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ResUtilFreeEnvironment

関数
確保された環境ブロックを解放する。
DLLRESUTILS.dll呼出規約winapi対応OSwindowsserver2008

シグネチャ

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilFreeEnvironment(
    void* lpEnvironment
);

パラメーター

名前方向
lpEnvironmentvoid*inout

戻り値の型: DWORD

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilFreeEnvironment(
    void* lpEnvironment
);
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern uint ResUtilFreeEnvironment(
    IntPtr lpEnvironment   // void* in/out
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilFreeEnvironment(
    lpEnvironment As IntPtr   ' void* in/out
) As UInteger
End Function
' lpEnvironment : void* in/out
Declare PtrSafe Function ResUtilFreeEnvironment Lib "resutils" ( _
    ByVal lpEnvironment As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilFreeEnvironment = ctypes.windll.resutils.ResUtilFreeEnvironment
ResUtilFreeEnvironment.restype = wintypes.DWORD
ResUtilFreeEnvironment.argtypes = [
    ctypes.POINTER(None),  # lpEnvironment : void* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilFreeEnvironment = Fiddle::Function.new(
  lib['ResUtilFreeEnvironment'],
  [
    Fiddle::TYPE_VOIDP,  # lpEnvironment : void* in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilFreeEnvironment(
        lpEnvironment: *mut ()  // void* in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RESUTILS.dll")]
public static extern uint ResUtilFreeEnvironment(IntPtr lpEnvironment);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilFreeEnvironment' -Namespace Win32 -PassThru
# $api::ResUtilFreeEnvironment(lpEnvironment)
#uselib "RESUTILS.dll"
#func global ResUtilFreeEnvironment "ResUtilFreeEnvironment" sptr
; ResUtilFreeEnvironment lpEnvironment   ; 戻り値は stat
; lpEnvironment : void* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "RESUTILS.dll"
#cfunc global ResUtilFreeEnvironment "ResUtilFreeEnvironment" sptr
; res = ResUtilFreeEnvironment(lpEnvironment)
; lpEnvironment : void* in/out -> "sptr"
; DWORD ResUtilFreeEnvironment(void* lpEnvironment)
#uselib "RESUTILS.dll"
#cfunc global ResUtilFreeEnvironment "ResUtilFreeEnvironment" intptr
; res = ResUtilFreeEnvironment(lpEnvironment)
; lpEnvironment : void* in/out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilFreeEnvironment = resutils.NewProc("ResUtilFreeEnvironment")
)

// lpEnvironment (void* in/out)
r1, _, err := procResUtilFreeEnvironment.Call(
	uintptr(lpEnvironment),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function ResUtilFreeEnvironment(
  lpEnvironment: Pointer   // void* in/out
): DWORD; stdcall;
  external 'RESUTILS.dll' name 'ResUtilFreeEnvironment';
result := DllCall("RESUTILS\ResUtilFreeEnvironment"
    , "Ptr", lpEnvironment   ; void* in/out
    , "UInt")   ; return: DWORD
●ResUtilFreeEnvironment(lpEnvironment) = DLL("RESUTILS.dll", "dword ResUtilFreeEnvironment(void*)")
# 呼び出し: ResUtilFreeEnvironment(lpEnvironment)
# lpEnvironment : void* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。