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timeSetEvent

関数
指定間隔でコールバックを呼び出すマルチメディアタイマーを開始する。
DLLWINMM.dll呼出規約winapi

シグネチャ

// WINMM.dll
#include <windows.h>

DWORD timeSetEvent(
    DWORD uDelay,
    DWORD uResolution,
    LPTIMECALLBACK fptc,
    UINT_PTR dwUser,
    DWORD fuEvent
);

パラメーター

名前方向
uDelayDWORDin
uResolutionDWORDin
fptcLPTIMECALLBACKin
dwUserUINT_PTRin
fuEventDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// WINMM.dll
#include <windows.h>

DWORD timeSetEvent(
    DWORD uDelay,
    DWORD uResolution,
    LPTIMECALLBACK fptc,
    UINT_PTR dwUser,
    DWORD fuEvent
);
[DllImport("WINMM.dll", ExactSpelling = true)]
static extern uint timeSetEvent(
    uint uDelay,   // DWORD
    uint uResolution,   // DWORD
    IntPtr fptc,   // LPTIMECALLBACK
    UIntPtr dwUser,   // UINT_PTR
    uint fuEvent   // DWORD
);
<DllImport("WINMM.dll", ExactSpelling:=True)>
Public Shared Function timeSetEvent(
    uDelay As UInteger,   ' DWORD
    uResolution As UInteger,   ' DWORD
    fptc As IntPtr,   ' LPTIMECALLBACK
    dwUser As UIntPtr,   ' UINT_PTR
    fuEvent As UInteger   ' DWORD
) As UInteger
End Function
' uDelay : DWORD
' uResolution : DWORD
' fptc : LPTIMECALLBACK
' dwUser : UINT_PTR
' fuEvent : DWORD
Declare PtrSafe Function timeSetEvent Lib "winmm" ( _
    ByVal uDelay As Long, _
    ByVal uResolution As Long, _
    ByVal fptc As LongPtr, _
    ByVal dwUser As LongPtr, _
    ByVal fuEvent As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

timeSetEvent = ctypes.windll.winmm.timeSetEvent
timeSetEvent.restype = wintypes.DWORD
timeSetEvent.argtypes = [
    wintypes.DWORD,  # uDelay : DWORD
    wintypes.DWORD,  # uResolution : DWORD
    ctypes.c_void_p,  # fptc : LPTIMECALLBACK
    ctypes.c_size_t,  # dwUser : UINT_PTR
    wintypes.DWORD,  # fuEvent : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WINMM.dll')
timeSetEvent = Fiddle::Function.new(
  lib['timeSetEvent'],
  [
    -Fiddle::TYPE_INT,  # uDelay : DWORD
    -Fiddle::TYPE_INT,  # uResolution : DWORD
    Fiddle::TYPE_VOIDP,  # fptc : LPTIMECALLBACK
    Fiddle::TYPE_UINTPTR_T,  # dwUser : UINT_PTR
    -Fiddle::TYPE_INT,  # fuEvent : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "winmm")]
extern "system" {
    fn timeSetEvent(
        uDelay: u32,  // DWORD
        uResolution: u32,  // DWORD
        fptc: *const core::ffi::c_void,  // LPTIMECALLBACK
        dwUser: usize,  // UINT_PTR
        fuEvent: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WINMM.dll")]
public static extern uint timeSetEvent(uint uDelay, uint uResolution, IntPtr fptc, UIntPtr dwUser, uint fuEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_timeSetEvent' -Namespace Win32 -PassThru
# $api::timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
#uselib "WINMM.dll"
#func global timeSetEvent "timeSetEvent" sptr, sptr, sptr, sptr, sptr
; timeSetEvent uDelay, uResolution, fptc, dwUser, fuEvent   ; 戻り値は stat
; uDelay : DWORD -> "sptr"
; uResolution : DWORD -> "sptr"
; fptc : LPTIMECALLBACK -> "sptr"
; dwUser : UINT_PTR -> "sptr"
; fuEvent : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WINMM.dll"
#cfunc global timeSetEvent "timeSetEvent" int, int, sptr, sptr, int
; res = timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
; uDelay : DWORD -> "int"
; uResolution : DWORD -> "int"
; fptc : LPTIMECALLBACK -> "sptr"
; dwUser : UINT_PTR -> "sptr"
; fuEvent : DWORD -> "int"
; DWORD timeSetEvent(DWORD uDelay, DWORD uResolution, LPTIMECALLBACK fptc, UINT_PTR dwUser, DWORD fuEvent)
#uselib "WINMM.dll"
#cfunc global timeSetEvent "timeSetEvent" int, int, intptr, intptr, int
; res = timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
; uDelay : DWORD -> "int"
; uResolution : DWORD -> "int"
; fptc : LPTIMECALLBACK -> "intptr"
; dwUser : UINT_PTR -> "intptr"
; fuEvent : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winmm = windows.NewLazySystemDLL("WINMM.dll")
	proctimeSetEvent = winmm.NewProc("timeSetEvent")
)

// uDelay (DWORD), uResolution (DWORD), fptc (LPTIMECALLBACK), dwUser (UINT_PTR), fuEvent (DWORD)
r1, _, err := proctimeSetEvent.Call(
	uintptr(uDelay),
	uintptr(uResolution),
	uintptr(fptc),
	uintptr(dwUser),
	uintptr(fuEvent),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function timeSetEvent(
  uDelay: DWORD;   // DWORD
  uResolution: DWORD;   // DWORD
  fptc: Pointer;   // LPTIMECALLBACK
  dwUser: NativeUInt;   // UINT_PTR
  fuEvent: DWORD   // DWORD
): DWORD; stdcall;
  external 'WINMM.dll' name 'timeSetEvent';
result := DllCall("WINMM\timeSetEvent"
    , "UInt", uDelay   ; DWORD
    , "UInt", uResolution   ; DWORD
    , "Ptr", fptc   ; LPTIMECALLBACK
    , "UPtr", dwUser   ; UINT_PTR
    , "UInt", fuEvent   ; DWORD
    , "UInt")   ; return: DWORD
●timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent) = DLL("WINMM.dll", "dword timeSetEvent(dword, dword, void*, int, dword)")
# 呼び出し: timeSetEvent(uDelay, uResolution, fptc, dwUser, fuEvent)
# uDelay : DWORD -> "dword"
# uResolution : DWORD -> "dword"
# fptc : LPTIMECALLBACK -> "void*"
# dwUser : UINT_PTR -> "int"
# fuEvent : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。