Win32 API 日本語リファレンス
ホームNetworking.Clustering › ResUtilResourceDepEnum

ResUtilResourceDepEnum

関数
クラスターリソースの依存関係をコールバックで列挙する。
DLLRESUTILS.dll呼出規約winapi

シグネチャ

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilResourceDepEnum(
    HRESOURCE hSelf,
    DWORD enumType,
    LPRESOURCE_CALLBACK_EX pResCallBack,
    void* pParameter
);

パラメーター

名前方向
hSelfHRESOURCEin
enumTypeDWORDin
pResCallBackLPRESOURCE_CALLBACK_EXin
pParametervoid*inout

戻り値の型: DWORD

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilResourceDepEnum(
    HRESOURCE hSelf,
    DWORD enumType,
    LPRESOURCE_CALLBACK_EX pResCallBack,
    void* pParameter
);
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern uint ResUtilResourceDepEnum(
    IntPtr hSelf,   // HRESOURCE
    uint enumType,   // DWORD
    IntPtr pResCallBack,   // LPRESOURCE_CALLBACK_EX
    IntPtr pParameter   // void* in/out
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilResourceDepEnum(
    hSelf As IntPtr,   ' HRESOURCE
    enumType As UInteger,   ' DWORD
    pResCallBack As IntPtr,   ' LPRESOURCE_CALLBACK_EX
    pParameter As IntPtr   ' void* in/out
) As UInteger
End Function
' hSelf : HRESOURCE
' enumType : DWORD
' pResCallBack : LPRESOURCE_CALLBACK_EX
' pParameter : void* in/out
Declare PtrSafe Function ResUtilResourceDepEnum Lib "resutils" ( _
    ByVal hSelf As LongPtr, _
    ByVal enumType As Long, _
    ByVal pResCallBack As LongPtr, _
    ByVal pParameter As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilResourceDepEnum = ctypes.windll.resutils.ResUtilResourceDepEnum
ResUtilResourceDepEnum.restype = wintypes.DWORD
ResUtilResourceDepEnum.argtypes = [
    ctypes.c_ssize_t,  # hSelf : HRESOURCE
    wintypes.DWORD,  # enumType : DWORD
    ctypes.c_void_p,  # pResCallBack : LPRESOURCE_CALLBACK_EX
    ctypes.POINTER(None),  # pParameter : void* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilResourceDepEnum = Fiddle::Function.new(
  lib['ResUtilResourceDepEnum'],
  [
    Fiddle::TYPE_INTPTR_T,  # hSelf : HRESOURCE
    -Fiddle::TYPE_INT,  # enumType : DWORD
    Fiddle::TYPE_VOIDP,  # pResCallBack : LPRESOURCE_CALLBACK_EX
    Fiddle::TYPE_VOIDP,  # pParameter : void* in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilResourceDepEnum(
        hSelf: isize,  // HRESOURCE
        enumType: u32,  // DWORD
        pResCallBack: *const core::ffi::c_void,  // LPRESOURCE_CALLBACK_EX
        pParameter: *mut ()  // void* in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RESUTILS.dll")]
public static extern uint ResUtilResourceDepEnum(IntPtr hSelf, uint enumType, IntPtr pResCallBack, IntPtr pParameter);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilResourceDepEnum' -Namespace Win32 -PassThru
# $api::ResUtilResourceDepEnum(hSelf, enumType, pResCallBack, pParameter)
#uselib "RESUTILS.dll"
#func global ResUtilResourceDepEnum "ResUtilResourceDepEnum" sptr, sptr, sptr, sptr
; ResUtilResourceDepEnum hSelf, enumType, pResCallBack, pParameter   ; 戻り値は stat
; hSelf : HRESOURCE -> "sptr"
; enumType : DWORD -> "sptr"
; pResCallBack : LPRESOURCE_CALLBACK_EX -> "sptr"
; pParameter : void* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "RESUTILS.dll"
#cfunc global ResUtilResourceDepEnum "ResUtilResourceDepEnum" sptr, int, sptr, sptr
; res = ResUtilResourceDepEnum(hSelf, enumType, pResCallBack, pParameter)
; hSelf : HRESOURCE -> "sptr"
; enumType : DWORD -> "int"
; pResCallBack : LPRESOURCE_CALLBACK_EX -> "sptr"
; pParameter : void* in/out -> "sptr"
; DWORD ResUtilResourceDepEnum(HRESOURCE hSelf, DWORD enumType, LPRESOURCE_CALLBACK_EX pResCallBack, void* pParameter)
#uselib "RESUTILS.dll"
#cfunc global ResUtilResourceDepEnum "ResUtilResourceDepEnum" intptr, int, intptr, intptr
; res = ResUtilResourceDepEnum(hSelf, enumType, pResCallBack, pParameter)
; hSelf : HRESOURCE -> "intptr"
; enumType : DWORD -> "int"
; pResCallBack : LPRESOURCE_CALLBACK_EX -> "intptr"
; pParameter : void* in/out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilResourceDepEnum = resutils.NewProc("ResUtilResourceDepEnum")
)

// hSelf (HRESOURCE), enumType (DWORD), pResCallBack (LPRESOURCE_CALLBACK_EX), pParameter (void* in/out)
r1, _, err := procResUtilResourceDepEnum.Call(
	uintptr(hSelf),
	uintptr(enumType),
	uintptr(pResCallBack),
	uintptr(pParameter),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function ResUtilResourceDepEnum(
  hSelf: NativeInt;   // HRESOURCE
  enumType: DWORD;   // DWORD
  pResCallBack: Pointer;   // LPRESOURCE_CALLBACK_EX
  pParameter: Pointer   // void* in/out
): DWORD; stdcall;
  external 'RESUTILS.dll' name 'ResUtilResourceDepEnum';
result := DllCall("RESUTILS\ResUtilResourceDepEnum"
    , "Ptr", hSelf   ; HRESOURCE
    , "UInt", enumType   ; DWORD
    , "Ptr", pResCallBack   ; LPRESOURCE_CALLBACK_EX
    , "Ptr", pParameter   ; void* in/out
    , "UInt")   ; return: DWORD
●ResUtilResourceDepEnum(hSelf, enumType, pResCallBack, pParameter) = DLL("RESUTILS.dll", "dword ResUtilResourceDepEnum(int, dword, void*, void*)")
# 呼び出し: ResUtilResourceDepEnum(hSelf, enumType, pResCallBack, pParameter)
# hSelf : HRESOURCE -> "int"
# enumType : DWORD -> "dword"
# pResCallBack : LPRESOURCE_CALLBACK_EX -> "void*"
# pParameter : void* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。