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getprotobyname
関数プロトコル名に対応するプロトコル情報を取得する。
シグネチャ
// WS2_32.dll
#include <windows.h>
PROTOENT* getprotobyname(
LPCSTR name
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| name | LPCSTR | in |
戻り値の型: PROTOENT*
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
PROTOENT* getprotobyname(
LPCSTR name
);[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr getprotobyname(
[MarshalAs(UnmanagedType.LPStr)] string name // LPCSTR
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function getprotobyname(
<MarshalAs(UnmanagedType.LPStr)> name As String ' LPCSTR
) As IntPtr
End Function' name : LPCSTR
Declare PtrSafe Function getprotobyname Lib "ws2_32" ( _
ByVal name As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
getprotobyname = ctypes.windll.ws2_32.getprotobyname
getprotobyname.restype = ctypes.c_void_p
getprotobyname.argtypes = [
wintypes.LPCSTR, # name : LPCSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
getprotobyname = Fiddle::Function.new(
lib['getprotobyname'],
[
Fiddle::TYPE_VOIDP, # name : LPCSTR
],
Fiddle::TYPE_VOIDP)#[link(name = "ws2_32")]
extern "system" {
fn getprotobyname(
name: *const u8 // LPCSTR
) -> *mut PROTOENT;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern IntPtr getprotobyname([MarshalAs(UnmanagedType.LPStr)] string name);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_getprotobyname' -Namespace Win32 -PassThru
# $api::getprotobyname(name)#uselib "WS2_32.dll"
#func global getprotobyname "getprotobyname" sptr
; getprotobyname name ; 戻り値は stat
; name : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WS2_32.dll"
#cfunc global getprotobyname "getprotobyname" str
; res = getprotobyname(name)
; name : LPCSTR -> "str"; PROTOENT* getprotobyname(LPCSTR name)
#uselib "WS2_32.dll"
#cfunc global getprotobyname "getprotobyname" str
; res = getprotobyname(name)
; name : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procgetprotobyname = ws2_32.NewProc("getprotobyname")
)
// name (LPCSTR)
r1, _, err := procgetprotobyname.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(name))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // PROTOENT*function getprotobyname(
name: PAnsiChar // LPCSTR
): Pointer; stdcall;
external 'WS2_32.dll' name 'getprotobyname';result := DllCall("WS2_32\getprotobyname"
, "AStr", name ; LPCSTR
, "Ptr") ; return: PROTOENT*●getprotobyname(name) = DLL("WS2_32.dll", "void* getprotobyname(char*)")
# 呼び出し: getprotobyname(name)
# name : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。