Win32 API 日本語リファレンス
ホームNetworking.WinInet › FtpOpenFileA

FtpOpenFileA

関数
FTPサーバー上のファイルを読み書き用に開く(ANSI版)。
DLLWININET.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// WININET.dll  (ANSI / -A)
#include <windows.h>

void* FtpOpenFileA(
    void* hConnect,
    LPCSTR lpszFileName,
    DWORD dwAccess,
    FTP_FLAGS dwFlags,
    UINT_PTR dwContext   // optional
);

パラメーター

名前方向
hConnectvoid*in
lpszFileNameLPCSTRin
dwAccessDWORDin
dwFlagsFTP_FLAGSin
dwContextUINT_PTRinoptional

戻り値の型: void*

各言語での呼び出し定義

// WININET.dll  (ANSI / -A)
#include <windows.h>

void* FtpOpenFileA(
    void* hConnect,
    LPCSTR lpszFileName,
    DWORD dwAccess,
    FTP_FLAGS dwFlags,
    UINT_PTR dwContext   // optional
);
[DllImport("WININET.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr FtpOpenFileA(
    IntPtr hConnect,   // void*
    [MarshalAs(UnmanagedType.LPStr)] string lpszFileName,   // LPCSTR
    uint dwAccess,   // DWORD
    uint dwFlags,   // FTP_FLAGS
    UIntPtr dwContext   // UINT_PTR optional
);
<DllImport("WININET.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function FtpOpenFileA(
    hConnect As IntPtr,   ' void*
    <MarshalAs(UnmanagedType.LPStr)> lpszFileName As String,   ' LPCSTR
    dwAccess As UInteger,   ' DWORD
    dwFlags As UInteger,   ' FTP_FLAGS
    dwContext As UIntPtr   ' UINT_PTR optional
) As IntPtr
End Function
' hConnect : void*
' lpszFileName : LPCSTR
' dwAccess : DWORD
' dwFlags : FTP_FLAGS
' dwContext : UINT_PTR optional
Declare PtrSafe Function FtpOpenFileA Lib "wininet" ( _
    ByVal hConnect As LongPtr, _
    ByVal lpszFileName As String, _
    ByVal dwAccess As Long, _
    ByVal dwFlags As Long, _
    ByVal dwContext As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FtpOpenFileA = ctypes.windll.wininet.FtpOpenFileA
FtpOpenFileA.restype = ctypes.c_void_p
FtpOpenFileA.argtypes = [
    ctypes.POINTER(None),  # hConnect : void*
    wintypes.LPCSTR,  # lpszFileName : LPCSTR
    wintypes.DWORD,  # dwAccess : DWORD
    wintypes.DWORD,  # dwFlags : FTP_FLAGS
    ctypes.c_size_t,  # dwContext : UINT_PTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WININET.dll')
FtpOpenFileA = Fiddle::Function.new(
  lib['FtpOpenFileA'],
  [
    Fiddle::TYPE_VOIDP,  # hConnect : void*
    Fiddle::TYPE_VOIDP,  # lpszFileName : LPCSTR
    -Fiddle::TYPE_INT,  # dwAccess : DWORD
    -Fiddle::TYPE_INT,  # dwFlags : FTP_FLAGS
    Fiddle::TYPE_UINTPTR_T,  # dwContext : UINT_PTR optional
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "wininet")]
extern "system" {
    fn FtpOpenFileA(
        hConnect: *mut (),  // void*
        lpszFileName: *const u8,  // LPCSTR
        dwAccess: u32,  // DWORD
        dwFlags: u32,  // FTP_FLAGS
        dwContext: usize  // UINT_PTR optional
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WININET.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr FtpOpenFileA(IntPtr hConnect, [MarshalAs(UnmanagedType.LPStr)] string lpszFileName, uint dwAccess, uint dwFlags, UIntPtr dwContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WININET_FtpOpenFileA' -Namespace Win32 -PassThru
# $api::FtpOpenFileA(hConnect, lpszFileName, dwAccess, dwFlags, dwContext)
#uselib "WININET.dll"
#func global FtpOpenFileA "FtpOpenFileA" sptr, sptr, sptr, sptr, sptr
; FtpOpenFileA hConnect, lpszFileName, dwAccess, dwFlags, dwContext   ; 戻り値は stat
; hConnect : void* -> "sptr"
; lpszFileName : LPCSTR -> "sptr"
; dwAccess : DWORD -> "sptr"
; dwFlags : FTP_FLAGS -> "sptr"
; dwContext : UINT_PTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WININET.dll"
#cfunc global FtpOpenFileA "FtpOpenFileA" sptr, str, int, int, sptr
; res = FtpOpenFileA(hConnect, lpszFileName, dwAccess, dwFlags, dwContext)
; hConnect : void* -> "sptr"
; lpszFileName : LPCSTR -> "str"
; dwAccess : DWORD -> "int"
; dwFlags : FTP_FLAGS -> "int"
; dwContext : UINT_PTR optional -> "sptr"
; void* FtpOpenFileA(void* hConnect, LPCSTR lpszFileName, DWORD dwAccess, FTP_FLAGS dwFlags, UINT_PTR dwContext)
#uselib "WININET.dll"
#cfunc global FtpOpenFileA "FtpOpenFileA" intptr, str, int, int, intptr
; res = FtpOpenFileA(hConnect, lpszFileName, dwAccess, dwFlags, dwContext)
; hConnect : void* -> "intptr"
; lpszFileName : LPCSTR -> "str"
; dwAccess : DWORD -> "int"
; dwFlags : FTP_FLAGS -> "int"
; dwContext : UINT_PTR optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wininet = windows.NewLazySystemDLL("WININET.dll")
	procFtpOpenFileA = wininet.NewProc("FtpOpenFileA")
)

// hConnect (void*), lpszFileName (LPCSTR), dwAccess (DWORD), dwFlags (FTP_FLAGS), dwContext (UINT_PTR optional)
r1, _, err := procFtpOpenFileA.Call(
	uintptr(hConnect),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszFileName))),
	uintptr(dwAccess),
	uintptr(dwFlags),
	uintptr(dwContext),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function FtpOpenFileA(
  hConnect: Pointer;   // void*
  lpszFileName: PAnsiChar;   // LPCSTR
  dwAccess: DWORD;   // DWORD
  dwFlags: DWORD;   // FTP_FLAGS
  dwContext: NativeUInt   // UINT_PTR optional
): Pointer; stdcall;
  external 'WININET.dll' name 'FtpOpenFileA';
result := DllCall("WININET\FtpOpenFileA"
    , "Ptr", hConnect   ; void*
    , "AStr", lpszFileName   ; LPCSTR
    , "UInt", dwAccess   ; DWORD
    , "UInt", dwFlags   ; FTP_FLAGS
    , "UPtr", dwContext   ; UINT_PTR optional
    , "Ptr")   ; return: void*
●FtpOpenFileA(hConnect, lpszFileName, dwAccess, dwFlags, dwContext) = DLL("WININET.dll", "void* FtpOpenFileA(void*, char*, dword, dword, int)")
# 呼び出し: FtpOpenFileA(hConnect, lpszFileName, dwAccess, dwFlags, dwContext)
# hConnect : void* -> "void*"
# lpszFileName : LPCSTR -> "char*"
# dwAccess : DWORD -> "dword"
# dwFlags : FTP_FLAGS -> "dword"
# dwContext : UINT_PTR optional -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。