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SLGetLicensingStatusInformation
関数アプリや製品SKUのライセンス供与状態情報を取得する。
シグネチャ
// SLC.dll
#include <windows.h>
HRESULT SLGetLicensingStatusInformation(
void* hSLC,
const GUID* pAppID, // optional
const GUID* pProductSkuId, // optional
LPCWSTR pwszRightName, // optional
DWORD* pnStatusCount,
SL_LICENSING_STATUS** ppLicensingStatus
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hSLC | void* | in |
| pAppID | GUID* | inoptional |
| pProductSkuId | GUID* | inoptional |
| pwszRightName | LPCWSTR | inoptional |
| pnStatusCount | DWORD* | out |
| ppLicensingStatus | SL_LICENSING_STATUS** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// SLC.dll
#include <windows.h>
HRESULT SLGetLicensingStatusInformation(
void* hSLC,
const GUID* pAppID, // optional
const GUID* pProductSkuId, // optional
LPCWSTR pwszRightName, // optional
DWORD* pnStatusCount,
SL_LICENSING_STATUS** ppLicensingStatus
);[DllImport("SLC.dll", ExactSpelling = true)]
static extern int SLGetLicensingStatusInformation(
IntPtr hSLC, // void*
IntPtr pAppID, // GUID* optional
IntPtr pProductSkuId, // GUID* optional
[MarshalAs(UnmanagedType.LPWStr)] string pwszRightName, // LPCWSTR optional
out uint pnStatusCount, // DWORD* out
IntPtr ppLicensingStatus // SL_LICENSING_STATUS** out
);<DllImport("SLC.dll", ExactSpelling:=True)>
Public Shared Function SLGetLicensingStatusInformation(
hSLC As IntPtr, ' void*
pAppID As IntPtr, ' GUID* optional
pProductSkuId As IntPtr, ' GUID* optional
<MarshalAs(UnmanagedType.LPWStr)> pwszRightName As String, ' LPCWSTR optional
<Out> ByRef pnStatusCount As UInteger, ' DWORD* out
ppLicensingStatus As IntPtr ' SL_LICENSING_STATUS** out
) As Integer
End Function' hSLC : void*
' pAppID : GUID* optional
' pProductSkuId : GUID* optional
' pwszRightName : LPCWSTR optional
' pnStatusCount : DWORD* out
' ppLicensingStatus : SL_LICENSING_STATUS** out
Declare PtrSafe Function SLGetLicensingStatusInformation Lib "slc" ( _
ByVal hSLC As LongPtr, _
ByVal pAppID As LongPtr, _
ByVal pProductSkuId As LongPtr, _
ByVal pwszRightName As LongPtr, _
ByRef pnStatusCount As Long, _
ByVal ppLicensingStatus As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SLGetLicensingStatusInformation = ctypes.windll.slc.SLGetLicensingStatusInformation
SLGetLicensingStatusInformation.restype = ctypes.c_int
SLGetLicensingStatusInformation.argtypes = [
ctypes.POINTER(None), # hSLC : void*
ctypes.c_void_p, # pAppID : GUID* optional
ctypes.c_void_p, # pProductSkuId : GUID* optional
wintypes.LPCWSTR, # pwszRightName : LPCWSTR optional
ctypes.POINTER(wintypes.DWORD), # pnStatusCount : DWORD* out
ctypes.c_void_p, # ppLicensingStatus : SL_LICENSING_STATUS** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SLC.dll')
SLGetLicensingStatusInformation = Fiddle::Function.new(
lib['SLGetLicensingStatusInformation'],
[
Fiddle::TYPE_VOIDP, # hSLC : void*
Fiddle::TYPE_VOIDP, # pAppID : GUID* optional
Fiddle::TYPE_VOIDP, # pProductSkuId : GUID* optional
Fiddle::TYPE_VOIDP, # pwszRightName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # pnStatusCount : DWORD* out
Fiddle::TYPE_VOIDP, # ppLicensingStatus : SL_LICENSING_STATUS** out
],
Fiddle::TYPE_INT)#[link(name = "slc")]
extern "system" {
fn SLGetLicensingStatusInformation(
hSLC: *mut (), // void*
pAppID: *const GUID, // GUID* optional
pProductSkuId: *const GUID, // GUID* optional
pwszRightName: *const u16, // LPCWSTR optional
pnStatusCount: *mut u32, // DWORD* out
ppLicensingStatus: *mut *mut SL_LICENSING_STATUS // SL_LICENSING_STATUS** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SLC.dll")]
public static extern int SLGetLicensingStatusInformation(IntPtr hSLC, IntPtr pAppID, IntPtr pProductSkuId, [MarshalAs(UnmanagedType.LPWStr)] string pwszRightName, out uint pnStatusCount, IntPtr ppLicensingStatus);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SLC_SLGetLicensingStatusInformation' -Namespace Win32 -PassThru
# $api::SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)#uselib "SLC.dll"
#func global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, sptr, sptr, sptr, sptr, sptr
