Win32 API 日本語リファレンス
ホームNetworking.Clustering › ResUtilTerminateServiceProcessFromResDll

ResUtilTerminateServiceProcessFromResDll

関数
リソースDLLからサービスプロセスを強制終了する。
DLLRESUTILS.dll呼出規約winapi対応OSwindowsserver2008

シグネチャ

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilTerminateServiceProcessFromResDll(
    DWORD dwServicePid,
    BOOL bOffline,
    DWORD* pdwResourceState,
    PLOG_EVENT_ROUTINE pfnLogEvent,
    INT_PTR hResourceHandle
);

パラメーター

名前方向説明
dwServicePidDWORDin強制終了する対象サービスのプロセスID。
bOfflineBOOLinTRUEならオフライン化の一環として終了することを示す。
pdwResourceStateDWORD*out終了後のリソース状態を受け取る変数へのポインター。
pfnLogEventPLOG_EVENT_ROUTINEinエラーや情報を記録するためのログイベントコールバック関数。NULL可。
hResourceHandleINT_PTRinログコールバックに渡されるリソースハンドル(コンテキスト用)。

戻り値の型: DWORD

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

DWORD ResUtilTerminateServiceProcessFromResDll(
    DWORD dwServicePid,
    BOOL bOffline,
    DWORD* pdwResourceState,
    PLOG_EVENT_ROUTINE pfnLogEvent,
    INT_PTR hResourceHandle
);
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern uint ResUtilTerminateServiceProcessFromResDll(
    uint dwServicePid,   // DWORD
    bool bOffline,   // BOOL
    out uint pdwResourceState,   // DWORD* out
    IntPtr pfnLogEvent,   // PLOG_EVENT_ROUTINE
    IntPtr hResourceHandle   // INT_PTR
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilTerminateServiceProcessFromResDll(
    dwServicePid As UInteger,   ' DWORD
    bOffline As Boolean,   ' BOOL
    <Out> ByRef pdwResourceState As UInteger,   ' DWORD* out
    pfnLogEvent As IntPtr,   ' PLOG_EVENT_ROUTINE
    hResourceHandle As IntPtr   ' INT_PTR
) As UInteger
End Function
' dwServicePid : DWORD
' bOffline : BOOL
' pdwResourceState : DWORD* out
' pfnLogEvent : PLOG_EVENT_ROUTINE
' hResourceHandle : INT_PTR
Declare PtrSafe Function ResUtilTerminateServiceProcessFromResDll Lib "resutils" ( _
    ByVal dwServicePid As Long, _
    ByVal bOffline As Long, _
    ByRef pdwResourceState As Long, _
    ByVal pfnLogEvent As LongPtr, _
    ByVal hResourceHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilTerminateServiceProcessFromResDll = ctypes.windll.resutils.ResUtilTerminateServiceProcessFromResDll
ResUtilTerminateServiceProcessFromResDll.restype = wintypes.DWORD
ResUtilTerminateServiceProcessFromResDll.argtypes = [
    wintypes.DWORD,  # dwServicePid : DWORD
    wintypes.BOOL,  # bOffline : BOOL
    ctypes.POINTER(wintypes.DWORD),  # pdwResourceState : DWORD* out
    ctypes.c_void_p,  # pfnLogEvent : PLOG_EVENT_ROUTINE
    ctypes.c_ssize_t,  # hResourceHandle : INT_PTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilTerminateServiceProcessFromResDll = Fiddle::Function.new(
  lib['ResUtilTerminateServiceProcessFromResDll'],
  [
    -Fiddle::TYPE_INT,  # dwServicePid : DWORD
    Fiddle::TYPE_INT,  # bOffline : BOOL
    Fiddle::TYPE_VOIDP,  # pdwResourceState : DWORD* out
    Fiddle::TYPE_VOIDP,  # pfnLogEvent : PLOG_EVENT_ROUTINE
    Fiddle::TYPE_INTPTR_T,  # hResourceHandle : INT_PTR
  ],
  -Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilTerminateServiceProcessFromResDll(
        dwServicePid: u32,  // DWORD
        bOffline: i32,  // BOOL
        pdwResourceState: *mut u32,  // DWORD* out
        pfnLogEvent: *const core::ffi::c_void,  // PLOG_EVENT_ROUTINE
        hResourceHandle: isize  // INT_PTR
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RESUTILS.dll")]
public static extern uint ResUtilTerminateServiceProcessFromResDll(uint dwServicePid, bool bOffline, out uint pdwResourceState, IntPtr pfnLogEvent, IntPtr hResourceHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilTerminateServiceProcessFromResDll' -Namespace Win32 -PassThru
# $api::ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
#uselib "RESUTILS.dll"
#func global ResUtilTerminateServiceProcessFromResDll "ResUtilTerminateServiceProcessFromResDll" sptr, sptr, sptr, sptr, sptr
; ResUtilTerminateServiceProcessFromResDll dwServicePid, bOffline, varptr(pdwResourceState), pfnLogEvent, hResourceHandle   ; 戻り値は stat
; dwServicePid : DWORD -> "sptr"
; bOffline : BOOL -> "sptr"
; pdwResourceState : DWORD* out -> "sptr"
; pfnLogEvent : PLOG_EVENT_ROUTINE -> "sptr"
; hResourceHandle : INT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "RESUTILS.dll"
#cfunc global ResUtilTerminateServiceProcessFromResDll "ResUtilTerminateServiceProcessFromResDll" int, int, var, sptr, sptr
; res = ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
; dwServicePid : DWORD -> "int"
; bOffline : BOOL -> "int"
; pdwResourceState : DWORD* out -> "var"
; pfnLogEvent : PLOG_EVENT_ROUTINE -> "sptr"
; hResourceHandle : INT_PTR -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD ResUtilTerminateServiceProcessFromResDll(DWORD dwServicePid, BOOL bOffline, DWORD* pdwResourceState, PLOG_EVENT_ROUTINE pfnLogEvent, INT_PTR hResourceHandle)
#uselib "RESUTILS.dll"
#cfunc global ResUtilTerminateServiceProcessFromResDll "ResUtilTerminateServiceProcessFromResDll" int, int, var, intptr, intptr
; res = ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
; dwServicePid : DWORD -> "int"
; bOffline : BOOL -> "int"
; pdwResourceState : DWORD* out -> "var"
; pfnLogEvent : PLOG_EVENT_ROUTINE -> "intptr"
; hResourceHandle : INT_PTR -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilTerminateServiceProcessFromResDll = resutils.NewProc("ResUtilTerminateServiceProcessFromResDll")
)

