Win32 API 日本語リファレンス
ホームSecurity.Authentication.Identity › LsaOpenPolicy

LsaOpenPolicy

関数
指定システムのLSAポリシーオブジェクトを開きハンドルを取得する。
DLLADVAPI32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll
#include <windows.h>

NTSTATUS LsaOpenPolicy(
    LSA_UNICODE_STRING* SystemName,   // optional
    LSA_OBJECT_ATTRIBUTES* ObjectAttributes,
    DWORD DesiredAccess,
    LSA_HANDLE* PolicyHandle
);

パラメーター

名前方向
SystemNameLSA_UNICODE_STRING*inoptional
ObjectAttributesLSA_OBJECT_ATTRIBUTES*in
DesiredAccessDWORDin
PolicyHandleLSA_HANDLE*out

戻り値の型: NTSTATUS

各言語での呼び出し定義

// ADVAPI32.dll
#include <windows.h>

NTSTATUS LsaOpenPolicy(
    LSA_UNICODE_STRING* SystemName,   // optional
    LSA_OBJECT_ATTRIBUTES* ObjectAttributes,
    DWORD DesiredAccess,
    LSA_HANDLE* PolicyHandle
);
[DllImport("ADVAPI32.dll", ExactSpelling = true)]
static extern int LsaOpenPolicy(
    IntPtr SystemName,   // LSA_UNICODE_STRING* optional
    IntPtr ObjectAttributes,   // LSA_OBJECT_ATTRIBUTES*
    uint DesiredAccess,   // DWORD
    out IntPtr PolicyHandle   // LSA_HANDLE* out
);
<DllImport("ADVAPI32.dll", ExactSpelling:=True)>
Public Shared Function LsaOpenPolicy(
    SystemName As IntPtr,   ' LSA_UNICODE_STRING* optional
    ObjectAttributes As IntPtr,   ' LSA_OBJECT_ATTRIBUTES*
    DesiredAccess As UInteger,   ' DWORD
    <Out> ByRef PolicyHandle As IntPtr   ' LSA_HANDLE* out
) As Integer
End Function
' SystemName : LSA_UNICODE_STRING* optional
' ObjectAttributes : LSA_OBJECT_ATTRIBUTES*
' DesiredAccess : DWORD
' PolicyHandle : LSA_HANDLE* out
Declare PtrSafe Function LsaOpenPolicy Lib "advapi32" ( _
    ByVal SystemName As LongPtr, _
    ByVal ObjectAttributes As LongPtr, _
    ByVal DesiredAccess As Long, _
    ByRef PolicyHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LsaOpenPolicy = ctypes.windll.advapi32.LsaOpenPolicy
LsaOpenPolicy.restype = ctypes.c_int
LsaOpenPolicy.argtypes = [
    ctypes.c_void_p,  # SystemName : LSA_UNICODE_STRING* optional
    ctypes.c_void_p,  # ObjectAttributes : LSA_OBJECT_ATTRIBUTES*
    wintypes.DWORD,  # DesiredAccess : DWORD
    ctypes.c_void_p,  # PolicyHandle : LSA_HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
LsaOpenPolicy = Fiddle::Function.new(
  lib['LsaOpenPolicy'],
  [
    Fiddle::TYPE_VOIDP,  # SystemName : LSA_UNICODE_STRING* optional
    Fiddle::TYPE_VOIDP,  # ObjectAttributes : LSA_OBJECT_ATTRIBUTES*
    -Fiddle::TYPE_INT,  # DesiredAccess : DWORD
    Fiddle::TYPE_VOIDP,  # PolicyHandle : LSA_HANDLE* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "advapi32")]
extern "system" {
    fn LsaOpenPolicy(
        SystemName: *mut LSA_UNICODE_STRING,  // LSA_UNICODE_STRING* optional
        ObjectAttributes: *mut LSA_OBJECT_ATTRIBUTES,  // LSA_OBJECT_ATTRIBUTES*
        DesiredAccess: u32,  // DWORD
        PolicyHandle: *mut isize  // LSA_HANDLE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll")]
public static extern int LsaOpenPolicy(IntPtr SystemName, IntPtr ObjectAttributes, uint DesiredAccess, out IntPtr PolicyHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_LsaOpenPolicy' -Namespace Win32 -PassThru
# $api::LsaOpenPolicy(SystemName, ObjectAttributes, DesiredAccess, PolicyHandle)
#uselib "ADVAPI32.dll"
#func global LsaOpenPolicy "LsaOpenPolicy" sptr, sptr, sptr, sptr
; LsaOpenPolicy varptr(SystemName), varptr(ObjectAttributes), DesiredAccess, PolicyHandle   ; 戻り値は stat
; SystemName : LSA_UNICODE_STRING* optional -> "sptr"
; ObjectAttributes : LSA_OBJECT_ATTRIBUTES* -> "sptr"
; DesiredAccess : DWORD -> "sptr"
; PolicyHandle : LSA_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "ADVAPI32.dll"
#cfunc global LsaOpenPolicy "LsaOpenPolicy" var, var, int, int
; res = LsaOpenPolicy(SystemName, ObjectAttributes, DesiredAccess, PolicyHandle)
; SystemName : LSA_UNICODE_STRING* optional -> "var"
; ObjectAttributes : LSA_OBJECT_ATTRIBUTES* -> "var"
; DesiredAccess : DWORD -> "int"
; PolicyHandle : LSA_HANDLE* out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; NTSTATUS LsaOpenPolicy(LSA_UNICODE_STRING* SystemName, LSA_OBJECT_ATTRIBUTES* ObjectAttributes, DWORD DesiredAccess, LSA_HANDLE* PolicyHandle)
#uselib "ADVAPI32.dll"
#cfunc global LsaOpenPolicy "LsaOpenPolicy" var, var, int, int
; res = LsaOpenPolicy(SystemName, ObjectAttributes, DesiredAccess, PolicyHandle)
; SystemName : LSA_UNICODE_STRING* optional -> "var"
; ObjectAttributes : LSA_OBJECT_ATTRIBUTES* -> "var"
; DesiredAccess : DWORD -> "int"
; PolicyHandle : LSA_HANDLE* out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procLsaOpenPolicy = advapi32.NewProc("LsaOpenPolicy")
)

