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SspiIsAuthIdentityEncrypted
関数認証情報構造体が暗号化されているかどうかを判定する。
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// SECUR32.dll
#include <windows.h>
BOOLEAN SspiIsAuthIdentityEncrypted(
void* EncryptedAuthData
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| EncryptedAuthData | void* | in |
戻り値の型: BOOLEAN
各言語での呼び出し定義
// SECUR32.dll
#include <windows.h>
BOOLEAN SspiIsAuthIdentityEncrypted(
void* EncryptedAuthData
);[DllImport("SECUR32.dll", ExactSpelling = true)]
static extern byte SspiIsAuthIdentityEncrypted(
IntPtr EncryptedAuthData // void*
);<DllImport("SECUR32.dll", ExactSpelling:=True)>
Public Shared Function SspiIsAuthIdentityEncrypted(
EncryptedAuthData As IntPtr ' void*
) As Byte
End Function' EncryptedAuthData : void*
Declare PtrSafe Function SspiIsAuthIdentityEncrypted Lib "secur32" ( _
ByVal EncryptedAuthData As LongPtr) As Byte
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SspiIsAuthIdentityEncrypted = ctypes.windll.secur32.SspiIsAuthIdentityEncrypted
SspiIsAuthIdentityEncrypted.restype = ctypes.c_byte
SspiIsAuthIdentityEncrypted.argtypes = [
ctypes.POINTER(None), # EncryptedAuthData : void*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SECUR32.dll')
SspiIsAuthIdentityEncrypted = Fiddle::Function.new(
lib['SspiIsAuthIdentityEncrypted'],
[
Fiddle::TYPE_VOIDP, # EncryptedAuthData : void*
],
Fiddle::TYPE_CHAR)#[link(name = "secur32")]
extern "system" {
fn SspiIsAuthIdentityEncrypted(
EncryptedAuthData: *mut () // void*
) -> u8;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SECUR32.dll")]
public static extern byte SspiIsAuthIdentityEncrypted(IntPtr EncryptedAuthData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SECUR32_SspiIsAuthIdentityEncrypted' -Namespace Win32 -PassThru
# $api::SspiIsAuthIdentityEncrypted(EncryptedAuthData)#uselib "SECUR32.dll"
#func global SspiIsAuthIdentityEncrypted "SspiIsAuthIdentityEncrypted" sptr
; SspiIsAuthIdentityEncrypted EncryptedAuthData ; 戻り値は stat
; EncryptedAuthData : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SECUR32.dll"
#cfunc global SspiIsAuthIdentityEncrypted "SspiIsAuthIdentityEncrypted" sptr
; res = SspiIsAuthIdentityEncrypted(EncryptedAuthData)
; EncryptedAuthData : void* -> "sptr"; BOOLEAN SspiIsAuthIdentityEncrypted(void* EncryptedAuthData)
#uselib "SECUR32.dll"
#cfunc global SspiIsAuthIdentityEncrypted "SspiIsAuthIdentityEncrypted" intptr
; res = SspiIsAuthIdentityEncrypted(EncryptedAuthData)
; EncryptedAuthData : void* -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
secur32 = windows.NewLazySystemDLL("SECUR32.dll")
procSspiIsAuthIdentityEncrypted = secur32.NewProc("SspiIsAuthIdentityEncrypted")
)
// EncryptedAuthData (void*)
r1, _, err := procSspiIsAuthIdentityEncrypted.Call(
uintptr(EncryptedAuthData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLEANfunction SspiIsAuthIdentityEncrypted(
EncryptedAuthData: Pointer // void*
): ByteBool; stdcall;
external 'SECUR32.dll' name 'SspiIsAuthIdentityEncrypted';result := DllCall("SECUR32\SspiIsAuthIdentityEncrypted"
, "Ptr", EncryptedAuthData ; void*
, "Char") ; return: BOOLEAN●SspiIsAuthIdentityEncrypted(EncryptedAuthData) = DLL("SECUR32.dll", "byte SspiIsAuthIdentityEncrypted(void*)")
# 呼び出し: SspiIsAuthIdentityEncrypted(EncryptedAuthData)
# EncryptedAuthData : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。