// dwServicePid (DWORD), bOffline (BOOL), pdwResourceState (DWORD* out), pfnLogEvent (PLOG_EVENT_ROUTINE), hResourceHandle (INT_PTR)
r1, _, err := procResUtilTerminateServiceProcessFromResDll.Call(
	uintptr(dwServicePid),
	uintptr(bOffline),
	uintptr(pdwResourceState),
	uintptr(pfnLogEvent),
	uintptr(hResourceHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function ResUtilTerminateServiceProcessFromResDll(
  dwServicePid: DWORD;   // DWORD
  bOffline: BOOL;   // BOOL
  pdwResourceState: Pointer;   // DWORD* out
  pfnLogEvent: Pointer;   // PLOG_EVENT_ROUTINE
  hResourceHandle: NativeInt   // INT_PTR
): DWORD; stdcall;
  external 'RESUTILS.dll' name 'ResUtilTerminateServiceProcessFromResDll';
result := DllCall("RESUTILS\ResUtilTerminateServiceProcessFromResDll"
    , "UInt", dwServicePid   ; DWORD
    , "Int", bOffline   ; BOOL
    , "Ptr", pdwResourceState   ; DWORD* out
    , "Ptr", pfnLogEvent   ; PLOG_EVENT_ROUTINE
    , "Ptr", hResourceHandle   ; INT_PTR
    , "UInt")   ; return: DWORD
●ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle) = DLL("RESUTILS.dll", "dword ResUtilTerminateServiceProcessFromResDll(dword, bool, void*, void*, int)")
# 呼び出し: ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
# dwServicePid : DWORD -> "dword"
# bOffline : BOOL -> "bool"
# pdwResourceState : DWORD* out -> "void*"
# pfnLogEvent : PLOG_EVENT_ROUTINE -> "void*"
# hResourceHandle : INT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "resutils" fn ResUtilTerminateServiceProcessFromResDll(
    dwServicePid: u32, // DWORD
    bOffline: i32, // BOOL
    pdwResourceState: [*c]u32, // DWORD* out
    pfnLogEvent: ?*anyopaque, // PLOG_EVENT_ROUTINE
    hResourceHandle: isize // INT_PTR
) callconv(std.os.windows.WINAPI) u32;
proc ResUtilTerminateServiceProcessFromResDll(
    dwServicePid: uint32,  # DWORD
    bOffline: int32,  # BOOL
    pdwResourceState: ptr uint32,  # DWORD* out
    pfnLogEvent: pointer,  # PLOG_EVENT_ROUTINE
    hResourceHandle: int  # INT_PTR
): uint32 {.importc: "ResUtilTerminateServiceProcessFromResDll", stdcall, dynlib: "RESUTILS.dll".}
pragma(lib, "resutils");
extern(Windows)
uint ResUtilTerminateServiceProcessFromResDll(
    uint dwServicePid,   // DWORD
    int bOffline,   // BOOL
    uint* pdwResourceState,   // DWORD* out
    void* pfnLogEvent,   // PLOG_EVENT_ROUTINE
    ptrdiff_t hResourceHandle   // INT_PTR
);
ccall((:ResUtilTerminateServiceProcessFromResDll, "RESUTILS.dll"), stdcall, UInt32,
      (UInt32, Int32, Ptr{UInt32}, Ptr{Cvoid}, Int),
      dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
# dwServicePid : DWORD -> UInt32
# bOffline : BOOL -> Int32
# pdwResourceState : DWORD* out -> Ptr{UInt32}
# pfnLogEvent : PLOG_EVENT_ROUTINE -> Ptr{Cvoid}
# hResourceHandle : INT_PTR -> Int
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t ResUtilTerminateServiceProcessFromResDll(
    uint32_t dwServicePid,
    int32_t bOffline,
    uint32_t* pdwResourceState,
    void* pfnLogEvent,
    intptr_t hResourceHandle);
]]
local resutils = ffi.load("resutils")
-- resutils.ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
-- dwServicePid : DWORD
-- bOffline : BOOL
-- pdwResourceState : DWORD* out
-- pfnLogEvent : PLOG_EVENT_ROUTINE
-- hResourceHandle : INT_PTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('RESUTILS.dll');
const ResUtilTerminateServiceProcessFromResDll = lib.func('__stdcall', 'ResUtilTerminateServiceProcessFromResDll', 'uint32_t', ['uint32_t', 'int32_t', 'uint32_t *', 'void *', 'intptr_t']);
// ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
// dwServicePid : DWORD -> 'uint32_t'
// bOffline : BOOL -> 'int32_t'
// pdwResourceState : DWORD* out -> 'uint32_t *'
// pfnLogEvent : PLOG_EVENT_ROUTINE -> 'void *'
// hResourceHandle : INT_PTR -> 'intptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
// コールバック(関数ポインタ)は koffi.proto/koffi.register で型を定義して渡す(素の void* では JS 関数を渡せない)。
