Win32 API 日本語リファレンス
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ReallocADsMem

関数
ADSI用メモリブロックのサイズを再確保する。
DLLACTIVEDS.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// ACTIVEDS.dll
#include <windows.h>

void* ReallocADsMem(
    void* pOldMem,
    DWORD cbOld,
    DWORD cbNew
);

パラメーター

名前方向説明
pOldMemvoid*inout再割り当て元の既存メモリブロックへのポインタ。内容が新ブロックへコピーされる。
cbOldDWORDin既存ブロックの現在のバイト数。コピー量の決定に用いる。
cbNewDWORDin新たに確保するブロックのバイト数。拡大または縮小を指定する。

戻り値の型: void*

各言語での呼び出し定義

// ACTIVEDS.dll
#include <windows.h>

void* ReallocADsMem(
    void* pOldMem,
    DWORD cbOld,
    DWORD cbNew
);
[DllImport("ACTIVEDS.dll", ExactSpelling = true)]
static extern IntPtr ReallocADsMem(
    IntPtr pOldMem,   // void* in/out
    uint cbOld,   // DWORD
    uint cbNew   // DWORD
);
<DllImport("ACTIVEDS.dll", ExactSpelling:=True)>
Public Shared Function ReallocADsMem(
    pOldMem As IntPtr,   ' void* in/out
    cbOld As UInteger,   ' DWORD
    cbNew As UInteger   ' DWORD
) As IntPtr
End Function
' pOldMem : void* in/out
' cbOld : DWORD
' cbNew : DWORD
Declare PtrSafe Function ReallocADsMem Lib "activeds" ( _
    ByVal pOldMem As LongPtr, _
    ByVal cbOld As Long, _
    ByVal cbNew As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ReallocADsMem = ctypes.windll.activeds.ReallocADsMem
ReallocADsMem.restype = ctypes.c_void_p
ReallocADsMem.argtypes = [
    ctypes.POINTER(None),  # pOldMem : void* in/out
    wintypes.DWORD,  # cbOld : DWORD
    wintypes.DWORD,  # cbNew : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ACTIVEDS.dll')
ReallocADsMem = Fiddle::Function.new(
  lib['ReallocADsMem'],
  [
    Fiddle::TYPE_VOIDP,  # pOldMem : void* in/out
    -Fiddle::TYPE_INT,  # cbOld : DWORD
    -Fiddle::TYPE_INT,  # cbNew : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "activeds")]
extern "system" {
    fn ReallocADsMem(
        pOldMem: *mut (),  // void* in/out
        cbOld: u32,  // DWORD
        cbNew: u32  // DWORD
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ACTIVEDS.dll")]
public static extern IntPtr ReallocADsMem(IntPtr pOldMem, uint cbOld, uint cbNew);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ACTIVEDS_ReallocADsMem' -Namespace Win32 -PassThru
# $api::ReallocADsMem(pOldMem, cbOld, cbNew)
#uselib "ACTIVEDS.dll"
#func global ReallocADsMem "ReallocADsMem" sptr, sptr, sptr
; ReallocADsMem pOldMem, cbOld, cbNew   ; 戻り値は stat
; pOldMem : void* in/out -> "sptr"
; cbOld : DWORD -> "sptr"
; cbNew : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "ACTIVEDS.dll"
#cfunc global ReallocADsMem "ReallocADsMem" sptr, int, int
; res = ReallocADsMem(pOldMem, cbOld, cbNew)
; pOldMem : void* in/out -> "sptr"
; cbOld : DWORD -> "int"
; cbNew : DWORD -> "int"
; void* ReallocADsMem(void* pOldMem, DWORD cbOld, DWORD cbNew)
#uselib "ACTIVEDS.dll"
#cfunc global ReallocADsMem "ReallocADsMem" intptr, int, int
; res = ReallocADsMem(pOldMem, cbOld, cbNew)
; pOldMem : void* in/out -> "intptr"
; cbOld : DWORD -> "int"
; cbNew : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	activeds = windows.NewLazySystemDLL("ACTIVEDS.dll")
	procReallocADsMem = activeds.NewProc("ReallocADsMem")
)

