Win32 API 日本語リファレンス
ホームNetworkManagement.WindowsFirewall › NetworkIsolationGetEnterpriseIdClose

NetworkIsolationGetEnterpriseIdClose

関数
エンタープライズID取得の非同期操作を終了して解放する。
DLLFirewallapi.dll呼出規約winapi対応OSWindows 10 以降

シグネチャ

// Firewallapi.dll
#include <windows.h>

DWORD NetworkIsolationGetEnterpriseIdClose(
    HANDLE hOperation,
    BOOL bWaitForOperation
);

パラメーター

名前方向説明
hOperationHANDLEinGetEnterpriseIdAsyncで取得した非同期操作ハンドル。
bWaitForOperationBOOLin操作完了を待ってから閉じるかを示すブール値。TRUEで待機する。

戻り値の型: DWORD

各言語での呼び出し定義

// Firewallapi.dll
#include <windows.h>

DWORD NetworkIsolationGetEnterpriseIdClose(
    HANDLE hOperation,
    BOOL bWaitForOperation
);
[DllImport("Firewallapi.dll", ExactSpelling = true)]
static extern uint NetworkIsolationGetEnterpriseIdClose(
    IntPtr hOperation,   // HANDLE
    bool bWaitForOperation   // BOOL
);
<DllImport("Firewallapi.dll", ExactSpelling:=True)>
Public Shared Function NetworkIsolationGetEnterpriseIdClose(
    hOperation As IntPtr,   ' HANDLE
    bWaitForOperation As Boolean   ' BOOL
) As UInteger
End Function
' hOperation : HANDLE
' bWaitForOperation : BOOL
Declare PtrSafe Function NetworkIsolationGetEnterpriseIdClose Lib "firewallapi" ( _
    ByVal hOperation As LongPtr, _
    ByVal bWaitForOperation As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NetworkIsolationGetEnterpriseIdClose = ctypes.windll.firewallapi.NetworkIsolationGetEnterpriseIdClose
NetworkIsolationGetEnterpriseIdClose.restype = wintypes.DWORD
NetworkIsolationGetEnterpriseIdClose.argtypes = [
    wintypes.HANDLE,  # hOperation : HANDLE
    wintypes.BOOL,  # bWaitForOperation : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('Firewallapi.dll')
NetworkIsolationGetEnterpriseIdClose = Fiddle::Function.new(
  lib['NetworkIsolationGetEnterpriseIdClose'],
  [
    Fiddle::TYPE_VOIDP,  # hOperation : HANDLE
    Fiddle::TYPE_INT,  # bWaitForOperation : BOOL
  ],
  -Fiddle::TYPE_INT)
#[link(name = "firewallapi")]
extern "system" {
    fn NetworkIsolationGetEnterpriseIdClose(
        hOperation: *mut core::ffi::c_void,  // HANDLE
        bWaitForOperation: i32  // BOOL
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("Firewallapi.dll")]
public static extern uint NetworkIsolationGetEnterpriseIdClose(IntPtr hOperation, bool bWaitForOperation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'Firewallapi_NetworkIsolationGetEnterpriseIdClose' -Namespace Win32 -PassThru
# $api::NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
#uselib "Firewallapi.dll"
#func global NetworkIsolationGetEnterpriseIdClose "NetworkIsolationGetEnterpriseIdClose" sptr, sptr
; NetworkIsolationGetEnterpriseIdClose hOperation, bWaitForOperation   ; 戻り値は stat
; hOperation : HANDLE -> "sptr"
; bWaitForOperation : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "Firewallapi.dll"
#cfunc global NetworkIsolationGetEnterpriseIdClose "NetworkIsolationGetEnterpriseIdClose" sptr, int
; res = NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
; hOperation : HANDLE -> "sptr"
; bWaitForOperation : BOOL -> "int"
; DWORD NetworkIsolationGetEnterpriseIdClose(HANDLE hOperation, BOOL bWaitForOperation)
#uselib "Firewallapi.dll"
#cfunc global NetworkIsolationGetEnterpriseIdClose "NetworkIsolationGetEnterpriseIdClose" intptr, int
; res = NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
; hOperation : HANDLE -> "intptr"
; bWaitForOperation : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	firewallapi = windows.NewLazySystemDLL("Firewallapi.dll")
	procNetworkIsolationGetEnterpriseIdClose = firewallapi.NewProc("NetworkIsolationGetEnterpriseIdClose")
)