const lib = Deno.dlopen("RESUTILS.dll", {
  ResUtilTerminateServiceProcessFromResDll: { parameters: ["u32", "i32", "pointer", "pointer", "isize"], result: "u32" },
});
// lib.symbols.ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle)
// dwServicePid : DWORD -> "u32"
// bOffline : BOOL -> "i32"
// pdwResourceState : DWORD* out -> "pointer"
// pfnLogEvent : PLOG_EVENT_ROUTINE -> "pointer"
// hResourceHandle : INT_PTR -> "isize"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t ResUtilTerminateServiceProcessFromResDll(
    uint32_t dwServicePid,
    int32_t bOffline,
    uint32_t* pdwResourceState,
    void* pfnLogEvent,
    intptr_t hResourceHandle);
C, "RESUTILS.dll");
// $ffi->ResUtilTerminateServiceProcessFromResDll(dwServicePid, bOffline, pdwResourceState, pfnLogEvent, hResourceHandle);
// dwServicePid : DWORD
// bOffline : BOOL
// pdwResourceState : DWORD* out
// pfnLogEvent : PLOG_EVENT_ROUTINE
// hResourceHandle : INT_PTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Resutils extends StdCallLibrary {
    Resutils INSTANCE = Native.load("resutils", Resutils.class);
    int ResUtilTerminateServiceProcessFromResDll(
        int dwServicePid,   // DWORD
        boolean bOffline,   // BOOL
        IntByReference pdwResourceState,   // DWORD* out
        Callback pfnLogEvent,   // PLOG_EVENT_ROUTINE
        long hResourceHandle   // INT_PTR
    );
}
@[Link("resutils")]
lib LibRESUTILS
  fun ResUtilTerminateServiceProcessFromResDll = ResUtilTerminateServiceProcessFromResDll(
    dwServicePid : UInt32,   # DWORD
    bOffline : Int32,   # BOOL
    pdwResourceState : UInt32*,   # DWORD* out
    pfnLogEvent : Void*,   # PLOG_EVENT_ROUTINE
    hResourceHandle : LibC::SSizeT   # INT_PTR
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef ResUtilTerminateServiceProcessFromResDllNative = Uint32 Function(Uint32, Int32, Pointer<Uint32>, Pointer<Void>, IntPtr);
typedef ResUtilTerminateServiceProcessFromResDllDart = int Function(int, int, Pointer<Uint32>, Pointer<Void>, int);
final ResUtilTerminateServiceProcessFromResDll = DynamicLibrary.open('RESUTILS.dll')
    .lookupFunction<ResUtilTerminateServiceProcessFromResDllNative, ResUtilTerminateServiceProcessFromResDllDart>('ResUtilTerminateServiceProcessFromResDll');
// dwServicePid : DWORD -> Uint32
// bOffline : BOOL -> Int32
// pdwResourceState : DWORD* out -> Pointer<Uint32>
// pfnLogEvent : PLOG_EVENT_ROUTINE -> Pointer<Void>
// hResourceHandle : INT_PTR -> IntPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function ResUtilTerminateServiceProcessFromResDll(
  dwServicePid: DWORD;   // DWORD
  bOffline: BOOL;   // BOOL
  pdwResourceState: Pointer;   // DWORD* out
  pfnLogEvent: Pointer;   // PLOG_EVENT_ROUTINE
  hResourceHandle: NativeInt   // INT_PTR
): DWORD; stdcall;
  external 'RESUTILS.dll' name 'ResUtilTerminateServiceProcessFromResDll';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "ResUtilTerminateServiceProcessFromResDll"
  c_ResUtilTerminateServiceProcessFromResDll :: Word32 -> CInt -> Ptr Word32 -> Ptr () -> CIntPtr -> IO Word32
-- dwServicePid : DWORD -> Word32
-- bOffline : BOOL -> CInt
-- pdwResourceState : DWORD* out -> Ptr Word32
-- pfnLogEvent : PLOG_EVENT_ROUTINE -> Ptr ()
-- hResourceHandle : INT_PTR -> CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let resutilterminateserviceprocessfromresdll =
  foreign "ResUtilTerminateServiceProcessFromResDll"
    (uint32_t @-> int32_t @-> (ptr uint32_t) @-> (ptr void) @-> intptr_t @-> returning uint32_t)
(* dwServicePid : DWORD -> uint32_t *)
(* bOffline : BOOL -> int32_t *)
(* pdwResourceState : DWORD* out -> (ptr uint32_t) *)
(* pfnLogEvent : PLOG_EVENT_ROUTINE -> (ptr void) *)
(* hResourceHandle : INT_PTR -> intptr_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library resutils (t "RESUTILS.dll"))
(cffi:use-foreign-library resutils)

