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SLGetLicensingStatusInformation
関数アプリや製品SKUのライセンス供与状態情報を取得する。
シグネチャ
// SLC.dll
#include <windows.h>
HRESULT SLGetLicensingStatusInformation(
void* hSLC,
const GUID* pAppID, // optional
const GUID* pProductSkuId, // optional
LPCWSTR pwszRightName, // optional
DWORD* pnStatusCount,
SL_LICENSING_STATUS** ppLicensingStatus
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hSLC | void* | in | SLOpenで取得したSLCハンドル。 |
| pAppID | GUID* | inoptional | 対象アプリケーションを識別するGUIDへのポインタ。 |
| pProductSkuId | GUID* | inoptional | 対象製品SKUを識別するGUIDへのポインタ。NULLで全SKU対象。 |
| pwszRightName | LPCWSTR | inoptional | 対象とする権利の名前を指すUnicode文字列。NULL可。 |
| pnStatusCount | DWORD* | out | ppLicensingStatus配列の要素数を受け取るDWORDへのポインタ。 |
| ppLicensingStatus | SL_LICENSING_STATUS** | out | ライセンス状態の配列SL_LICENSING_STATUSを受け取るポインタ。解放が必要。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// SLC.dll
#include <windows.h>
HRESULT SLGetLicensingStatusInformation(
void* hSLC,
const GUID* pAppID, // optional
const GUID* pProductSkuId, // optional
LPCWSTR pwszRightName, // optional
DWORD* pnStatusCount,
SL_LICENSING_STATUS** ppLicensingStatus
);[DllImport("SLC.dll", ExactSpelling = true)]
static extern int SLGetLicensingStatusInformation(
IntPtr hSLC, // void*
IntPtr pAppID, // GUID* optional
IntPtr pProductSkuId, // GUID* optional
[MarshalAs(UnmanagedType.LPWStr)] string pwszRightName, // LPCWSTR optional
out uint pnStatusCount, // DWORD* out
IntPtr ppLicensingStatus // SL_LICENSING_STATUS** out
);<DllImport("SLC.dll", ExactSpelling:=True)>
Public Shared Function SLGetLicensingStatusInformation(
hSLC As IntPtr, ' void*
pAppID As IntPtr, ' GUID* optional
pProductSkuId As IntPtr, ' GUID* optional
<MarshalAs(UnmanagedType.LPWStr)> pwszRightName As String, ' LPCWSTR optional
<Out> ByRef pnStatusCount As UInteger, ' DWORD* out
ppLicensingStatus As IntPtr ' SL_LICENSING_STATUS** out
) As Integer
End Function' hSLC : void*
' pAppID : GUID* optional
' pProductSkuId : GUID* optional
' pwszRightName : LPCWSTR optional
' pnStatusCount : DWORD* out
' ppLicensingStatus : SL_LICENSING_STATUS** out
Declare PtrSafe Function SLGetLicensingStatusInformation Lib "slc" ( _
ByVal hSLC As LongPtr, _
ByVal pAppID As LongPtr, _
ByVal pProductSkuId As LongPtr, _
ByVal pwszRightName As LongPtr, _
ByRef pnStatusCount As Long, _
ByVal ppLicensingStatus As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SLGetLicensingStatusInformation = ctypes.windll.slc.SLGetLicensingStatusInformation
SLGetLicensingStatusInformation.restype = ctypes.c_int
SLGetLicensingStatusInformation.argtypes = [
ctypes.POINTER(None), # hSLC : void*
ctypes.c_void_p, # pAppID : GUID* optional
ctypes.c_void_p, # pProductSkuId : GUID* optional
wintypes.LPCWSTR, # pwszRightName : LPCWSTR optional
ctypes.POINTER(wintypes.DWORD), # pnStatusCount : DWORD* out
ctypes.c_void_p, # ppLicensingStatus : SL_LICENSING_STATUS** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SLC.dll')
SLGetLicensingStatusInformation = Fiddle::Function.new(
lib['SLGetLicensingStatusInformation'],
[
Fiddle::TYPE_VOIDP, # hSLC : void*
Fiddle::TYPE_VOIDP, # pAppID : GUID* optional
Fiddle::TYPE_VOIDP, # pProductSkuId : GUID* optional
Fiddle::TYPE_VOIDP, # pwszRightName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # pnStatusCount : DWORD* out
Fiddle::TYPE_VOIDP, # ppLicensingStatus : SL_LICENSING_STATUS** out
],
Fiddle::TYPE_INT)#[link(name = "slc")]
extern "system" {
fn SLGetLicensingStatusInformation(
hSLC: *mut (), // void*
pAppID: *const GUID, // GUID* optional
pProductSkuId: *const GUID, // GUID* optional
pwszRightName: *const u16, // LPCWSTR optional
pnStatusCount: *mut u32, // DWORD* out
ppLicensingStatus: *mut *mut SL_LICENSING_STATUS // SL_LICENSING_STATUS** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SLC.dll")]
