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SetCredentialsAttributesA
関数資格情報ハンドルの属性を設定する(ANSI版)。
シグネチャ
// SECUR32.dll (ANSI / -A)
#include <windows.h>
HRESULT SetCredentialsAttributesA(
SecHandle* phCredential,
DWORD ulAttribute,
void* pBuffer,
DWORD cbBuffer
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| phCredential | SecHandle* | in | 属性を設定する対象の資格情報ハンドルへのポインタ。 |
| ulAttribute | DWORD | in | 設定する資格情報属性の種類を示す値。 |
| pBuffer | void* | in | 設定する属性値を保持する構造体へのポインタ。 |
| cbBuffer | DWORD | in | pBufferのサイズをバイト単位で指定する。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// SECUR32.dll (ANSI / -A)
#include <windows.h>
HRESULT SetCredentialsAttributesA(
SecHandle* phCredential,
DWORD ulAttribute,
void* pBuffer,
DWORD cbBuffer
);[DllImport("SECUR32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int SetCredentialsAttributesA(
IntPtr phCredential, // SecHandle*
uint ulAttribute, // DWORD
IntPtr pBuffer, // void*
uint cbBuffer // DWORD
);<DllImport("SECUR32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SetCredentialsAttributesA(
phCredential As IntPtr, ' SecHandle*
ulAttribute As UInteger, ' DWORD
pBuffer As IntPtr, ' void*
cbBuffer As UInteger ' DWORD
) As Integer
End Function' phCredential : SecHandle*
' ulAttribute : DWORD
' pBuffer : void*
' cbBuffer : DWORD
Declare PtrSafe Function SetCredentialsAttributesA Lib "secur32" ( _
ByVal phCredential As LongPtr, _
ByVal ulAttribute As Long, _
ByVal pBuffer As LongPtr, _
ByVal cbBuffer As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetCredentialsAttributesA = ctypes.windll.secur32.SetCredentialsAttributesA
SetCredentialsAttributesA.restype = ctypes.c_int
SetCredentialsAttributesA.argtypes = [
ctypes.c_void_p, # phCredential : SecHandle*
wintypes.DWORD, # ulAttribute : DWORD
ctypes.POINTER(None), # pBuffer : void*
wintypes.DWORD, # cbBuffer : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SECUR32.dll')
SetCredentialsAttributesA = Fiddle::Function.new(
lib['SetCredentialsAttributesA'],
[
Fiddle::TYPE_VOIDP, # phCredential : SecHandle*
-Fiddle::TYPE_INT, # ulAttribute : DWORD
Fiddle::TYPE_VOIDP, # pBuffer : void*
-Fiddle::TYPE_INT, # cbBuffer : DWORD
],
Fiddle::TYPE_INT)#[link(name = "secur32")]
extern "system" {
fn SetCredentialsAttributesA(
phCredential: *mut SecHandle, // SecHandle*
ulAttribute: u32, // DWORD
pBuffer: *mut (), // void*
cbBuffer: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SECUR32.dll", CharSet = CharSet.Ansi)]
public static extern int SetCredentialsAttributesA(IntPtr phCredential, uint ulAttribute, IntPtr pBuffer, uint cbBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SECUR32_SetCredentialsAttributesA' -Namespace Win32 -PassThru
# $api::SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer)#uselib "SECUR32.dll"
#func global SetCredentialsAttributesA "SetCredentialsAttributesA" sptr, sptr, sptr, sptr
; SetCredentialsAttributesA varptr(phCredential), ulAttribute, pBuffer, cbBuffer ; 戻り値は stat
; phCredential : SecHandle* -> "sptr"
; ulAttribute : DWORD -> "sptr"
; pBuffer : void* -> "sptr"
; cbBuffer : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SECUR32.dll" #cfunc global SetCredentialsAttributesA "SetCredentialsAttributesA" var, int, sptr, int ; res = SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer) ; phCredential : SecHandle* -> "var" ; ulAttribute : DWORD -> "int" ; pBuffer : void* -> "sptr" ; cbBuffer : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SECUR32.dll" #cfunc global SetCredentialsAttributesA "SetCredentialsAttributesA" sptr, int, sptr, int ; res = SetCredentialsAttributesA(varptr(phCredential), ulAttribute, pBuffer, cbBuffer) ; phCredential : SecHandle* -> "sptr" ; ulAttribute : DWORD -> "int" ; pBuffer : void* -> "sptr" ; cbBuffer : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT SetCredentialsAttributesA(SecHandle* phCredential, DWORD ulAttribute, void* pBuffer, DWORD cbBuffer) #uselib "SECUR32.dll" #cfunc global SetCredentialsAttributesA "SetCredentialsAttributesA" var, int, intptr, int ; res = SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer) ; phCredential : SecHandle* -> "var" ; ulAttribute : DWORD -> "int" ; pBuffer : void* -> "intptr" ; cbBuffer : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT SetCredentialsAttributesA(SecHandle* phCredential, DWORD ulAttribute, void* pBuffer, DWORD cbBuffer) #uselib "SECUR32.dll" #cfunc global SetCredentialsAttributesA "SetCredentialsAttributesA" intptr, int, intptr, int ; res = SetCredentialsAttributesA(varptr(phCredential), ulAttribute, pBuffer, cbBuffer) ; phCredential : SecHandle* -> "intptr" ; ulAttribute : DWORD -> "int" ; pBuffer : void* -> "intptr" ; cbBuffer : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
secur32 = windows.NewLazySystemDLL("SECUR32.dll")
procSetCredentialsAttributesA = secur32.NewProc("SetCredentialsAttributesA")
)
// phCredential (SecHandle*), ulAttribute (DWORD), pBuffer (void*), cbBuffer (DWORD)
r1, _, err := procSetCredentialsAttributesA.Call(
uintptr(phCredential),
uintptr(ulAttribute),
uintptr(pBuffer),
uintptr(cbBuffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction SetCredentialsAttributesA(
phCredential: Pointer; // SecHandle*
ulAttribute: DWORD; // DWORD
pBuffer: Pointer; // void*
cbBuffer: DWORD // DWORD
): Integer; stdcall;
external 'SECUR32.dll' name 'SetCredentialsAttributesA';result := DllCall("SECUR32\SetCredentialsAttributesA"
, "Ptr", phCredential ; SecHandle*
, "UInt", ulAttribute ; DWORD
, "Ptr", pBuffer ; void*
, "UInt", cbBuffer ; DWORD
, "Int") ; return: HRESULT●SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer) = DLL("SECUR32.dll", "int SetCredentialsAttributesA(void*, dword, void*, dword)")
# 呼び出し: SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer)
# phCredential : SecHandle* -> "void*"
# ulAttribute : DWORD -> "dword"
# pBuffer : void* -> "void*"
# cbBuffer : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "secur32" fn SetCredentialsAttributesA(
phCredential: [*c]SecHandle, // SecHandle*
ulAttribute: u32, // DWORD
pBuffer: ?*anyopaque, // void*
cbBuffer: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc SetCredentialsAttributesA(
phCredential: ptr SecHandle, # SecHandle*
ulAttribute: uint32, # DWORD
pBuffer: pointer, # void*
cbBuffer: uint32 # DWORD
): int32 {.importc: "SetCredentialsAttributesA", stdcall, dynlib: "SECUR32.dll".}pragma(lib, "secur32");
extern(Windows)
int SetCredentialsAttributesA(
SecHandle* phCredential, // SecHandle*
uint ulAttribute, // DWORD
void* pBuffer, // void*
uint cbBuffer // DWORD
);ccall((:SetCredentialsAttributesA, "SECUR32.dll"), stdcall, Int32,
(Ptr{SecHandle}, UInt32, Ptr{Cvoid}, UInt32),
phCredential, ulAttribute, pBuffer, cbBuffer)
# phCredential : SecHandle* -> Ptr{SecHandle}
# ulAttribute : DWORD -> UInt32
# pBuffer : void* -> Ptr{Cvoid}
# cbBuffer : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetCredentialsAttributesA(
void* phCredential,
uint32_t ulAttribute,
void* pBuffer,
uint32_t cbBuffer);
]]
local secur32 = ffi.load("secur32")
-- secur32.SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer)
-- phCredential : SecHandle*
-- ulAttribute : DWORD
-- pBuffer : void*
-- cbBuffer : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SECUR32.dll');
const SetCredentialsAttributesA = lib.func('__stdcall', 'SetCredentialsAttributesA', 'int32_t', ['void *', 'uint32_t', 'void *', 'uint32_t']);
// SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer)
// phCredential : SecHandle* -> 'void *'
// ulAttribute : DWORD -> 'uint32_t'
// pBuffer : void* -> 'void *'
// cbBuffer : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SECUR32.dll", {
SetCredentialsAttributesA: { parameters: ["pointer", "u32", "pointer", "u32"], result: "i32" },
});
// lib.symbols.SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer)
// phCredential : SecHandle* -> "pointer"
// ulAttribute : DWORD -> "u32"
// pBuffer : void* -> "pointer"
// cbBuffer : DWORD -> "u32"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetCredentialsAttributesA(
void* phCredential,
uint32_t ulAttribute,
void* pBuffer,
uint32_t cbBuffer);
C, "SECUR32.dll");
// $ffi->SetCredentialsAttributesA(phCredential, ulAttribute, pBuffer, cbBuffer);
// phCredential : SecHandle*
// ulAttribute : DWORD
// pBuffer : void*
// cbBuffer : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Secur32 extends StdCallLibrary {
Secur32 INSTANCE = Native.load("secur32", Secur32.class, W32APIOptions.ASCII_OPTIONS);
int SetCredentialsAttributesA(
Pointer phCredential, // SecHandle*
int ulAttribute, // DWORD
Pointer pBuffer, // void*
int cbBuffer // DWORD
);
}@[Link("secur32")]
lib LibSECUR32
fun SetCredentialsAttributesA = SetCredentialsAttributesA(
phCredential : SecHandle*, # SecHandle*
ulAttribute : UInt32, # DWORD
pBuffer : Void*, # void*
cbBuffer : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetCredentialsAttributesANative = Int32 Function(Pointer<Void>, Uint32, Pointer<Void>, Uint32);
typedef SetCredentialsAttributesADart = int Function(Pointer<Void>, int, Pointer<Void>, int);
final SetCredentialsAttributesA = DynamicLibrary.open('SECUR32.dll')
.lookupFunction<SetCredentialsAttributesANative, SetCredentialsAttributesADart>('SetCredentialsAttributesA');
// phCredential : SecHandle* -> Pointer<Void>
// ulAttribute : DWORD -> Uint32
// pBuffer : void* -> Pointer<Void>
// cbBuffer : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetCredentialsAttributesA(
phCredential: Pointer; // SecHandle*
ulAttribute: DWORD; // DWORD
pBuffer: Pointer; // void*
cbBuffer: DWORD // DWORD
): Integer; stdcall;
external 'SECUR32.dll' name 'SetCredentialsAttributesA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetCredentialsAttributesA"
c_SetCredentialsAttributesA :: Ptr () -> Word32 -> Ptr () -> Word32 -> IO Int32
-- phCredential : SecHandle* -> Ptr ()
-- ulAttribute : DWORD -> Word32
-- pBuffer : void* -> Ptr ()
-- cbBuffer : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setcredentialsattributesa =
foreign "SetCredentialsAttributesA"
((ptr void) @-> uint32_t @-> (ptr void) @-> uint32_t @-> returning int32_t)
(* phCredential : SecHandle* -> (ptr void) *)
(* ulAttribute : DWORD -> uint32_t *)
(* pBuffer : void* -> (ptr void) *)
(* cbBuffer : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library secur32 (t "SECUR32.dll"))
(cffi:use-foreign-library secur32)
(cffi:defcfun ("SetCredentialsAttributesA" set-credentials-attributes-a :convention :stdcall) :int32
(ph-credential :pointer) ; SecHandle*
(ul-attribute :uint32) ; DWORD
(p-buffer :pointer) ; void*
(cb-buffer :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetCredentialsAttributesA = Win32::API::More->new('SECUR32',
'int SetCredentialsAttributesA(LPVOID phCredential, DWORD ulAttribute, LPVOID pBuffer, DWORD cbBuffer)');
# my $ret = $SetCredentialsAttributesA->Call($phCredential, $ulAttribute, $pBuffer, $cbBuffer);
# phCredential : SecHandle* -> LPVOID
# ulAttribute : DWORD -> DWORD
# pBuffer : void* -> LPVOID
# cbBuffer : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f SetCredentialsAttributesW (Unicode版) — 資格情報ハンドルの属性を設定する(Unicode版)。
使用する型