(cffi:defcfun ("ResUtilTerminateServiceProcessFromResDll" res-util-terminate-service-process-from-res-dll :convention :stdcall) :uint32
  (dw-service-pid :uint32)   ; DWORD
  (b-offline :int32)   ; BOOL
  (pdw-resource-state :pointer)   ; DWORD* out
  (pfn-log-event :pointer)   ; PLOG_EVENT_ROUTINE
  (h-resource-handle :int64))   ; INT_PTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $ResUtilTerminateServiceProcessFromResDll = Win32::API::More->new('RESUTILS',
    'DWORD ResUtilTerminateServiceProcessFromResDll(DWORD dwServicePid, BOOL bOffline, LPVOID pdwResourceState, LPVOID pfnLogEvent, LPARAM hResourceHandle)');
# my $ret = $ResUtilTerminateServiceProcessFromResDll->Call($dwServicePid, $bOffline, $pdwResourceState, $pfnLogEvent, $hResourceHandle);
# dwServicePid : DWORD -> DWORD
# bOffline : BOOL -> BOOL
# pdwResourceState : DWORD* out -> LPVOID
# pfnLogEvent : PLOG_EVENT_ROUTINE -> LPVOID
# hResourceHandle : INT_PTR -> LPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# コールバック(関数ポインタ)は Perl sub を直接渡せません。Win32::API::Callback を使用してください。

関連項目

使用する型