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ResUtilResourceTypesEqual
関数リソースが指定した種別名と一致するか判定する。
シグネチャ
// RESUTILS.dll
#include <windows.h>
BOOL ResUtilResourceTypesEqual(
LPCWSTR lpszResourceTypeName,
HRESOURCE hResource
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| lpszResourceTypeName | LPCWSTR | in | 比較対象となるリソース種別名。 |
| hResource | HRESOURCE | in | 種別を判定するクラスターリソースのハンドル。種別が一致すれば真。 |
戻り値の型: BOOL
各言語での呼び出し定義
// RESUTILS.dll
#include <windows.h>
BOOL ResUtilResourceTypesEqual(
LPCWSTR lpszResourceTypeName,
HRESOURCE hResource
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern bool ResUtilResourceTypesEqual(
[MarshalAs(UnmanagedType.LPWStr)] string lpszResourceTypeName, // LPCWSTR
IntPtr hResource // HRESOURCE
);<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilResourceTypesEqual(
<MarshalAs(UnmanagedType.LPWStr)> lpszResourceTypeName As String, ' LPCWSTR
hResource As IntPtr ' HRESOURCE
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' lpszResourceTypeName : LPCWSTR
' hResource : HRESOURCE
Declare PtrSafe Function ResUtilResourceTypesEqual Lib "resutils" ( _
ByVal lpszResourceTypeName As LongPtr, _
ByVal hResource As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ResUtilResourceTypesEqual = ctypes.windll.resutils.ResUtilResourceTypesEqual
ResUtilResourceTypesEqual.restype = wintypes.BOOL
ResUtilResourceTypesEqual.argtypes = [
wintypes.LPCWSTR, # lpszResourceTypeName : LPCWSTR
ctypes.c_ssize_t, # hResource : HRESOURCE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilResourceTypesEqual = Fiddle::Function.new(
lib['ResUtilResourceTypesEqual'],
[
Fiddle::TYPE_VOIDP, # lpszResourceTypeName : LPCWSTR
Fiddle::TYPE_INTPTR_T, # hResource : HRESOURCE
],
Fiddle::TYPE_INT)#[link(name = "resutils")]
extern "system" {
fn ResUtilResourceTypesEqual(
lpszResourceTypeName: *const u16, // LPCWSTR
hResource: isize // HRESOURCE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll")]
public static extern bool ResUtilResourceTypesEqual([MarshalAs(UnmanagedType.LPWStr)] string lpszResourceTypeName, IntPtr hResource);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilResourceTypesEqual' -Namespace Win32 -PassThru
# $api::ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)#uselib "RESUTILS.dll"
#func global ResUtilResourceTypesEqual "ResUtilResourceTypesEqual" sptr, sptr
; ResUtilResourceTypesEqual lpszResourceTypeName, hResource ; 戻り値は stat
; lpszResourceTypeName : LPCWSTR -> "sptr"
; hResource : HRESOURCE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "RESUTILS.dll"
#cfunc global ResUtilResourceTypesEqual "ResUtilResourceTypesEqual" wstr, sptr
; res = ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
; lpszResourceTypeName : LPCWSTR -> "wstr"
; hResource : HRESOURCE -> "sptr"; BOOL ResUtilResourceTypesEqual(LPCWSTR lpszResourceTypeName, HRESOURCE hResource)
#uselib "RESUTILS.dll"
#cfunc global ResUtilResourceTypesEqual "ResUtilResourceTypesEqual" wstr, intptr
; res = ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
; lpszResourceTypeName : LPCWSTR -> "wstr"
; hResource : HRESOURCE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
resutils = windows.NewLazySystemDLL("RESUTILS.dll")
procResUtilResourceTypesEqual = resutils.NewProc("ResUtilResourceTypesEqual")
)
// lpszResourceTypeName (LPCWSTR), hResource (HRESOURCE)
r1, _, err := procResUtilResourceTypesEqual.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszResourceTypeName))),
uintptr(hResource),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ResUtilResourceTypesEqual(
lpszResourceTypeName: PWideChar; // LPCWSTR
hResource: NativeInt // HRESOURCE
): BOOL; stdcall;
external 'RESUTILS.dll' name 'ResUtilResourceTypesEqual';result := DllCall("RESUTILS\ResUtilResourceTypesEqual"
, "WStr", lpszResourceTypeName ; LPCWSTR
, "Ptr", hResource ; HRESOURCE
, "Int") ; return: BOOL●ResUtilResourceTypesEqual(lpszResourceTypeName, hResource) = DLL("RESUTILS.dll", "bool ResUtilResourceTypesEqual(char*, int)")
# 呼び出し: ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
# lpszResourceTypeName : LPCWSTR -> "char*"
# hResource : HRESOURCE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "resutils" fn ResUtilResourceTypesEqual(
lpszResourceTypeName: [*c]const u16, // LPCWSTR
