ホーム › Security.Authentication.Identity › SLGetLicenseFileId
SLGetLicenseFileId
関数ライセンスBlobに対応するライセンスファイルIDを取得する。
シグネチャ
// SLC.dll
#include <windows.h>
HRESULT SLGetLicenseFileId(
void* hSLC,
DWORD cbLicenseBlob,
const BYTE* pbLicenseBlob,
GUID* pLicenseFileId
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hSLC | void* | in |
| cbLicenseBlob | DWORD | in |
| pbLicenseBlob | BYTE* | in |
| pLicenseFileId | GUID* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// SLC.dll
#include <windows.h>
HRESULT SLGetLicenseFileId(
void* hSLC,
DWORD cbLicenseBlob,
const BYTE* pbLicenseBlob,
GUID* pLicenseFileId
);[DllImport("SLC.dll", ExactSpelling = true)]
static extern int SLGetLicenseFileId(
IntPtr hSLC, // void*
uint cbLicenseBlob, // DWORD
IntPtr pbLicenseBlob, // BYTE*
out Guid pLicenseFileId // GUID* out
);<DllImport("SLC.dll", ExactSpelling:=True)>
Public Shared Function SLGetLicenseFileId(
hSLC As IntPtr, ' void*
cbLicenseBlob As UInteger, ' DWORD
pbLicenseBlob As IntPtr, ' BYTE*
<Out> ByRef pLicenseFileId As Guid ' GUID* out
) As Integer
End Function' hSLC : void*
' cbLicenseBlob : DWORD
' pbLicenseBlob : BYTE*
' pLicenseFileId : GUID* out
Declare PtrSafe Function SLGetLicenseFileId Lib "slc" ( _
ByVal hSLC As LongPtr, _
ByVal cbLicenseBlob As Long, _
ByVal pbLicenseBlob As LongPtr, _
ByVal pLicenseFileId As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SLGetLicenseFileId = ctypes.windll.slc.SLGetLicenseFileId
SLGetLicenseFileId.restype = ctypes.c_int
SLGetLicenseFileId.argtypes = [
ctypes.POINTER(None), # hSLC : void*
wintypes.DWORD, # cbLicenseBlob : DWORD
ctypes.POINTER(ctypes.c_ubyte), # pbLicenseBlob : BYTE*
ctypes.c_void_p, # pLicenseFileId : GUID* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SLC.dll')
SLGetLicenseFileId = Fiddle::Function.new(
lib['SLGetLicenseFileId'],
[
Fiddle::TYPE_VOIDP, # hSLC : void*
-Fiddle::TYPE_INT, # cbLicenseBlob : DWORD
Fiddle::TYPE_VOIDP, # pbLicenseBlob : BYTE*
Fiddle::TYPE_VOIDP, # pLicenseFileId : GUID* out
],
Fiddle::TYPE_INT)#[link(name = "slc")]
extern "system" {
fn SLGetLicenseFileId(
hSLC: *mut (), // void*
cbLicenseBlob: u32, // DWORD
pbLicenseBlob: *const u8, // BYTE*
pLicenseFileId: *mut GUID // GUID* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SLC.dll")]
public static extern int SLGetLicenseFileId(IntPtr hSLC, uint cbLicenseBlob, IntPtr pbLicenseBlob, out Guid pLicenseFileId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SLC_SLGetLicenseFileId' -Namespace Win32 -PassThru
# $api::SLGetLicenseFileId(hSLC, cbLicenseBlob, pbLicenseBlob, pLicenseFileId)#uselib "SLC.dll"
#func global SLGetLicenseFileId "SLGetLicenseFileId" sptr, sptr, sptr, sptr
; SLGetLicenseFileId hSLC, cbLicenseBlob, varptr(pbLicenseBlob), varptr(pLicenseFileId) ; 戻り値は stat
; hSLC : void* -> "sptr"
; cbLicenseBlob : DWORD -> "sptr"
; pbLicenseBlob : BYTE* -> "sptr"