// pOldMem (void* in/out), cbOld (DWORD), cbNew (DWORD)
r1, _, err := procReallocADsMem.Call(
	uintptr(pOldMem),
	uintptr(cbOld),
	uintptr(cbNew),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function ReallocADsMem(
  pOldMem: Pointer;   // void* in/out
  cbOld: DWORD;   // DWORD
  cbNew: DWORD   // DWORD
): Pointer; stdcall;
  external 'ACTIVEDS.dll' name 'ReallocADsMem';
result := DllCall("ACTIVEDS\ReallocADsMem"
    , "Ptr", pOldMem   ; void* in/out
    , "UInt", cbOld   ; DWORD
    , "UInt", cbNew   ; DWORD
    , "Ptr")   ; return: void*
●ReallocADsMem(pOldMem, cbOld, cbNew) = DLL("ACTIVEDS.dll", "void* ReallocADsMem(void*, dword, dword)")
# 呼び出し: ReallocADsMem(pOldMem, cbOld, cbNew)
# pOldMem : void* in/out -> "void*"
# cbOld : DWORD -> "dword"
# cbNew : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "activeds" fn ReallocADsMem(
    pOldMem: ?*anyopaque, // void* in/out
    cbOld: u32, // DWORD
    cbNew: u32 // DWORD
) callconv(std.os.windows.WINAPI) ?*anyopaque;
proc ReallocADsMem(
    pOldMem: pointer,  # void* in/out
    cbOld: uint32,  # DWORD
    cbNew: uint32  # DWORD
): pointer {.importc: "ReallocADsMem", stdcall, dynlib: "ACTIVEDS.dll".}
pragma(lib, "activeds");
extern(Windows)
void* ReallocADsMem(
    void* pOldMem,   // void* in/out
    uint cbOld,   // DWORD
    uint cbNew   // DWORD
);
ccall((:ReallocADsMem, "ACTIVEDS.dll"), stdcall, Ptr{Cvoid},
      (Ptr{Cvoid}, UInt32, UInt32),
      pOldMem, cbOld, cbNew)
# pOldMem : void* in/out -> Ptr{Cvoid}
# cbOld : DWORD -> UInt32
# cbNew : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void* ReallocADsMem(
    void* pOldMem,
    uint32_t cbOld,
    uint32_t cbNew);
]]
local activeds = ffi.load("activeds")
-- activeds.ReallocADsMem(pOldMem, cbOld, cbNew)
-- pOldMem : void* in/out
-- cbOld : DWORD
-- cbNew : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('ACTIVEDS.dll');
const ReallocADsMem = lib.func('__stdcall', 'ReallocADsMem', 'void *', ['void *', 'uint32_t', 'uint32_t']);
// ReallocADsMem(pOldMem, cbOld, cbNew)
// pOldMem : void* in/out -> 'void *'
// cbOld : DWORD -> 'uint32_t'
// cbNew : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("ACTIVEDS.dll", {
  ReallocADsMem: { parameters: ["pointer", "u32", "u32"], result: "pointer" },
});
// lib.symbols.ReallocADsMem(pOldMem, cbOld, cbNew)
// pOldMem : void* in/out -> "pointer"
// cbOld : DWORD -> "u32"
// cbNew : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void* ReallocADsMem(
    void* pOldMem,
    uint32_t cbOld,
    uint32_t cbNew);
C, "ACTIVEDS.dll");
// $ffi->ReallocADsMem(pOldMem, cbOld, cbNew);
// pOldMem : void* in/out
// cbOld : DWORD
// cbNew : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Activeds extends StdCallLibrary {
    Activeds INSTANCE = Native.load("activeds", Activeds.class);
    Pointer ReallocADsMem(
        Pointer pOldMem,   // void* in/out
        int cbOld,   // DWORD
        int cbNew   // DWORD
    );
}
@[Link("activeds")]
lib LibACTIVEDS
  fun ReallocADsMem = ReallocADsMem(
    pOldMem : Void*,   # void* in/out
    cbOld : UInt32,   # DWORD
    cbNew : UInt32   # DWORD
  ) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef ReallocADsMemNative = Pointer<Void> Function(Pointer<Void>, Uint32, Uint32);
typedef ReallocADsMemDart = Pointer<Void> Function(Pointer<Void>, int, int);
final ReallocADsMem = DynamicLibrary.open('ACTIVEDS.dll')
    .lookupFunction<ReallocADsMemNative, ReallocADsMemDart>('ReallocADsMem');
// pOldMem : void* in/out -> Pointer<Void>
// cbOld : DWORD -> Uint32
// cbNew : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function ReallocADsMem(
  pOldMem: Pointer;   // void* in/out
  cbOld: DWORD;   // DWORD
  cbNew: DWORD   // DWORD
): Pointer; stdcall;
  external 'ACTIVEDS.dll' name 'ReallocADsMem';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "ReallocADsMem"
  c_ReallocADsMem :: Ptr () -> Word32 -> Word32 -> IO (Ptr ())
-- pOldMem : void* in/out -> Ptr ()
-- cbOld : DWORD -> Word32
-- cbNew : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let reallocadsmem =
  foreign "ReallocADsMem"
    ((ptr void) @-> uint32_t @-> uint32_t @-> returning (ptr void))
(* pOldMem : void* in/out -> (ptr void) *)
(* cbOld : DWORD -> uint32_t *)
(* cbNew : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library activeds (t "ACTIVEDS.dll"))
(cffi:use-foreign-library activeds)

(cffi:defcfun ("ReallocADsMem" realloc-ads-mem :convention :stdcall) :pointer
  (p-old-mem :pointer)   ; void* in/out
  (cb-old :uint32)   ; DWORD
  (cb-new :uint32))   ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $ReallocADsMem = Win32::API::More->new('ACTIVEDS',
    'LPVOID ReallocADsMem(LPVOID pOldMem, DWORD cbOld, DWORD cbNew)');
# my $ret = $ReallocADsMem->Call($pOldMem, $cbOld, $cbNew);
# pOldMem : void* in/out -> LPVOID
# cbOld : DWORD -> DWORD
# cbNew : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。