; SLGetLicensingStatusInformation hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus) ; 戻り値は stat
; hSLC : void* -> "sptr"
; pAppID : GUID* optional -> "sptr"
; pProductSkuId : GUID* optional -> "sptr"
; pwszRightName : LPCWSTR optional -> "sptr"
; pnStatusCount : DWORD* out -> "sptr"
; ppLicensingStatus : SL_LICENSING_STATUS** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, var, var, wstr, var, var ; res = SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) ; hSLC : void* -> "sptr" ; pAppID : GUID* optional -> "var" ; pProductSkuId : GUID* optional -> "var" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "var" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" sptr, sptr, sptr, wstr, sptr, sptr ; res = SLGetLicensingStatusInformation(hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus)) ; hSLC : void* -> "sptr" ; pAppID : GUID* optional -> "sptr" ; pProductSkuId : GUID* optional -> "sptr" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "sptr" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SLGetLicensingStatusInformation(void* hSLC, GUID* pAppID, GUID* pProductSkuId, LPCWSTR pwszRightName, DWORD* pnStatusCount, SL_LICENSING_STATUS** ppLicensingStatus) #uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" intptr, var, var, wstr, var, var ; res = SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) ; hSLC : void* -> "intptr" ; pAppID : GUID* optional -> "var" ; pProductSkuId : GUID* optional -> "var" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "var" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SLGetLicensingStatusInformation(void* hSLC, GUID* pAppID, GUID* pProductSkuId, LPCWSTR pwszRightName, DWORD* pnStatusCount, SL_LICENSING_STATUS** ppLicensingStatus) #uselib "SLC.dll" #cfunc global SLGetLicensingStatusInformation "SLGetLicensingStatusInformation" intptr, intptr, intptr, wstr, intptr, intptr ; res = SLGetLicensingStatusInformation(hSLC, varptr(pAppID), varptr(pProductSkuId), pwszRightName, varptr(pnStatusCount), varptr(ppLicensingStatus)) ; hSLC : void* -> "intptr" ; pAppID : GUID* optional -> "intptr" ; pProductSkuId : GUID* optional -> "intptr" ; pwszRightName : LPCWSTR optional -> "wstr" ; pnStatusCount : DWORD* out -> "intptr" ; ppLicensingStatus : SL_LICENSING_STATUS** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
slc = windows.NewLazySystemDLL("SLC.dll")
procSLGetLicensingStatusInformation = slc.NewProc("SLGetLicensingStatusInformation")
)
// hSLC (void*), pAppID (GUID* optional), pProductSkuId (GUID* optional), pwszRightName (LPCWSTR optional), pnStatusCount (DWORD* out), ppLicensingStatus (SL_LICENSING_STATUS** out)
r1, _, err := procSLGetLicensingStatusInformation.Call(
uintptr(hSLC),
uintptr(pAppID),
uintptr(pProductSkuId),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwszRightName))),
uintptr(pnStatusCount),
uintptr(ppLicensingStatus),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SLGetLicensingStatusInformation(
hSLC: Pointer; // void*
pAppID: PGUID; // GUID* optional
pProductSkuId: PGUID; // GUID* optional
pwszRightName: PWideChar; // LPCWSTR optional
pnStatusCount: Pointer; // DWORD* out
ppLicensingStatus: Pointer // SL_LICENSING_STATUS** out
): Integer; stdcall;
external 'SLC.dll' name 'SLGetLicensingStatusInformation';result := DllCall("SLC\SLGetLicensingStatusInformation"
, "Ptr", hSLC ; void*
, "Ptr", pAppID ; GUID* optional
, "Ptr", pProductSkuId ; GUID* optional
, "WStr", pwszRightName ; LPCWSTR optional
, "Ptr", pnStatusCount ; DWORD* out
, "Ptr", ppLicensingStatus ; SL_LICENSING_STATUS** out
, "Int") ; return: HRESULT●SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus) = DLL("SLC.dll", "int SLGetLicensingStatusInformation(void*, void*, void*, char*, void*, void*)")
# 呼び出し: SLGetLicensingStatusInformation(hSLC, pAppID, pProductSkuId, pwszRightName, pnStatusCount, ppLicensingStatus)
# hSLC : void* -> "void*"
# pAppID : GUID* optional -> "void*"
# pProductSkuId : GUID* optional -> "void*"
# pwszRightName : LPCWSTR optional -> "char*"
# pnStatusCount : DWORD* out -> "void*"
# ppLicensingStatus : SL_LICENSING_STATUS** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。