; pLicenseFileId : GUID* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SLC.dll" #cfunc global SLGetLicenseFileId "SLGetLicenseFileId" sptr, int, var, var ; res = SLGetLicenseFileId(hSLC, cbLicenseBlob, pbLicenseBlob, pLicenseFileId) ; hSLC : void* -> "sptr" ; cbLicenseBlob : DWORD -> "int" ; pbLicenseBlob : BYTE* -> "var" ; pLicenseFileId : GUID* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SLC.dll" #cfunc global SLGetLicenseFileId "SLGetLicenseFileId" sptr, int, sptr, sptr ; res = SLGetLicenseFileId(hSLC, cbLicenseBlob, varptr(pbLicenseBlob), varptr(pLicenseFileId)) ; hSLC : void* -> "sptr" ; cbLicenseBlob : DWORD -> "int" ; pbLicenseBlob : BYTE* -> "sptr" ; pLicenseFileId : GUID* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SLGetLicenseFileId(void* hSLC, DWORD cbLicenseBlob, BYTE* pbLicenseBlob, GUID* pLicenseFileId) #uselib "SLC.dll" #cfunc global SLGetLicenseFileId "SLGetLicenseFileId" intptr, int, var, var ; res = SLGetLicenseFileId(hSLC, cbLicenseBlob, pbLicenseBlob, pLicenseFileId) ; hSLC : void* -> "intptr" ; cbLicenseBlob : DWORD -> "int" ; pbLicenseBlob : BYTE* -> "var" ; pLicenseFileId : GUID* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SLGetLicenseFileId(void* hSLC, DWORD cbLicenseBlob, BYTE* pbLicenseBlob, GUID* pLicenseFileId) #uselib "SLC.dll" #cfunc global SLGetLicenseFileId "SLGetLicenseFileId" intptr, int, intptr, intptr ; res = SLGetLicenseFileId(hSLC, cbLicenseBlob, varptr(pbLicenseBlob), varptr(pLicenseFileId)) ; hSLC : void* -> "intptr" ; cbLicenseBlob : DWORD -> "int" ; pbLicenseBlob : BYTE* -> "intptr" ; pLicenseFileId : GUID* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
slc = windows.NewLazySystemDLL("SLC.dll")
procSLGetLicenseFileId = slc.NewProc("SLGetLicenseFileId")
)
// hSLC (void*), cbLicenseBlob (DWORD), pbLicenseBlob (BYTE*), pLicenseFileId (GUID* out)
r1, _, err := procSLGetLicenseFileId.Call(
uintptr(hSLC),
uintptr(cbLicenseBlob),
uintptr(pbLicenseBlob),
uintptr(pLicenseFileId),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SLGetLicenseFileId(
hSLC: Pointer; // void*
cbLicenseBlob: DWORD; // DWORD
pbLicenseBlob: Pointer; // BYTE*
pLicenseFileId: PGUID // GUID* out
): Integer; stdcall;
external 'SLC.dll' name 'SLGetLicenseFileId';result := DllCall("SLC\SLGetLicenseFileId"
, "Ptr", hSLC ; void*
, "UInt", cbLicenseBlob ; DWORD
, "Ptr", pbLicenseBlob ; BYTE*
, "Ptr", pLicenseFileId ; GUID* out
, "Int") ; return: HRESULT●SLGetLicenseFileId(hSLC, cbLicenseBlob, pbLicenseBlob, pLicenseFileId) = DLL("SLC.dll", "int SLGetLicenseFileId(void*, dword, void*, void*)")
# 呼び出し: SLGetLicenseFileId(hSLC, cbLicenseBlob, pbLicenseBlob, pLicenseFileId)
# hSLC : void* -> "void*"
# cbLicenseBlob : DWORD -> "dword"
# pbLicenseBlob : BYTE* -> "void*"
# pLicenseFileId : GUID* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。