Win32 API 日本語リファレンス
ホームNetworkManagement.NetManagement › NetApiBufferFree

NetApiBufferFree

関数
ネットワークAPIが割り当てたメモリバッファを解放する。
DLLNETAPI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// NETAPI32.dll
#include <windows.h>

DWORD NetApiBufferFree(
    void* Buffer   // optional
);

パラメーター

名前方向
Buffervoid*inoptional

戻り値の型: DWORD

各言語での呼び出し定義

// NETAPI32.dll
#include <windows.h>

DWORD NetApiBufferFree(
    void* Buffer   // optional
);
[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetApiBufferFree(
    IntPtr Buffer   // void* optional
);
<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetApiBufferFree(
    Buffer As IntPtr   ' void* optional
) As UInteger
End Function
' Buffer : void* optional
Declare PtrSafe Function NetApiBufferFree Lib "netapi32" ( _
    ByVal Buffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NetApiBufferFree = ctypes.windll.netapi32.NetApiBufferFree
NetApiBufferFree.restype = wintypes.DWORD
NetApiBufferFree.argtypes = [
    ctypes.POINTER(None),  # Buffer : void* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NETAPI32.dll')
NetApiBufferFree = Fiddle::Function.new(
  lib['NetApiBufferFree'],
  [
    Fiddle::TYPE_VOIDP,  # Buffer : void* optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "netapi32")]
extern "system" {
    fn NetApiBufferFree(
        Buffer: *mut ()  // void* optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetApiBufferFree(IntPtr Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetApiBufferFree' -Namespace Win32 -PassThru
# $api::NetApiBufferFree(Buffer)
#uselib "NETAPI32.dll"
#func global NetApiBufferFree "NetApiBufferFree" sptr
; NetApiBufferFree Buffer   ; 戻り値は stat
; Buffer : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "NETAPI32.dll"
#cfunc global NetApiBufferFree "NetApiBufferFree" sptr
; res = NetApiBufferFree(Buffer)
; Buffer : void* optional -> "sptr"
; DWORD NetApiBufferFree(void* Buffer)
#uselib "NETAPI32.dll"
#cfunc global NetApiBufferFree "NetApiBufferFree" intptr
; res = NetApiBufferFree(Buffer)
; Buffer : void* optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
	procNetApiBufferFree = netapi32.NewProc("NetApiBufferFree")
)

// Buffer (void* optional)
r1, _, err := procNetApiBufferFree.Call(
	uintptr(Buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function NetApiBufferFree(
  Buffer: Pointer   // void* optional
): DWORD; stdcall;
  external 'NETAPI32.dll' name 'NetApiBufferFree';
result := DllCall("NETAPI32\NetApiBufferFree"
    , "Ptr", Buffer   ; void* optional
    , "UInt")   ; return: DWORD
●NetApiBufferFree(Buffer) = DLL("NETAPI32.dll", "dword NetApiBufferFree(void*)")
# 呼び出し: NetApiBufferFree(Buffer)
# Buffer : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。