hResource: isize // HRESOURCE
) callconv(std.os.windows.WINAPI) i32;proc ResUtilResourceTypesEqual(
lpszResourceTypeName: WideCString, # LPCWSTR
hResource: int # HRESOURCE
): int32 {.importc: "ResUtilResourceTypesEqual", stdcall, dynlib: "RESUTILS.dll".}pragma(lib, "resutils");
extern(Windows)
int ResUtilResourceTypesEqual(
const(wchar)* lpszResourceTypeName, // LPCWSTR
ptrdiff_t hResource // HRESOURCE
);ccall((:ResUtilResourceTypesEqual, "RESUTILS.dll"), stdcall, Int32,
(Cwstring, Int),
lpszResourceTypeName, hResource)
# lpszResourceTypeName : LPCWSTR -> Cwstring
# hResource : HRESOURCE -> Int
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t ResUtilResourceTypesEqual(
const uint16_t* lpszResourceTypeName,
intptr_t hResource);
]]
local resutils = ffi.load("resutils")
-- resutils.ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
-- lpszResourceTypeName : LPCWSTR
-- hResource : HRESOURCE
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RESUTILS.dll');
const ResUtilResourceTypesEqual = lib.func('__stdcall', 'ResUtilResourceTypesEqual', 'int32_t', ['str16', 'intptr_t']);
// ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
// lpszResourceTypeName : LPCWSTR -> 'str16'
// hResource : HRESOURCE -> 'intptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RESUTILS.dll", {
ResUtilResourceTypesEqual: { parameters: ["buffer", "isize"], result: "i32" },
});
// lib.symbols.ResUtilResourceTypesEqual(lpszResourceTypeName, hResource)
// lpszResourceTypeName : LPCWSTR -> "buffer"
// hResource : HRESOURCE -> "isize"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t ResUtilResourceTypesEqual(
const uint16_t* lpszResourceTypeName,
intptr_t hResource);
C, "RESUTILS.dll");
// $ffi->ResUtilResourceTypesEqual(lpszResourceTypeName, hResource);
// lpszResourceTypeName : LPCWSTR
// hResource : HRESOURCE
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Resutils extends StdCallLibrary {
Resutils INSTANCE = Native.load("resutils", Resutils.class);
boolean ResUtilResourceTypesEqual(
WString lpszResourceTypeName, // LPCWSTR
long hResource // HRESOURCE
);
}@[Link("resutils")]
lib LibRESUTILS
fun ResUtilResourceTypesEqual = ResUtilResourceTypesEqual(
lpszResourceTypeName : UInt16*, # LPCWSTR
hResource : LibC::SSizeT # HRESOURCE
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ResUtilResourceTypesEqualNative = Int32 Function(Pointer<Utf16>, IntPtr);
typedef ResUtilResourceTypesEqualDart = int Function(Pointer<Utf16>, int);
final ResUtilResourceTypesEqual = DynamicLibrary.open('RESUTILS.dll')
.lookupFunction<ResUtilResourceTypesEqualNative, ResUtilResourceTypesEqualDart>('ResUtilResourceTypesEqual');
// lpszResourceTypeName : LPCWSTR -> Pointer<Utf16>
// hResource : HRESOURCE -> IntPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ResUtilResourceTypesEqual(
lpszResourceTypeName: PWideChar; // LPCWSTR
hResource: NativeInt // HRESOURCE
): BOOL; stdcall;
external 'RESUTILS.dll' name 'ResUtilResourceTypesEqual';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ResUtilResourceTypesEqual"
c_ResUtilResourceTypesEqual :: CWString -> CIntPtr -> IO CInt
-- lpszResourceTypeName : LPCWSTR -> CWString
-- hResource : HRESOURCE -> CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let resutilresourcetypesequal =
foreign "ResUtilResourceTypesEqual"
((ptr uint16_t) @-> intptr_t @-> returning int32_t)
(* lpszResourceTypeName : LPCWSTR -> (ptr uint16_t) *)
(* hResource : HRESOURCE -> intptr_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library resutils (t "RESUTILS.dll"))
(cffi:use-foreign-library resutils)
(cffi:defcfun ("ResUtilResourceTypesEqual" res-util-resource-types-equal :convention :stdcall) :int32
(lpsz-resource-type-name (:string :encoding :utf-16le)) ; LPCWSTR
(h-resource :int64)) ; HRESOURCE
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ResUtilResourceTypesEqual = Win32::API::More->new('RESUTILS',
'BOOL ResUtilResourceTypesEqual(LPCWSTR lpszResourceTypeName, LPARAM hResource)');
# my $ret = $ResUtilResourceTypesEqual->Call($lpszResourceTypeName, $hResource);
# lpszResourceTypeName : LPCWSTR -> LPCWSTR
# hResource : HRESOURCE -> LPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。