Win32 API 日本語リファレンス
ホームSecurity.Authentication.Identity › LsaConnectUntrusted

LsaConnectUntrusted

関数
信頼されない接続としてLSAサーバーへ接続する。
DLLSECUR32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SECUR32.dll
#include <windows.h>

NTSTATUS LsaConnectUntrusted(
    HANDLE* LsaHandle
);

パラメーター

名前方向
LsaHandleHANDLE*out

戻り値の型: NTSTATUS

各言語での呼び出し定義

// SECUR32.dll
#include <windows.h>

NTSTATUS LsaConnectUntrusted(
    HANDLE* LsaHandle
);
[DllImport("SECUR32.dll", ExactSpelling = true)]
static extern int LsaConnectUntrusted(
    IntPtr LsaHandle   // HANDLE* out
);
<DllImport("SECUR32.dll", ExactSpelling:=True)>
Public Shared Function LsaConnectUntrusted(
    LsaHandle As IntPtr   ' HANDLE* out
) As Integer
End Function
' LsaHandle : HANDLE* out
Declare PtrSafe Function LsaConnectUntrusted Lib "secur32" ( _
    ByVal LsaHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LsaConnectUntrusted = ctypes.windll.secur32.LsaConnectUntrusted
LsaConnectUntrusted.restype = ctypes.c_int
LsaConnectUntrusted.argtypes = [
    ctypes.c_void_p,  # LsaHandle : HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SECUR32.dll')
LsaConnectUntrusted = Fiddle::Function.new(
  lib['LsaConnectUntrusted'],
  [
    Fiddle::TYPE_VOIDP,  # LsaHandle : HANDLE* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "secur32")]
extern "system" {
    fn LsaConnectUntrusted(
        LsaHandle: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SECUR32.dll")]
public static extern int LsaConnectUntrusted(IntPtr LsaHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SECUR32_LsaConnectUntrusted' -Namespace Win32 -PassThru
# $api::LsaConnectUntrusted(LsaHandle)
#uselib "SECUR32.dll"
#func global LsaConnectUntrusted "LsaConnectUntrusted" sptr
; LsaConnectUntrusted LsaHandle   ; 戻り値は stat
; LsaHandle : HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SECUR32.dll"
#cfunc global LsaConnectUntrusted "LsaConnectUntrusted" sptr
; res = LsaConnectUntrusted(LsaHandle)
; LsaHandle : HANDLE* out -> "sptr"
; NTSTATUS LsaConnectUntrusted(HANDLE* LsaHandle)
#uselib "SECUR32.dll"
#cfunc global LsaConnectUntrusted "LsaConnectUntrusted" intptr
; res = LsaConnectUntrusted(LsaHandle)
; LsaHandle : HANDLE* out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	secur32 = windows.NewLazySystemDLL("SECUR32.dll")
	procLsaConnectUntrusted = secur32.NewProc("LsaConnectUntrusted")
)

// LsaHandle (HANDLE* out)
r1, _, err := procLsaConnectUntrusted.Call(
	uintptr(LsaHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // NTSTATUS
function LsaConnectUntrusted(
  LsaHandle: Pointer   // HANDLE* out
): Integer; stdcall;
  external 'SECUR32.dll' name 'LsaConnectUntrusted';
result := DllCall("SECUR32\LsaConnectUntrusted"
    , "Ptr", LsaHandle   ; HANDLE* out
    , "Int")   ; return: NTSTATUS
●LsaConnectUntrusted(LsaHandle) = DLL("SECUR32.dll", "int LsaConnectUntrusted(void*)")
# 呼び出し: LsaConnectUntrusted(LsaHandle)
# LsaHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。