timeSetEvent
関数指定間隔でコールバックを呼び出すマルチメディアタイマーを開始する。
シグネチャ
// WINMM.dll
#include <windows.h>
DWORD timeSetEvent(
DWORD uDelay,
DWORD uResolution,
LPTIMECALLBACK fptc,
UINT_PTR dwUser,
DWORD fuEvent
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| uDelay | DWORD | in |
| uResolution | DWORD | in |
| fptc | LPTIMECALLBACK | in |
| dwUser | UINT_PTR | in |
| fuEvent | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// WINMM.dll
#include <windows.h>
DWORD timeSetEvent(
DWORD uDelay,
DWORD uResolution,
LPTIMECALLBACK fptc,
UINT_PTR dwUser,
DWORD fuEvent
);[DllImport("WINMM.dll", ExactSpelling = true)]
static extern uint timeSetEvent(
uint uDelay, // DWORD
uint uResolution, // DWORD
IntPtr fptc, // LPTIMECALLBACK
UIntPtr dwUser, // UINT_PTR
uint fuEvent // DWORD
);<DllImport("WINMM.dll", ExactSpelling:=True)>
Public Shared Function timeSetEvent(
uDelay As UInteger, ' DWORD
uResolution As UInteger, ' DWORD
fptc As IntPtr, ' LPTIMECALLBACK
dwUser As UIntPtr, ' UINT_PTR
fuEvent As UInteger ' DWORD
) As UInteger
End Function' uDelay : DWORD
' uResolution : DWORD
' fptc : LPTIMECALLBACK
' dwUser : UINT_PTR
' fuEvent : DWORD
Declare PtrSafe Function timeSetEvent Lib "winmm" ( _
ByVal uDelay As Long, _
ByVal uResolution As Long, _
ByVal fptc As LongPtr, _
ByVal dwUser As LongPtr, _
ByVal fuEvent As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
timeSetEvent = ctypes.windll.winmm.timeSetEvent
timeSetEvent.restype = wintypes.DWORD
timeSetEvent.argtypes = [
wintypes.DWORD, # uDelay : DWORD
wintypes.DWORD, # uResolution : DWORD
ctypes.c_void_p, # fptc : LPTIMECALLBACK
ctypes.c_size_t, # dwUser : UINT_PTR
wintypes.DWORD, # fuEvent : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINMM.dll')
timeSetEvent = Fiddle::Function.new(
lib['timeSetEvent'],
[
-Fiddle::TYPE_INT, # uDelay : DWORD
-Fiddle::TYPE_INT, # uResolution : DWORD
Fiddle::TYPE_VOIDP, # fptc : LPTIMECALLBACK
Fiddle::TYPE_UINTPTR_T, # dwUser : UINT_PTR
-Fiddle::TYPE_INT, # fuEvent : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "winmm")]
extern "system" {
fn timeSetEvent(
uDelay: u32, // DWORD
uResolution: u32, // DWORD
fptc: *const core::ffi::c_void, // LPTIMECALLBACK
dwUser: usize, // UINT_PTR
fuEvent: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WINMM.dll")]
public static extern uint timeSetEvent(uint uDelay, uint uResolution, IntPtr fptc, UIntPtr dwUser, uint fuEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_timeSetEvent' -Namespace Win32 -PassThru
# $api::timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)#uselib "WINMM.dll"
#func global timeSetEvent "timeSetEvent" sptr, sptr, sptr, sptr, sptr
; timeSetEvent uDelay, uResolution, fptc, dwUser, fuEvent ; 戻り値は stat
; uDelay : DWORD -> "sptr"
; uResolution : DWORD -> "sptr"
; fptc : LPTIMECALLBACK -> "sptr"
; dwUser : UINT_PTR -> "sptr"
; fuEvent : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WINMM.dll"
#cfunc global timeSetEvent "timeSetEvent" int, int, sptr, sptr, int
; res = timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
; uDelay : DWORD -> "int"
; uResolution : DWORD -> "int"
; fptc : LPTIMECALLBACK -> "sptr"
; dwUser : UINT_PTR -> "sptr"
; fuEvent : DWORD -> "int"; DWORD timeSetEvent(DWORD uDelay, DWORD uResolution, LPTIMECALLBACK fptc, UINT_PTR dwUser, DWORD fuEvent)
#uselib "WINMM.dll"
#cfunc global timeSetEvent "timeSetEvent" int, int, intptr, intptr, int
; res = timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
; uDelay : DWORD -> "int"
; uResolution : DWORD -> "int"
; fptc : LPTIMECALLBACK -> "intptr"
; dwUser : UINT_PTR -> "intptr"
; fuEvent : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winmm = windows.NewLazySystemDLL("WINMM.dll")
proctimeSetEvent = winmm.NewProc("timeSetEvent")
)
// uDelay (DWORD), uResolution (DWORD), fptc (LPTIMECALLBACK), dwUser (UINT_PTR), fuEvent (DWORD)
r1, _, err := proctimeSetEvent.Call(
uintptr(uDelay),
uintptr(uResolution),
uintptr(fptc),
uintptr(dwUser),
uintptr(fuEvent),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction timeSetEvent(
uDelay: DWORD; // DWORD
uResolution: DWORD; // DWORD
fptc: Pointer; // LPTIMECALLBACK
dwUser: NativeUInt; // UINT_PTR
fuEvent: DWORD // DWORD
): DWORD; stdcall;
external 'WINMM.dll' name 'timeSetEvent';result := DllCall("WINMM\timeSetEvent"
, "UInt", uDelay ; DWORD
, "UInt", uResolution ; DWORD
, "Ptr", fptc ; LPTIMECALLBACK
, "UPtr", dwUser ; UINT_PTR
, "UInt", fuEvent ; DWORD
, "UInt") ; return: DWORD●timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent) = DLL("WINMM.dll", "dword timeSetEvent(dword, dword, void*, int, dword)")
# 呼び出し: timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
# uDelay : DWORD -> "dword"
# uResolution : DWORD -> "dword"
# fptc : LPTIMECALLBACK -> "void*"
# dwUser : UINT_PTR -> "int"
# fuEvent : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。