// hOperation (HANDLE), bWaitForOperation (BOOL)
r1, _, err := procNetworkIsolationGetEnterpriseIdClose.Call(
	uintptr(hOperation),
	uintptr(bWaitForOperation),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function NetworkIsolationGetEnterpriseIdClose(
  hOperation: THandle;   // HANDLE
  bWaitForOperation: BOOL   // BOOL
): DWORD; stdcall;
  external 'Firewallapi.dll' name 'NetworkIsolationGetEnterpriseIdClose';
result := DllCall("Firewallapi\NetworkIsolationGetEnterpriseIdClose"
    , "Ptr", hOperation   ; HANDLE
    , "Int", bWaitForOperation   ; BOOL
    , "UInt")   ; return: DWORD
●NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation) = DLL("Firewallapi.dll", "dword NetworkIsolationGetEnterpriseIdClose(void*, bool)")
# 呼び出し: NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
# hOperation : HANDLE -> "void*"
# bWaitForOperation : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "firewallapi" fn NetworkIsolationGetEnterpriseIdClose(
    hOperation: ?*anyopaque, // HANDLE
    bWaitForOperation: i32 // BOOL
) callconv(std.os.windows.WINAPI) u32;
proc NetworkIsolationGetEnterpriseIdClose(
    hOperation: pointer,  # HANDLE
    bWaitForOperation: int32  # BOOL
): uint32 {.importc: "NetworkIsolationGetEnterpriseIdClose", stdcall, dynlib: "Firewallapi.dll".}
pragma(lib, "firewallapi");
extern(Windows)
uint NetworkIsolationGetEnterpriseIdClose(
    void* hOperation,   // HANDLE
    int bWaitForOperation   // BOOL
);
ccall((:NetworkIsolationGetEnterpriseIdClose, "Firewallapi.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, Int32),
      hOperation, bWaitForOperation)
# hOperation : HANDLE -> Ptr{Cvoid}
# bWaitForOperation : BOOL -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t NetworkIsolationGetEnterpriseIdClose(
    void* hOperation,
    int32_t bWaitForOperation);
]]
local firewallapi = ffi.load("firewallapi")
-- firewallapi.NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
-- hOperation : HANDLE
-- bWaitForOperation : BOOL
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('Firewallapi.dll');
const NetworkIsolationGetEnterpriseIdClose = lib.func('__stdcall', 'NetworkIsolationGetEnterpriseIdClose', 'uint32_t', ['void *', 'int32_t']);
// NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
// hOperation : HANDLE -> 'void *'
// bWaitForOperation : BOOL -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("Firewallapi.dll", {
  NetworkIsolationGetEnterpriseIdClose: { parameters: ["pointer", "i32"], result: "u32" },
});
// lib.symbols.NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation)
// hOperation : HANDLE -> "pointer"
// bWaitForOperation : BOOL -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t NetworkIsolationGetEnterpriseIdClose(
    void* hOperation,
    int32_t bWaitForOperation);
C, "Firewallapi.dll");
// $ffi->NetworkIsolationGetEnterpriseIdClose(hOperation, bWaitForOperation);
// hOperation : HANDLE
// bWaitForOperation : BOOL
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Firewallapi extends StdCallLibrary {
    Firewallapi INSTANCE = Native.load("firewallapi", Firewallapi.class);
    int NetworkIsolationGetEnterpriseIdClose(
        Pointer hOperation,   // HANDLE
        boolean bWaitForOperation   // BOOL
    );
}
@[Link("firewallapi")]
lib LibFirewallapi
  fun NetworkIsolationGetEnterpriseIdClose = NetworkIsolationGetEnterpriseIdClose(
    hOperation : Void*,   # HANDLE
    bWaitForOperation : Int32   # BOOL
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef NetworkIsolationGetEnterpriseIdCloseNative = Uint32 Function(Pointer<Void>, Int32);
typedef NetworkIsolationGetEnterpriseIdCloseDart = int Function(Pointer<Void>, int);
final NetworkIsolationGetEnterpriseIdClose = DynamicLibrary.open('Firewallapi.dll')
    .lookupFunction<NetworkIsolationGetEnterpriseIdCloseNative, NetworkIsolationGetEnterpriseIdCloseDart>('NetworkIsolationGetEnterpriseIdClose');
// hOperation : HANDLE -> Pointer<Void>
// bWaitForOperation : BOOL -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function NetworkIsolationGetEnterpriseIdClose(
  hOperation: THandle;   // HANDLE
  bWaitForOperation: BOOL   // BOOL
): DWORD; stdcall;
  external 'Firewallapi.dll' name 'NetworkIsolationGetEnterpriseIdClose';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "NetworkIsolationGetEnterpriseIdClose"
  c_NetworkIsolationGetEnterpriseIdClose :: Ptr () -> CInt -> IO Word32
-- hOperation : HANDLE -> Ptr ()
-- bWaitForOperation : BOOL -> CInt
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let networkisolationgetenterpriseidclose =
  foreign "NetworkIsolationGetEnterpriseIdClose"
    ((ptr void) @-> int32_t @-> returning uint32_t)
(* hOperation : HANDLE -> (ptr void) *)
(* bWaitForOperation : BOOL -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library firewallapi (t "Firewallapi.dll"))
(cffi:use-foreign-library firewallapi)

(cffi:defcfun ("NetworkIsolationGetEnterpriseIdClose" network-isolation-get-enterprise-id-close :convention :stdcall) :uint32
  (h-operation :pointer)   ; HANDLE
  (b-wait-for-operation :int32))   ; BOOL
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $NetworkIsolationGetEnterpriseIdClose = Win32::API::More->new('Firewallapi',
    'DWORD NetworkIsolationGetEnterpriseIdClose(HANDLE hOperation, BOOL bWaitForOperation)');
# my $ret = $NetworkIsolationGetEnterpriseIdClose->Call($hOperation, $bWaitForOperation);
# hOperation : HANDLE -> HANDLE
# bWaitForOperation : BOOL -> BOOL
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。