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WinHttpWebSocketSend
関数WebSocket接続でデータを送信する。
シグネチャ
// WINHTTP.dll
#include <windows.h>
DWORD WinHttpWebSocketSend(
void* hWebSocket,
WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType,
void* pvBuffer, // optional
DWORD dwBufferLength
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hWebSocket | void* | in | websocket へのハンドル。 |
| eBufferType | WINHTTP_WEB_SOCKET_BUFFER_TYPE | in | バッファの種類。 注意 WINHTTP_WEB_SOCKET_CLOSE_BUFFER_TYPE は指定しないでください。接続を閉じるには WinHttpWebSocketClose または WinHttpWebSocketShutdown を使用してください。
|
| pvBuffer | void* | inoptional | 送信するデータを含むバッファへのポインター。dwBufferLength が 0 の場合に限り NULL を指定できます。 |
| dwBufferLength | DWORD | in | pvBuffer の長さ。 |
戻り値の型: DWORD
公式ドキュメント
WebSocket 接続を介してデータを送信します。
戻り値
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// WINHTTP.dll
#include <windows.h>
DWORD WinHttpWebSocketSend(
void* hWebSocket,
WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType,
void* pvBuffer, // optional
DWORD dwBufferLength
);[DllImport("WINHTTP.dll", ExactSpelling = true)]
static extern uint WinHttpWebSocketSend(
IntPtr hWebSocket, // void*
int eBufferType, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
IntPtr pvBuffer, // void* optional
uint dwBufferLength // DWORD
);<DllImport("WINHTTP.dll", ExactSpelling:=True)>
Public Shared Function WinHttpWebSocketSend(
hWebSocket As IntPtr, ' void*
eBufferType As Integer, ' WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer As IntPtr, ' void* optional
dwBufferLength As UInteger ' DWORD
) As UInteger
End Function' hWebSocket : void*
' eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
' pvBuffer : void* optional
' dwBufferLength : DWORD
Declare PtrSafe Function WinHttpWebSocketSend Lib "winhttp" ( _
ByVal hWebSocket As LongPtr, _
ByVal eBufferType As Long, _
ByVal pvBuffer As LongPtr, _
ByVal dwBufferLength As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WinHttpWebSocketSend = ctypes.windll.winhttp.WinHttpWebSocketSend
WinHttpWebSocketSend.restype = wintypes.DWORD
WinHttpWebSocketSend.argtypes = [
ctypes.POINTER(None), # hWebSocket : void*
ctypes.c_int, # eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
ctypes.POINTER(None), # pvBuffer : void* optional
wintypes.DWORD, # dwBufferLength : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINHTTP.dll')
WinHttpWebSocketSend = Fiddle::Function.new(
lib['WinHttpWebSocketSend'],
[
Fiddle::TYPE_VOIDP, # hWebSocket : void*
Fiddle::TYPE_INT, # eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
Fiddle::TYPE_VOIDP, # pvBuffer : void* optional
-Fiddle::TYPE_INT, # dwBufferLength : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "winhttp")]
extern "system" {
fn WinHttpWebSocketSend(
hWebSocket: *mut (), // void*
eBufferType: i32, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: *mut (), // void* optional
dwBufferLength: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WINHTTP.dll")]
public static extern uint WinHttpWebSocketSend(IntPtr hWebSocket, int eBufferType, IntPtr pvBuffer, uint dwBufferLength);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINHTTP_WinHttpWebSocketSend' -Namespace Win32 -PassThru
# $api::WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)#uselib "WINHTTP.dll"
#func global WinHttpWebSocketSend "WinHttpWebSocketSend" sptr, sptr, sptr, sptr
; WinHttpWebSocketSend hWebSocket, eBufferType, pvBuffer, dwBufferLength ; 戻り値は stat
; hWebSocket : void* -> "sptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "sptr"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WINHTTP.dll"
#cfunc global WinHttpWebSocketSend "WinHttpWebSocketSend" sptr, int, sptr, int
; res = WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
; hWebSocket : void* -> "sptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