public static extern int SLGetLicensingStatusInformation(IntPtr hSLC, IntPtr pAppID, IntPtr pProductSkuId, [MarshalAs(UnmanagedType.LPWStr)] string pwszRightName, out uint pnStatusCount, IntPtr ppLicensingStatus);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SLC_SLGetLicensingStatusInformation' -Namespace Win32 -PassThru
# $api::SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)#uselib "SLC.dll"
#func global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, sptr, sptr, sptr, sptr, sptr
; SLGetLicensingStatusInformation hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus) ; 戻り値は stat
; hSLC : void* -> "sptr"
; pAppID : GUID* optional -> "sptr"
; pProductSkuId : GUID* optional -> "sptr"
; pwszRightName : LPCWSTR optional -> "sptr"
; pnStatusCount : DWORD* out -> "sptr"
; ppLicensingStatus : SL_LICENSING_STATUS** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, var, var, wstr, var, var ; res = SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) ; hSLC : void* -> "sptr" ; pAppID : GUID* optional -> "var" ; pProductSkuId : GUID* optional -> "var" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "var" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, sptr, sptr, wstr, sptr, sptr ; res = SLGetLicensingStatusInformation(hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus)) ; hSLC : void* -> "sptr" ; pAppID : GUID* optional -> "sptr" ; pProductSkuId : GUID* optional -> "sptr" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "sptr" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SLGetLicensingStatusInformation(void* hSLC, GUID* pAppID, GUID* pProductSkuId, LPCWSTR pwszRightName, DWORD* pnStatusCount, SL_LICENSING_STATUS** ppLicensingStatus) #uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" intptr, var, var, wstr, var, var ; res = SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) ; hSLC : void* -> "intptr" ; pAppID : GUID* optional -> "var" ; pProductSkuId : GUID* optional -> "var" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "var" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SLGetLicensingStatusInformation(void* hSLC, GUID* pAppID, GUID* pProductSkuId, LPCWSTR pwszRightName, DWORD* pnStatusCount, SL_LICENSING_STATUS** ppLicensingStatus) #uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" intptr, intptr, intptr, wstr, intptr, intptr ; res = SLGetLicensingStatusInformation(hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus)) ; hSLC : void* -> "intptr" ; pAppID : GUID* optional -> "intptr" ; pProductSkuId : GUID* optional -> "intptr" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "intptr" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
slc = windows.NewLazySystemDLL("SLC.dll")
procSLGetLicensingStatusInformation = slc.NewProc("SLGetLicensingStatusInformation")
)
// hSLC (void*), pAppID (GUID* optional), pProductSkuId (GUID* optional), pwszRightName (LPCWSTR optional), pnStatusCount (DWORD* out), ppLicensingStatus (SL_LICENSING_STATUS** out)
r1, _, err := procSLGetLicensingStatusInformation.Call(
uintptr(hSLC),
uintptr(pAppID),
uintptr(pProductSkuId),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwszRightName))),
uintptr(pnStatusCount),
uintptr(ppLicensingStatus),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SLGetLicensingStatusInformation(
hSLC: Pointer; // void*
pAppID: PGUID; // GUID* optional
pProductSkuId: PGUID; // GUID* optional
pwszRightName: PWideChar; // LPCWSTR optional
pnStatusCount: Pointer; // DWORD* out
ppLicensingStatus: Pointer // SL_LICENSING_STATUS** out
): Integer; stdcall;
external 'SLC.dll' name 'SLGetLicensingStatusInformation';result := DllCall("SLC\SLGetLicensingStatusInformation"
, "Ptr", hSLC ; void*
, "Ptr", pAppID ; GUID* optional
, "Ptr", pProductSkuId ; GUID* optional
, "WStr", pwszRightName ; LPCWSTR optional
, "Ptr", pnStatusCount ; DWORD* out
, "Ptr", ppLicensingStatus ; SL_LICENSING_STATUS** out
, "Int") ; return: HRESULT●SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) = DLL("SLC.dll", "int SLGetLicensingStatusInformation(void*, void*, void*, char*, void*, void*)")
