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mmioRenameA
関数マルチメディアファイルの名前を変更する(ANSI版)。
シグネチャ
// WINMM.dll (ANSI / -A)
#include <windows.h>
DWORD mmioRenameA(
LPCSTR pszFileName,
LPCSTR pszNewFileName,
MMIOINFO* pmmioinfo, // optional
DWORD fdwRename
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pszFileName | LPCSTR | in | 変更前のファイル名を示す文字列(ANSI)。 |
| pszNewFileName | LPCSTR | in | 変更後の新しいファイル名を示す文字列(ANSI)。 |
| pmmioinfo | MMIOINFO* | inoptional | I/Oプロシージャ情報を含むMMIOINFO構造体へのポインタ。既定ならNULL可。 |
| fdwRename | DWORD | in | リネーム動作を制御するフラグ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// WINMM.dll (ANSI / -A)
#include <windows.h>
DWORD mmioRenameA(
LPCSTR pszFileName,
LPCSTR pszNewFileName,
MMIOINFO* pmmioinfo, // optional
DWORD fdwRename
);[DllImport("WINMM.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint mmioRenameA(
[MarshalAs(UnmanagedType.LPStr)] string pszFileName, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string pszNewFileName, // LPCSTR
IntPtr pmmioinfo, // MMIOINFO* optional
uint fdwRename // DWORD
);<DllImport("WINMM.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function mmioRenameA(
<MarshalAs(UnmanagedType.LPStr)> pszFileName As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> pszNewFileName As String, ' LPCSTR
pmmioinfo As IntPtr, ' MMIOINFO* optional
fdwRename As UInteger ' DWORD
) As UInteger
End Function' pszFileName : LPCSTR
' pszNewFileName : LPCSTR
' pmmioinfo : MMIOINFO* optional
' fdwRename : DWORD
Declare PtrSafe Function mmioRenameA Lib "winmm" ( _
ByVal pszFileName As String, _
ByVal pszNewFileName As String, _
ByVal pmmioinfo As LongPtr, _
ByVal fdwRename As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
mmioRenameA = ctypes.windll.winmm.mmioRenameA
mmioRenameA.restype = wintypes.DWORD
mmioRenameA.argtypes = [
wintypes.LPCSTR, # pszFileName : LPCSTR
wintypes.LPCSTR, # pszNewFileName : LPCSTR
ctypes.c_void_p, # pmmioinfo : MMIOINFO* optional
wintypes.DWORD, # fdwRename : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINMM.dll')
mmioRenameA = Fiddle::Function.new(
lib['mmioRenameA'],
[
Fiddle::TYPE_VOIDP, # pszFileName : LPCSTR
Fiddle::TYPE_VOIDP, # pszNewFileName : LPCSTR
Fiddle::TYPE_VOIDP, # pmmioinfo : MMIOINFO* optional
-Fiddle::TYPE_INT, # fdwRename : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "winmm")]
extern "system" {
fn mmioRenameA(
pszFileName: *const u8, // LPCSTR
pszNewFileName: *const u8, // LPCSTR
pmmioinfo: *mut MMIOINFO, // MMIOINFO* optional
fdwRename: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WINMM.dll", CharSet = CharSet.Ansi)]
public static extern uint mmioRenameA([MarshalAs(UnmanagedType.LPStr)] string pszFileName, [MarshalAs(UnmanagedType.LPStr)] string pszNewFileName, IntPtr pmmioinfo, uint fdwRename);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_mmioRenameA' -Namespace Win32 -PassThru
# $api::mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)#uselib "WINMM.dll"
#func global mmioRenameA "mmioRenameA" sptr, sptr, sptr, sptr
; mmioRenameA pszFileName, pszNewFileName, varptr(pmmioinfo), fdwRename ; 戻り値は stat
; pszFileName : LPCSTR -> "sptr"
; pszNewFileName : LPCSTR -> "sptr"
; pmmioinfo : MMIOINFO* optional -> "sptr"
; fdwRename : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WINMM.dll" #cfunc global mmioRenameA "mmioRenameA" str, str, var, int ; res = mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename) ; pszFileName : LPCSTR -> "str" ; pszNewFileName : LPCSTR -> "str" ; pmmioinfo : MMIOINFO* optional -> "var" ; fdwRename : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WINMM.dll" #cfunc global mmioRenameA "mmioRenameA" str, str, sptr, int ; res = mmioRenameA(pszFileName, pszNewFileName, varptr(pmmioinfo), fdwRename) ; pszFileName : LPCSTR -> "str" ; pszNewFileName : LPCSTR -> "str" ; pmmioinfo : MMIOINFO* optional -> "sptr" ; fdwRename : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD mmioRenameA(LPCSTR pszFileName, LPCSTR pszNewFileName, MMIOINFO* pmmioinfo, DWORD fdwRename) #uselib "WINMM.dll" #cfunc global mmioRenameA "mmioRenameA" str, str, var, int ; res = mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename) ; pszFileName : LPCSTR -> "str" ; pszNewFileName : LPCSTR -> "str" ; pmmioinfo : MMIOINFO* optional -> "var" ; fdwRename : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD mmioRenameA(LPCSTR pszFileName, LPCSTR pszNewFileName, MMIOINFO* pmmioinfo, DWORD fdwRename) #uselib "WINMM.dll" #cfunc global mmioRenameA "mmioRenameA" str, str, intptr, int ; res = mmioRenameA(pszFileName, pszNewFileName, varptr(pmmioinfo), fdwRename) ; pszFileName : LPCSTR -> "str" ; pszNewFileName : LPCSTR -> "str" ; pmmioinfo : MMIOINFO* optional -> "intptr" ; fdwRename : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winmm = windows.NewLazySystemDLL("WINMM.dll")
procmmioRenameA = winmm.NewProc("mmioRenameA")
)
// pszFileName (LPCSTR), pszNewFileName (LPCSTR), pmmioinfo (MMIOINFO* optional), fdwRename (DWORD)
r1, _, err := procmmioRenameA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszNewFileName))),
uintptr(pmmioinfo),
uintptr(fdwRename),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction mmioRenameA(
pszFileName: PAnsiChar; // LPCSTR
pszNewFileName: PAnsiChar; // LPCSTR
pmmioinfo: Pointer; // MMIOINFO* optional
fdwRename: DWORD // DWORD
): DWORD; stdcall;
external 'WINMM.dll' name 'mmioRenameA';result := DllCall("WINMM\mmioRenameA"
, "AStr", pszFileName ; LPCSTR
, "AStr", pszNewFileName ; LPCSTR
, "Ptr", pmmioinfo ; MMIOINFO* optional
, "UInt", fdwRename ; DWORD
, "UInt") ; return: DWORD●mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename) = DLL("WINMM.dll", "dword mmioRenameA(char*, char*, void*, dword)")
# 呼び出し: mmioRenameA(pszFileName, pszNewFileName, pmmioinfo, fdwRename)
# pszFileName : LPCSTR -> "char*"
# pszNewFileName : LPCSTR -> "char*"
# pmmioinfo : MMIOINFO* optional -> "void*"
# fdwRename : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。