; pvBuffer : void* optional -> "sptr"
; dwBufferLength : DWORD -> "int"; DWORD WinHttpWebSocketSend(void* hWebSocket, WINHTTP_WEB_SOCKET_BUFFER_TYPE eBufferType, void* pvBuffer, DWORD dwBufferLength)
#uselib "WINHTTP.dll"
#cfunc global WinHttpWebSocketSend "WinHttpWebSocketSend" intptr, int, intptr, int
; res = WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
; hWebSocket : void* -> "intptr"
; eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
; pvBuffer : void* optional -> "intptr"
; dwBufferLength : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhttp = windows.NewLazySystemDLL("WINHTTP.dll")
procWinHttpWebSocketSend = winhttp.NewProc("WinHttpWebSocketSend")
)
// hWebSocket (void*), eBufferType (WINHTTP_WEB_SOCKET_BUFFER_TYPE), pvBuffer (void* optional), dwBufferLength (DWORD)
r1, _, err := procWinHttpWebSocketSend.Call(
uintptr(hWebSocket),
uintptr(eBufferType),
uintptr(pvBuffer),
uintptr(dwBufferLength),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction WinHttpWebSocketSend(
hWebSocket: Pointer; // void*
eBufferType: Integer; // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: Pointer; // void* optional
dwBufferLength: DWORD // DWORD
): DWORD; stdcall;
external 'WINHTTP.dll' name 'WinHttpWebSocketSend';result := DllCall("WINHTTP\WinHttpWebSocketSend"
, "Ptr", hWebSocket ; void*
, "Int", eBufferType ; WINHTTP_WEB_SOCKET_BUFFER_TYPE
, "Ptr", pvBuffer ; void* optional
, "UInt", dwBufferLength ; DWORD
, "UInt") ; return: DWORD●WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength) = DLL("WINHTTP.dll", "dword WinHttpWebSocketSend(void*, int, void*, dword)")
# 呼び出し: WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
# hWebSocket : void* -> "void*"
# eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "int"
# pvBuffer : void* optional -> "void*"
# dwBufferLength : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "winhttp" fn WinHttpWebSocketSend(
hWebSocket: ?*anyopaque, // void*
eBufferType: i32, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: ?*anyopaque, // void* optional
dwBufferLength: u32 // DWORD
) callconv(std.os.windows.WINAPI) u32;proc WinHttpWebSocketSend(
hWebSocket: pointer, # void*
eBufferType: int32, # WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: pointer, # void* optional
dwBufferLength: uint32 # DWORD
): uint32 {.importc: "WinHttpWebSocketSend", stdcall, dynlib: "WINHTTP.dll".}pragma(lib, "winhttp");
extern(Windows)
uint WinHttpWebSocketSend(
void* hWebSocket, // void*
int eBufferType, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
void* pvBuffer, // void* optional
uint dwBufferLength // DWORD
);ccall((:WinHttpWebSocketSend, "WINHTTP.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Int32, Ptr{Cvoid}, UInt32),
hWebSocket, eBufferType, pvBuffer, dwBufferLength)
# hWebSocket : void* -> Ptr{Cvoid}
# eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> Int32
# pvBuffer : void* optional -> Ptr{Cvoid}
# dwBufferLength : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t WinHttpWebSocketSend(
void* hWebSocket,
int32_t eBufferType,
void* pvBuffer,
uint32_t dwBufferLength);
]]
local winhttp = ffi.load("winhttp")
-- winhttp.WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
-- hWebSocket : void*
-- eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
-- pvBuffer : void* optional
-- dwBufferLength : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WINHTTP.dll');
const WinHttpWebSocketSend = lib.func('__stdcall', 'WinHttpWebSocketSend', 'uint32_t', ['void *', 'int32_t', 'void *', 'uint32_t']);
// WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
// hWebSocket : void* -> 'void *'
// eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> 'int32_t'
// pvBuffer : void* optional -> 'void *'
