr, sptr
; mmioRenameA pszFileName, pszNewFileName, varptr(pmmioinfo), fdwRename   ; 戻り値は stat
; pszFileName : LPCSTR -> "sptr"
; pszNewFileName : LPCSTR -> "sptr"
; pmmioinfo : MMIOINFO* optional -> "sptr"
; fdwRename : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WINMM.dll"
#cfunc global mmioRenameA "mmioRenameA" str, str, var, int
; res = mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)
; pszFileName : LPCSTR -> "str"
; pszNewFileName : LPCSTR -> "str"
; pmmioinfo : MMIOINFO* optional -> "var"
; fdwRename : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD mmioRenameA(LPCSTR pszFileName, LPCSTR pszNewFileName, MMIOINFO* pmmioinfo, DWORD fdwRename)
#uselib "WINMM.dll"
#cfunc global mmioRenameA "mmioRenameA" str, str, var, int
; res = mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)
; pszFileName : LPCSTR -> "str"
; pszNewFileName : LPCSTR -> "str"
; pmmioinfo : MMIOINFO* optional -> "var"
; fdwRename : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winmm = windows.NewLazySystemDLL("WINMM.dll")
	procmmioRenameA = winmm.NewProc("mmioRenameA")
)

// pszFileName (LPCSTR), pszNewFileName (LPCSTR), pmmioinfo (MMIOINFO* optional), fdwRename (DWORD)
r1, _, err := procmmioRenameA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszFileName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszNewFileName))),
	uintptr(pmmioinfo),
	uintptr(fdwRename),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function mmioRenameA(
  pszFileName: PAnsiChar;   // LPCSTR
  pszNewFileName: PAnsiChar;   // LPCSTR
  pmmioinfo: Pointer;   // MMIOINFO* optional
  fdwRename: DWORD   // DWORD
): DWORD; stdcall;
  external 'WINMM.dll' name 'mmioRenameA';
result := DllCall("WINMM\mmioRenameA"
    , "AStr", pszFileName   ; LPCSTR
    , "AStr", pszNewFileName   ; LPCSTR
    , "Ptr", pmmioinfo   ; MMIOINFO* optional
    , "UInt", fdwRename   ; DWORD
    , "UInt")   ; return: DWORD
●mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename) = DLL("WINMM.dll", "dword mmioRenameA(char*, char*, void*, dword)")
# 呼び出し: mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)
# pszFileName : LPCSTR -> "char*"
# pszNewFileName : LPCSTR -> "char*"
# pmmioinfo : MMIOINFO* optional -> "void*"
# fdwRename : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。