ホーム › Networking.WinHttp › WinHttpWebSocketSend
WinHttpWebSocketSend
関数WebSocket接続でデータを送信する。
シグネチャ
// WINHTTP.dll
#include <windows.h>
DWORD WinHttpWebSocketSend(
void* hWebSocket,
WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType,
void* pvBuffer, // optional
DWORD dwBufferLength
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWebSocket | void* | in |
| eBufferType | WINHTTP_WEB_SOCKET_BUFFER_TYPE | in |
| pvBuffer | void* | inoptional |
| dwBufferLength | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// WINHTTP.dll
#include <windows.h>
DWORD WinHttpWebSocketSend(
void* hWebSocket,
WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType,
void* pvBuffer, // optional
DWORD dwBufferLength
);[DllImport("WINHTTP.dll", ExactSpelling = true)]
static extern uint WinHttpWebSocketSend(
IntPtr hWebSocket, // void*
int eBufferType, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
IntPtr pvBuffer, // void* optional
uint dwBufferLength // DWORD
);<DllImport("WINHTTP.dll", ExactSpelling:=True)>
Public Shared Function WinHttpWebSocketSend(
hWebSocket As IntPtr, ' void*
eBufferType As Integer, ' WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer As IntPtr, ' void* optional
dwBufferLength As UInteger ' DWORD
) As UInteger
End Function' hWebSocket : void*
' eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
' pvBuffer : void* optional
' dwBufferLength : DWORD
Declare PtrSafe Function WinHttpWebSocketSend Lib "winhttp" ( _
ByVal hWebSocket As LongPtr, _
ByVal eBufferType As Long, _
ByVal pvBuffer As LongPtr, _
ByVal dwBufferLength As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WinHttpWebSocketSend = ctypes.windll.winhttp.WinHttpWebSocketSend
WinHttpWebSocketSend.restype = wintypes.DWORD
WinHttpWebSocketSend.argtypes = [
ctypes.POINTER(None), # hWebSocket : void*
ctypes.c_int, # eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
ctypes.POINTER(None), # pvBuffer : void* optional
wintypes.DWORD, # dwBufferLength : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINHTTP.dll')
WinHttpWebSocketSend = Fiddle::Function.new(
lib['WinHttpWebSocketSend'],
[
Fiddle::TYPE_VOIDP, # hWebSocket : void*
Fiddle::TYPE_INT, # eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
Fiddle::TYPE_VOIDP, # pvBuffer : void* optional
-Fiddle::TYPE_INT, # dwBufferLength : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "winhttp")]
extern "system" {
fn WinHttpWebSocketSend(
hWebSocket: *mut (), // void*
eBufferType: i32, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: *mut (), // void* optional
dwBufferLength: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WINHTTP.dll")]
public static extern uint WinHttpWebSocketSend(IntPtr hWebSocket, int eBufferType, IntPtr pvBuffer, uint dwBufferLength);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINHTTP_WinHttpWebSocketSend' -Namespace Win32 -PassThru
# $api::WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)#uselib "WINHTTP.dll"
#func global WinHttpWebSocketSend "WinHttpWebSocketSend" sptr, sptr, sptr, sptr
; WinHttpWebSocketSend hWebSocket, eBufferType, pvBuffer, dwBufferLength ; 戻り値は stat
; hWebSocket : void* -> "sptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "sptr"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WINHTTP.dll"
#cfunc global WinHttpWebSocketSend "WinHttpWebSocketSend" sptr, int, sptr, int
; res = WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
; hWebSocket : void* -> "sptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "int"; DWORD WinHttpWebSocketSend(void* hWebSocket, WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType, void* pvBuffer, DWORD dwBufferLength)
#uselib "WINHTTP.dll"
#cfunc global WinHttpWebSocketSend "WinHttpWebSocketSend" intptr, int, intptr, int
; res = WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
; hWebSocket : void* -> "intptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
; pvBuffer : void* optional -> "intptr"
; dwBufferLength : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhttp = windows.NewLazySystemDLL("WINHTTP.dll")
procWinHttpWebSocketSend = winhttp.NewProc("WinHttpWebSocketSend")
)
// hWebSocket (void*), eBufferType (WINHTTP_WEB_SOCKET_BUFFER_TYPE), pvBuffer (void* optional), dwBufferLength (DWORD)
r1, _, err := procWinHttpWebSocketSend.Call(
uintptr(hWebSocket),
uintptr(eBufferType),
uintptr(pvBuffer),
uintptr(dwBufferLength),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction WinHttpWebSocketSend(
hWebSocket: Pointer; // void*
eBufferType: Integer; // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: Pointer; // void* optional
dwBufferLength: DWORD // DWORD
): DWORD; stdcall;
external 'WINHTTP.dll' name 'WinHttpWebSocketSend';result := DllCall("WINHTTP\WinHttpWebSocketSend"
, "Ptr", hWebSocket ; void*
, "Int", eBufferType ; WINHTTP_WEB_SOCKET_BUFFER_TYPE
, "Ptr", pvBuffer ; void* optional
, "UInt", dwBufferLength ; DWORD
, "UInt") ; return: DWORD●WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength) = DLL("WINHTTP.dll", "dword WinHttpWebSocketSend(void*, int, void*, dword)")
# 呼び出し: WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
# hWebSocket : void* -> "void*"
# eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
# pvBuffer : void* optional -> "void*"
# dwBufferLength : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。