Win32 API 日本語リファレンス
ホームNetworkManagement.WiFi › WlanHostedNetworkRefreshSecuritySettings

WlanHostedNetworkRefreshSecuritySettings

関数
ホストネットワークのセキュリティ設定を再読み込みして更新する。
DLLwlanapi.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// wlanapi.dll
#include <windows.h>

DWORD WlanHostedNetworkRefreshSecuritySettings(
    HANDLE hClientHandle,
    WLAN_HOSTED_NETWORK_REASON* pFailReason,   // optional
    void* pvReserved   // optional
);

パラメーター

名前方向
hClientHandleHANDLEin
pFailReasonWLAN_HOSTED_NETWORK_REASON*outoptional
pvReservedvoid*optional

戻り値の型: DWORD

各言語での呼び出し定義

// wlanapi.dll
#include <windows.h>

DWORD WlanHostedNetworkRefreshSecuritySettings(
    HANDLE hClientHandle,
    WLAN_HOSTED_NETWORK_REASON* pFailReason,   // optional
    void* pvReserved   // optional
);
[DllImport("wlanapi.dll", ExactSpelling = true)]
static extern uint WlanHostedNetworkRefreshSecuritySettings(
    IntPtr hClientHandle,   // HANDLE
    IntPtr pFailReason,   // WLAN_HOSTED_NETWORK_REASON* optional, out
    IntPtr pvReserved   // void* optional
);
<DllImport("wlanapi.dll", ExactSpelling:=True)>
Public Shared Function WlanHostedNetworkRefreshSecuritySettings(
    hClientHandle As IntPtr,   ' HANDLE
    pFailReason As IntPtr,   ' WLAN_HOSTED_NETWORK_REASON* optional, out
    pvReserved As IntPtr   ' void* optional
) As UInteger
End Function
' hClientHandle : HANDLE
' pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out
' pvReserved : void* optional
Declare PtrSafe Function WlanHostedNetworkRefreshSecuritySettings Lib "wlanapi" ( _
    ByVal hClientHandle As LongPtr, _
    ByVal pFailReason As LongPtr, _
    ByVal pvReserved As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WlanHostedNetworkRefreshSecuritySettings = ctypes.windll.wlanapi.WlanHostedNetworkRefreshSecuritySettings
WlanHostedNetworkRefreshSecuritySettings.restype = wintypes.DWORD
WlanHostedNetworkRefreshSecuritySettings.argtypes = [
    wintypes.HANDLE,  # hClientHandle : HANDLE
    ctypes.c_void_p,  # pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out
    ctypes.POINTER(None),  # pvReserved : void* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('wlanapi.dll')
WlanHostedNetworkRefreshSecuritySettings = Fiddle::Function.new(
  lib['WlanHostedNetworkRefreshSecuritySettings'],
  [
    Fiddle::TYPE_VOIDP,  # hClientHandle : HANDLE
    Fiddle::TYPE_VOIDP,  # pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out
    Fiddle::TYPE_VOIDP,  # pvReserved : void* optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "wlanapi")]
extern "system" {
    fn WlanHostedNetworkRefreshSecuritySettings(
        hClientHandle: *mut core::ffi::c_void,  // HANDLE
        pFailReason: *mut i32,  // WLAN_HOSTED_NETWORK_REASON* optional, out
        pvReserved: *mut ()  // void* optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("wlanapi.dll")]
public static extern uint WlanHostedNetworkRefreshSecuritySettings(IntPtr hClientHandle, IntPtr pFailReason, IntPtr pvReserved);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wlanapi_WlanHostedNetworkRefreshSecuritySettings' -Namespace Win32 -PassThru
# $api::WlanHostedNetworkRefreshSecuritySettings(hClientHandle, pFailReason, pvReserved)
#uselib "wlanapi.dll"
#func global WlanHostedNetworkRefreshSecuritySettings "WlanHostedNetworkRefreshSecuritySettings" sptr, sptr, sptr
; WlanHostedNetworkRefreshSecuritySettings hClientHandle, pFailReason, pvReserved   ; 戻り値は stat
; hClientHandle : HANDLE -> "sptr"
; pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out -> "sptr"
; pvReserved : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "wlanapi.dll"
#cfunc global WlanHostedNetworkRefreshSecuritySettings "WlanHostedNetworkRefreshSecuritySettings" sptr, int, sptr
; res = WlanHostedNetworkRefreshSecuritySettings(hClientHandle, pFailReason, pvReserved)
; hClientHandle : HANDLE -> "sptr"
; pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out -> "int"
; pvReserved : void* optional -> "sptr"
; DWORD WlanHostedNetworkRefreshSecuritySettings(HANDLE hClientHandle, WLAN_HOSTED_NETWORK_REASON* pFailReason, void* pvReserved)
#uselib "wlanapi.dll"
#cfunc global WlanHostedNetworkRefreshSecuritySettings "WlanHostedNetworkRefreshSecuritySettings" intptr, int, intptr
; res = WlanHostedNetworkRefreshSecuritySettings(hClientHandle, pFailReason, pvReserved)
; hClientHandle : HANDLE -> "intptr"
; pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out -> "int"
; pvReserved : void* optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wlanapi = windows.NewLazySystemDLL("wlanapi.dll")
	procWlanHostedNetworkRefreshSecuritySettings = wlanapi.NewProc("WlanHostedNetworkRefreshSecuritySettings")
)

// hClientHandle (HANDLE), pFailReason (WLAN_HOSTED_NETWORK_REASON* optional, out), pvReserved (void* optional)
r1, _, err := procWlanHostedNetworkRefreshSecuritySettings.Call(
	uintptr(hClientHandle),
	uintptr(pFailReason),
	uintptr(pvReserved),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WlanHostedNetworkRefreshSecuritySettings(
  hClientHandle: THandle;   // HANDLE
  pFailReason: Pointer;   // WLAN_HOSTED_NETWORK_REASON* optional, out
  pvReserved: Pointer   // void* optional
): DWORD; stdcall;
  external 'wlanapi.dll' name 'WlanHostedNetworkRefreshSecuritySettings';
result := DllCall("wlanapi\WlanHostedNetworkRefreshSecuritySettings"
    , "Ptr", hClientHandle   ; HANDLE
    , "Ptr", pFailReason   ; WLAN_HOSTED_NETWORK_REASON* optional, out
    , "Ptr", pvReserved   ; void* optional
    , "UInt")   ; return: DWORD
●WlanHostedNetworkRefreshSecuritySettings(hClientHandle, pFailReason, pvReserved) = DLL("wlanapi.dll", "dword WlanHostedNetworkRefreshSecuritySettings(void*, void*, void*)")
# 呼び出し: WlanHostedNetworkRefreshSecuritySettings(hClientHandle, pFailReason, pvReserved)
# hClientHandle : HANDLE -> "void*"
# pFailReason : WLAN_HOSTED_NETWORK_REASON* optional, out -> "void*"
# pvReserved : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。