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ResUtilDupResource

関数
クラスターリソースのハンドルを複製して返す。
DLLRESUTILS.dll呼出規約winapi

シグネチャ

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilDupResource(
    HRESOURCE group,
    HRESOURCE* copy
);

パラメーター

名前方向
groupHRESOURCEin
copyHRESOURCE*inout

戻り値の型: DWORD

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilDupResource(
    HRESOURCE group,
    HRESOURCE* copy
);
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern uint ResUtilDupResource(
    IntPtr group,   // HRESOURCE
    ref IntPtr copy   // HRESOURCE* in/out
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilDupResource(
    group As IntPtr,   ' HRESOURCE
    ByRef copy As IntPtr   ' HRESOURCE* in/out
) As UInteger
End Function
' group : HRESOURCE
' copy : HRESOURCE* in/out
Declare PtrSafe Function ResUtilDupResource Lib "resutils" ( _
    ByVal group As LongPtr, _
    ByRef copy As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilDupResource = ctypes.windll.resutils.ResUtilDupResource
ResUtilDupResource.restype = wintypes.DWORD
ResUtilDupResource.argtypes = [
    ctypes.c_ssize_t,  # group : HRESOURCE
    ctypes.c_void_p,  # copy : HRESOURCE* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilDupResource = Fiddle::Function.new(
  lib['ResUtilDupResource'],
  [
    Fiddle::TYPE_INTPTR_T,  # group : HRESOURCE
    Fiddle::TYPE_VOIDP,  # copy : HRESOURCE* in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilDupResource(
        group: isize,  // HRESOURCE
        copy: *mut isize  // HRESOURCE* in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RESUTILS.dll")]
public static extern uint ResUtilDupResource(IntPtr group, ref IntPtr copy);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilDupResource' -Namespace Win32 -PassThru
# $api::ResUtilDupResource(group, copy)
#uselib "RESUTILS.dll"
#func global ResUtilDupResource "ResUtilDupResource" sptr, sptr
; ResUtilDupResource group, copy   ; 戻り値は stat
; group : HRESOURCE -> "sptr"
; copy : HRESOURCE* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "RESUTILS.dll"
#cfunc global ResUtilDupResource "ResUtilDupResource" sptr, int
; res = ResUtilDupResource(group, copy)
; group : HRESOURCE -> "sptr"
; copy : HRESOURCE* in/out -> "int"
; DWORD ResUtilDupResource(HRESOURCE group, HRESOURCE* copy)
#uselib "RESUTILS.dll"
#cfunc global ResUtilDupResource "ResUtilDupResource" intptr, int
; res = ResUtilDupResource(group, copy)
; group : HRESOURCE -> "intptr"
; copy : HRESOURCE* in/out -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilDupResource = resutils.NewProc("ResUtilDupResource")
)

// group (HRESOURCE), copy (HRESOURCE* in/out)
r1, _, err := procResUtilDupResource.Call(
	uintptr(group),
	uintptr(copy),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function ResUtilDupResource(
  group: NativeInt;   // HRESOURCE
  copy: Pointer   // HRESOURCE* in/out
): DWORD; stdcall;
  external 'RESUTILS.dll' name 'ResUtilDupResource';
result := DllCall("RESUTILS\ResUtilDupResource"
    , "Ptr", group   ; HRESOURCE
    , "Ptr", copy   ; HRESOURCE* in/out
    , "UInt")   ; return: DWORD
●ResUtilDupResource(group, copy) = DLL("RESUTILS.dll", "dword ResUtilDupResource(int, void*)")
# 呼び出し: ResUtilDupResource(group, copy)
# group : HRESOURCE -> "int"
# copy : HRESOURCE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。