Win32 API 日本語リファレンス
ホームNetworking.WinHttp › WinHttpProtocolSend

WinHttpProtocolSend

関数
昇格したプロトコル接続でデータを送信する。
DLLWINHTTP.dll呼出規約winapi

シグネチャ

// WINHTTP.dll
#include <windows.h>

DWORD WinHttpProtocolSend(
    void* ProtocolHandle,
    ULONGLONG Flags,
    void* pvBuffer,   // optional
    DWORD dwBufferLength
);

パラメーター

名前方向
ProtocolHandlevoid*in
FlagsULONGLONGin
pvBuffervoid*inoptional
dwBufferLengthDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// WINHTTP.dll
#include <windows.h>

DWORD WinHttpProtocolSend(
    void* ProtocolHandle,
    ULONGLONG Flags,
    void* pvBuffer,   // optional
    DWORD dwBufferLength
);
[DllImport("WINHTTP.dll", ExactSpelling = true)]
static extern uint WinHttpProtocolSend(
    IntPtr ProtocolHandle,   // void*
    ulong Flags,   // ULONGLONG
    IntPtr pvBuffer,   // void* optional
    uint dwBufferLength   // DWORD
);
<DllImport("WINHTTP.dll", ExactSpelling:=True)>
Public Shared Function WinHttpProtocolSend(
    ProtocolHandle As IntPtr,   ' void*
    Flags As ULong,   ' ULONGLONG
    pvBuffer As IntPtr,   ' void* optional
    dwBufferLength As UInteger   ' DWORD
) As UInteger
End Function
' ProtocolHandle : void*
' Flags : ULONGLONG
' pvBuffer : void* optional
' dwBufferLength : DWORD
Declare PtrSafe Function WinHttpProtocolSend Lib "winhttp" ( _
    ByVal ProtocolHandle As LongPtr, _
    ByVal Flags As LongLong, _
    ByVal pvBuffer As LongPtr, _
    ByVal dwBufferLength As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WinHttpProtocolSend = ctypes.windll.winhttp.WinHttpProtocolSend
WinHttpProtocolSend.restype = wintypes.DWORD
WinHttpProtocolSend.argtypes = [
    ctypes.POINTER(None),  # ProtocolHandle : void*
    ctypes.c_ulonglong,  # Flags : ULONGLONG
    ctypes.POINTER(None),  # pvBuffer : void* optional
    wintypes.DWORD,  # dwBufferLength : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WINHTTP.dll')
WinHttpProtocolSend = Fiddle::Function.new(
  lib['WinHttpProtocolSend'],
  [
    Fiddle::TYPE_VOIDP,  # ProtocolHandle : void*
    -Fiddle::TYPE_LONG_LONG,  # Flags : ULONGLONG
    Fiddle::TYPE_VOIDP,  # pvBuffer : void* optional
    -Fiddle::TYPE_INT,  # dwBufferLength : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "winhttp")]
extern "system" {
    fn WinHttpProtocolSend(
        ProtocolHandle: *mut (),  // void*
        Flags: u64,  // ULONGLONG
        pvBuffer: *mut (),  // void* optional
        dwBufferLength: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WINHTTP.dll")]
public static extern uint WinHttpProtocolSend(IntPtr ProtocolHandle, ulong Flags, IntPtr pvBuffer, uint dwBufferLength);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINHTTP_WinHttpProtocolSend' -Namespace Win32 -PassThru
# $api::WinHttpProtocolSend(ProtocolHandle, Flags, pvBuffer, dwBufferLength)
#uselib "WINHTTP.dll"
#func global WinHttpProtocolSend "WinHttpProtocolSend" sptr, sptr, sptr, sptr
; WinHttpProtocolSend ProtocolHandle, Flags, pvBuffer, dwBufferLength   ; 戻り値は stat
; ProtocolHandle : void* -> "sptr"
; Flags : ULONGLONG -> "sptr"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WINHTTP.dll"
#cfunc global WinHttpProtocolSend "WinHttpProtocolSend" sptr, int64, sptr, int
; res = WinHttpProtocolSend(ProtocolHandle, Flags, pvBuffer, dwBufferLength)
; ProtocolHandle : void* -> "sptr"
; Flags : ULONGLONG -> "int64"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "int"
; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
; DWORD WinHttpProtocolSend(void* ProtocolHandle, ULONGLONG Flags, void* pvBuffer, DWORD dwBufferLength)
#uselib "WINHTTP.dll"
#cfunc global WinHttpProtocolSend "WinHttpProtocolSend" intptr, int64, intptr, int
; res = WinHttpProtocolSend(ProtocolHandle, Flags, pvBuffer, dwBufferLength)
; ProtocolHandle : void* -> "intptr"
; Flags : ULONGLONG -> "int64"
; pvBuffer : void* optional -> "intptr"
; dwBufferLength : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winhttp = windows.NewLazySystemDLL("WINHTTP.dll")
	procWinHttpProtocolSend = winhttp.NewProc("WinHttpProtocolSend")
)

// ProtocolHandle (void*), Flags (ULONGLONG), pvBuffer (void* optional), dwBufferLength (DWORD)
r1, _, err := procWinHttpProtocolSend.Call(
	uintptr(ProtocolHandle),
	uintptr(Flags),
	uintptr(pvBuffer),
	uintptr(dwBufferLength),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WinHttpProtocolSend(
  ProtocolHandle: Pointer;   // void*
  Flags: UInt64;   // ULONGLONG
  pvBuffer: Pointer;   // void* optional
  dwBufferLength: DWORD   // DWORD
): DWORD; stdcall;
  external 'WINHTTP.dll' name 'WinHttpProtocolSend';
result := DllCall("WINHTTP\WinHttpProtocolSend"
    , "Ptr", ProtocolHandle   ; void*
    , "Int64", Flags   ; ULONGLONG
    , "Ptr", pvBuffer   ; void* optional
    , "UInt", dwBufferLength   ; DWORD
    , "UInt")   ; return: DWORD
●WinHttpProtocolSend(ProtocolHandle, Flags, pvBuffer, dwBufferLength) = DLL("WINHTTP.dll", "dword WinHttpProtocolSend(void*, qword, void*, dword)")
# 呼び出し: WinHttpProtocolSend(ProtocolHandle, Flags, pvBuffer, dwBufferLength)
# ProtocolHandle : void* -> "void*"
# Flags : ULONGLONG -> "qword"
# pvBuffer : void* optional -> "void*"
# dwBufferLength : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。