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ResUtilResourcesEqual

関数
二つのリソースが同一かを判定する。
DLLRESUTILS.dll呼出規約winapi対応OSwindowsserver2008

シグネチャ

// RESUTILS.dll
#include <windows.h>

BOOL ResUtilResourcesEqual(
    HRESOURCE hSelf,
    HRESOURCE hResource
);

パラメーター

名前方向
hSelfHRESOURCEin
hResourceHRESOURCEin

戻り値の型: BOOL

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

BOOL ResUtilResourcesEqual(
    HRESOURCE hSelf,
    HRESOURCE hResource
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern bool ResUtilResourcesEqual(
    IntPtr hSelf,   // HRESOURCE
    IntPtr hResource   // HRESOURCE
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilResourcesEqual(
    hSelf As IntPtr,   ' HRESOURCE
    hResource As IntPtr   ' HRESOURCE
) As Boolean
End Function
' hSelf : HRESOURCE
' hResource : HRESOURCE
Declare PtrSafe Function ResUtilResourcesEqual Lib "resutils" ( _
    ByVal hSelf As LongPtr, _
    ByVal hResource As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilResourcesEqual = ctypes.windll.resutils.ResUtilResourcesEqual
ResUtilResourcesEqual.restype = wintypes.BOOL
ResUtilResourcesEqual.argtypes = [
    ctypes.c_ssize_t,  # hSelf : HRESOURCE
    ctypes.c_ssize_t,  # hResource : HRESOURCE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilResourcesEqual = Fiddle::Function.new(
  lib['ResUtilResourcesEqual'],
  [
    Fiddle::TYPE_INTPTR_T,  # hSelf : HRESOURCE
    Fiddle::TYPE_INTPTR_T,  # hResource : HRESOURCE
  ],
  Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilResourcesEqual(
        hSelf: isize,  // HRESOURCE
        hResource: isize  // HRESOURCE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll")]
public static extern bool ResUtilResourcesEqual(IntPtr hSelf, IntPtr hResource);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilResourcesEqual' -Namespace Win32 -PassThru
# $api::ResUtilResourcesEqual(hSelf, hResource)
#uselib "RESUTILS.dll"
#func global ResUtilResourcesEqual "ResUtilResourcesEqual" sptr, sptr
; ResUtilResourcesEqual hSelf, hResource   ; 戻り値は stat
; hSelf : HRESOURCE -> "sptr"
; hResource : HRESOURCE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "RESUTILS.dll"
#cfunc global ResUtilResourcesEqual "ResUtilResourcesEqual" sptr, sptr
; res = ResUtilResourcesEqual(hSelf, hResource)
; hSelf : HRESOURCE -> "sptr"
; hResource : HRESOURCE -> "sptr"
; BOOL ResUtilResourcesEqual(HRESOURCE hSelf, HRESOURCE hResource)
#uselib "RESUTILS.dll"
#cfunc global ResUtilResourcesEqual "ResUtilResourcesEqual" intptr, intptr
; res = ResUtilResourcesEqual(hSelf, hResource)
; hSelf : HRESOURCE -> "intptr"
; hResource : HRESOURCE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilResourcesEqual = resutils.NewProc("ResUtilResourcesEqual")
)

// hSelf (HRESOURCE), hResource (HRESOURCE)
r1, _, err := procResUtilResourcesEqual.Call(
	uintptr(hSelf),
	uintptr(hResource),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function ResUtilResourcesEqual(
  hSelf: NativeInt;   // HRESOURCE
  hResource: NativeInt   // HRESOURCE
): BOOL; stdcall;
  external 'RESUTILS.dll' name 'ResUtilResourcesEqual';
result := DllCall("RESUTILS\ResUtilResourcesEqual"
    , "Ptr", hSelf   ; HRESOURCE
    , "Ptr", hResource   ; HRESOURCE
    , "Int")   ; return: BOOL
●ResUtilResourcesEqual(hSelf, hResource) = DLL("RESUTILS.dll", "bool ResUtilResourcesEqual(int, int)")
# 呼び出し: ResUtilResourcesEqual(hSelf, hResource)
# hSelf : HRESOURCE -> "int"
# hResource : HRESOURCE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。