// SystemName (LSA_UNICODE_STRING* optional), ObjectAttributes (LSA_OBJECT_ATTRIBUTES*), DesiredAccess (DWORD), PolicyHandle (LSA_HANDLE* out)
r1, _, err := procLsaOpenPolicy.Call(
	uintptr(SystemName),
	uintptr(ObjectAttributes),
	uintptr(DesiredAccess),
	uintptr(PolicyHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // NTSTATUS
function LsaOpenPolicy(
  SystemName: Pointer;   // LSA_UNICODE_STRING* optional
  ObjectAttributes: Pointer;   // LSA_OBJECT_ATTRIBUTES*
  DesiredAccess: DWORD;   // DWORD
  PolicyHandle: Pointer   // LSA_HANDLE* out
): Integer; stdcall;
  external 'ADVAPI32.dll' name 'LsaOpenPolicy';
result := DllCall("ADVAPI32\LsaOpenPolicy"
    , "Ptr", SystemName   ; LSA_UNICODE_STRING* optional
    , "Ptr", ObjectAttributes   ; LSA_OBJECT_ATTRIBUTES*
    , "UInt", DesiredAccess   ; DWORD
    , "Ptr", PolicyHandle   ; LSA_HANDLE* out
    , "Int")   ; return: NTSTATUS
●LsaOpenPolicy(SystemName, ObjectAttributes, DesiredAccess, PolicyHandle) = DLL("ADVAPI32.dll", "int LsaOpenPolicy(void*, void*, dword, void*)")
# 呼び出し: LsaOpenPolicy(SystemName, ObjectAttributes, DesiredAccess, PolicyHandle)
# SystemName : LSA_UNICODE_STRING* optional -> "void*"
# ObjectAttributes : LSA_OBJECT_ATTRIBUTES* -> "void*"
# DesiredAccess : DWORD -> "dword"
# PolicyHandle : LSA_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。