# 呼び出し: SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
# hSLC : void* -> "void*"
# pAppID : GUID* optional -> "void*"
# pProductSkuId : GUID* optional -> "void*"
# pwszRightName : LPCWSTR optional -> "char*"
# pnStatusCount : DWORD* out -> "void*"
# ppLicensingStatus : SL_LICENSING_STATUS** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "slc" fn SLGetLicensingStatusInformation(
hSLC: ?*anyopaque, // void*
pAppID: [*c]GUID, // GUID* optional
pProductSkuId: [*c]GUID, // GUID* optional
pwszRightName: [*c]const u16, // LPCWSTR optional
pnStatusCount: [*c]u32, // DWORD* out
ppLicensingStatus: [*c][*c]SL_LICENSING_STATUS // SL_LICENSING_STATUS** out
) callconv(std.os.windows.WINAPI) i32;proc SLGetLicensingStatusInformation(
hSLC: pointer, # void*
pAppID: ptr GUID, # GUID* optional
pProductSkuId: ptr GUID, # GUID* optional
pwszRightName: WideCString, # LPCWSTR optional
pnStatusCount: ptr uint32, # DWORD* out
ppLicensingStatus: ptr SL_LICENSING_STATUS # SL_LICENSING_STATUS** out
): int32 {.importc: "SLGetLicensingStatusInformation", stdcall, dynlib: "SLC.dll".}pragma(lib, "slc");
extern(Windows)
int SLGetLicensingStatusInformation(
void* hSLC, // void*
GUID* pAppID, // GUID* optional
GUID* pProductSkuId, // GUID* optional
const(wchar)* pwszRightName, // LPCWSTR optional
uint* pnStatusCount, // DWORD* out
SL_LICENSING_STATUS** ppLicensingStatus // SL_LICENSING_STATUS** out
);ccall((:SLGetLicensingStatusInformation, "SLC.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{GUID}, Ptr{GUID}, Cwstring, Ptr{UInt32}, Ptr{SL_LICENSING_STATUS}),
hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
# hSLC : void* -> Ptr{Cvoid}
# pAppID : GUID* optional -> Ptr{GUID}
# pProductSkuId : GUID* optional -> Ptr{GUID}
# pwszRightName : LPCWSTR optional -> Cwstring
# pnStatusCount : DWORD* out -> Ptr{UInt32}
# ppLicensingStatus : SL_LICENSING_STATUS** out -> Ptr{SL_LICENSING_STATUS}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SLGetLicensingStatusInformation(
void* hSLC,
void* pAppID,
void* pProductSkuId,
const uint16_t* pwszRightName,
uint32_t* pnStatusCount,
void* ppLicensingStatus);
]]
local slc = ffi.load("slc")
-- slc.SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
-- hSLC : void*
-- pAppID : GUID* optional
-- pProductSkuId : GUID* optional
-- pwszRightName : LPCWSTR optional
-- pnStatusCount : DWORD* out
-- ppLicensingStatus : SL_LICENSING_STATUS** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SLC.dll');
const SLGetLicensingStatusInformation = lib.func('__stdcall', 'SLGetLicensingStatusInformation', 'int32_t', ['void *', 'void *', 'void *', 'str16', 'uint32_t *', 'void *']);
// SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
// hSLC : void* -> 'void *'
// pAppID : GUID* optional -> 'void *'
// pProductSkuId : GUID* optional -> 'void *'
// pwszRightName : LPCWSTR optional -> 'str16'
// pnStatusCount : DWORD* out -> 'uint32_t *'
// ppLicensingStatus : SL_LICENSING_STATUS** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SLC.dll", {
SLGetLicensingStatusInformation: { parameters: ["pointer", "pointer", "pointer", "buffer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
// hSLC : void* -> "pointer"
// pAppID : GUID* optional -> "pointer"
// pProductSkuId : GUID* optional -> "pointer"
// pwszRightName : LPCWSTR optional -> "buffer"
// pnStatusCount : DWORD* out -> "pointer"
// ppLicensingStatus : SL_LICENSING_STATUS** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SLGetLicensingStatusInformation(
void* hSLC,
void* pAppID,
void* pProductSkuId,
const uint16_t* pwszRightName,
uint32_t* pnStatusCount,
void* ppLicensingStatus);
C, "SLC.dll");
// $ffi->SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus);
// hSLC : void*
// pAppID : GUID* optional
// pProductSkuId : GUID* optional
// pwszRightName : LPCWSTR optional
// pnStatusCount : DWORD* out
// ppLicensingStatus : SL_LICENSING_STATUS** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Slc extends StdCallLibrary {
Slc INSTANCE = Native.load("slc", Slc.class);