// dwBufferLength : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WINHTTP.dll", {
WinHttpWebSocketSend: { parameters: ["pointer", "i32", "pointer", "u32"], result: "u32" },
});
// lib.symbols.WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength)
// hWebSocket : void* -> "pointer"
// eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> "i32"
// pvBuffer : void* optional -> "pointer"
// dwBufferLength : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t WinHttpWebSocketSend(
void* hWebSocket,
int32_t eBufferType,
void* pvBuffer,
uint32_t dwBufferLength);
C, "WINHTTP.dll");
// $ffi->WinHttpWebSocketSend(hWebSocket, eBufferType, pvBuffer, dwBufferLength);
// hWebSocket : void*
// eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE
// pvBuffer : void* optional
// dwBufferLength : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Winhttp extends StdCallLibrary {
Winhttp INSTANCE = Native.load("winhttp", Winhttp.class);
int WinHttpWebSocketSend(
Pointer hWebSocket, // void*
int eBufferType, // WINHTTP_WEB_SOCKET_BUFFER_TYPE
Pointer pvBuffer, // void* optional
int dwBufferLength // DWORD
);
}@[Link("winhttp")]
lib LibWINHTTP
fun WinHttpWebSocketSend = WinHttpWebSocketSend(
hWebSocket : Void*, # void*
eBufferType : Int32, # WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer : Void*, # void* optional
dwBufferLength : UInt32 # DWORD
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WinHttpWebSocketSendNative = Uint32 Function(Pointer<Void>, Int32, Pointer<Void>, Uint32);
typedef WinHttpWebSocketSendDart = int Function(Pointer<Void>, int, Pointer<Void>, int);
final WinHttpWebSocketSend = DynamicLibrary.open('WINHTTP.dll')
.lookupFunction<WinHttpWebSocketSendNative, WinHttpWebSocketSendDart>('WinHttpWebSocketSend');
// hWebSocket : void* -> Pointer<Void>
// eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> Int32
// pvBuffer : void* optional -> Pointer<Void>
// dwBufferLength : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WinHttpWebSocketSend(
hWebSocket: Pointer; // void*
eBufferType: Integer; // WINHTTP_WEB_SOCKET_BUFFER_TYPE
pvBuffer: Pointer; // void* optional
dwBufferLength: DWORD // DWORD
): DWORD; stdcall;
external 'WINHTTP.dll' name 'WinHttpWebSocketSend';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WinHttpWebSocketSend"
c_WinHttpWebSocketSend :: Ptr () -> Int32 -> Ptr () -> Word32 -> IO Word32
-- hWebSocket : void* -> Ptr ()
-- eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> Int32
-- pvBuffer : void* optional -> Ptr ()
-- dwBufferLength : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let winhttpwebsocketsend =
foreign "WinHttpWebSocketSend"
((ptr void) @-> int32_t @-> (ptr void) @-> uint32_t @-> returning uint32_t)
(* hWebSocket : void* -> (ptr void) *)
(* eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> int32_t *)
(* pvBuffer : void* optional -> (ptr void) *)
(* dwBufferLength : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library winhttp (t "WINHTTP.dll"))
(cffi:use-foreign-library winhttp)
(cffi:defcfun ("WinHttpWebSocketSend" win-http-web-socket-send :convention :stdcall) :uint32
(h-web-socket :pointer) ; void*
(e-buffer-type :int32) ; WINHTTP_WEB_SOCKET_BUFFER_TYPE
(pv-buffer :pointer) ; void* optional
(dw-buffer-length :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WinHttpWebSocketSend = Win32::API::More->new('WINHTTP',
'DWORD WinHttpWebSocketSend(LPVOID hWebSocket, int eBufferType, LPVOID pvBuffer, DWORD dwBufferLength)');
# my $ret = $WinHttpWebSocketSend->Call($hWebSocket, $eBufferType, $pvBuffer, $dwBufferLength);
# hWebSocket : void* -> LPVOID
# eBufferType : WINHTTP_WEB_SOCKET_BUFFER_TYPE -> int
# pvBuffer : void* optional -> LPVOID
# dwBufferLength : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。