int SLGetLicensingStatusInformation(
Pointer hSLC, // void*
Pointer pAppID, // GUID* optional
Pointer pProductSkuId, // GUID* optional
WString pwszRightName, // LPCWSTR optional
IntByReference pnStatusCount, // DWORD* out
Pointer ppLicensingStatus // SL_LICENSING_STATUS** out
);
}@[Link("slc")]
lib LibSLC
fun SLGetLicensingStatusInformation = SLGetLicensingStatusInformation(
hSLC : Void*, # void*
pAppID : GUID*, # GUID* optional
pProductSkuId : GUID*, # GUID* optional
pwszRightName : UInt16*, # LPCWSTR optional
pnStatusCount : UInt32*, # DWORD* out
ppLicensingStatus : SL_LICENSING_STATUS** # SL_LICENSING_STATUS** out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SLGetLicensingStatusInformationNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Utf16>, Pointer<Uint32>, Pointer<Void>);
typedef SLGetLicensingStatusInformationDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Utf16>, Pointer<Uint32>, Pointer<Void>);
final SLGetLicensingStatusInformation = DynamicLibrary.open('SLC.dll')
.lookupFunction<SLGetLicensingStatusInformationNative, SLGetLicensingStatusInformationDart>('SLGetLicensingStatusInformation');
// hSLC : void* -> Pointer<Void>
// pAppID : GUID* optional -> Pointer<Void>
// pProductSkuId : GUID* optional -> Pointer<Void>
// pwszRightName : LPCWSTR optional -> Pointer<Utf16>
// pnStatusCount : DWORD* out -> Pointer<Uint32>
// ppLicensingStatus : SL_LICENSING_STATUS** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SLGetLicensingStatusInformation(
hSLC: Pointer; // void*
pAppID: PGUID; // GUID* optional
pProductSkuId: PGUID; // GUID* optional
pwszRightName: PWideChar; // LPCWSTR optional
pnStatusCount: Pointer; // DWORD* out
ppLicensingStatus: Pointer // SL_LICENSING_STATUS** out
): Integer; stdcall;
external 'SLC.dll' name 'SLGetLicensingStatusInformation';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SLGetLicensingStatusInformation"
c_SLGetLicensingStatusInformation :: Ptr () -> Ptr () -> Ptr () -> CWString -> Ptr Word32 -> Ptr () -> IO Int32
-- hSLC : void* -> Ptr ()
-- pAppID : GUID* optional -> Ptr ()
-- pProductSkuId : GUID* optional -> Ptr ()
-- pwszRightName : LPCWSTR optional -> CWString
-- pnStatusCount : DWORD* out -> Ptr Word32
-- ppLicensingStatus : SL_LICENSING_STATUS** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let slgetlicensingstatusinformation =
foreign "SLGetLicensingStatusInformation"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr uint16_t) @-> (ptr uint32_t) @-> (ptr void) @-> returning int32_t)
(* hSLC : void* -> (ptr void) *)
(* pAppID : GUID* optional -> (ptr void) *)
(* pProductSkuId : GUID* optional -> (ptr void) *)
(* pwszRightName : LPCWSTR optional -> (ptr uint16_t) *)
(* pnStatusCount : DWORD* out -> (ptr uint32_t) *)
(* ppLicensingStatus : SL_LICENSING_STATUS** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library slc (t "SLC.dll"))
(cffi:use-foreign-library slc)
(cffi:defcfun ("SLGetLicensingStatusInformation" slget-licensing-status-information :convention :stdcall) :int32
(h-slc :pointer) ; void*
(p-app-id :pointer) ; GUID* optional
(p-product-sku-id :pointer) ; GUID* optional
(pwsz-right-name (:string :encoding :utf-16le)) ; LPCWSTR optional
(pn-status-count :pointer) ; DWORD* out
(pp-licensing-status :pointer)) ; SL_LICENSING_STATUS** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SLGetLicensingStatusInformation = Win32::API::More->new('SLC',
'int SLGetLicensingStatusInformation(LPVOID hSLC, LPVOID pAppID, LPVOID pProductSkuId, LPCWSTR pwszRightName, LPVOID pnStatusCount, LPVOID ppLicensingStatus)');
# my $ret = $SLGetLicensingStatusInformation->Call($hSLC, $pAppID, $pProductSkuId, $pwszRightName, $pnStatusCount, $ppLicensingStatus);
# hSLC : void* -> LPVOID
# pAppID : GUID* optional -> LPVOID
# pProductSkuId : GUID* optional -> LPVOID
# pwszRightName : LPCWSTR optional -> LPCWSTR
# pnStatusCount : DWORD* out -> LPVOID
# ppLicensingStatus : SL_LICENSING_STATUS** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。