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AuthzInitializeCompoundContext
関数ユーザーとデバイスのコンテキストから複合コンテキストを作成する。
シグネチャ
// AUTHZ.dll
#include <windows.h>
BOOL AuthzInitializeCompoundContext(
AUTHZ_CLIENT_CONTEXT_HANDLE UserContext,
AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext,
AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| UserContext | AUTHZ_CLIENT_CONTEXT_HANDLE | in | 複合コンテキストの作成元となるユーザーコンテキストです。 |
| DeviceContext | AUTHZ_CLIENT_CONTEXT_HANDLE | in | 複合コンテキストの作成元となるデバイスコンテキストです。これはユーザーコンテキストと同一であってはなりません。 |
| phCompoundContext | AUTHZ_CLIENT_CONTEXT_HANDLE* | out | 作成された複合コンテキストを返すために使用されます。 |
戻り値の型: BOOL
公式ドキュメント
指定されたユーザーおよびデバイスのセキュリティコンテキストから、ユーザーモードのコンテキストを作成します。
戻り値
関数が成功した場合は TRUE を返します。
関数が失敗した場合は FALSE を返します。拡張エラー情報を取得するには、 GetLastError を呼び出してください。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// AUTHZ.dll
#include <windows.h>
BOOL AuthzInitializeCompoundContext(
AUTHZ_CLIENT_CONTEXT_HANDLE UserContext,
AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext,
AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AUTHZ.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AuthzInitializeCompoundContext(
IntPtr UserContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
IntPtr DeviceContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
IntPtr phCompoundContext // AUTHZ_CLIENT_CONTEXT_HANDLE* out
);<DllImport("AUTHZ.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AuthzInitializeCompoundContext(
UserContext As IntPtr, ' AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext As IntPtr, ' AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext As IntPtr ' AUTHZ_CLIENT_CONTEXT_HANDLE* out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
' DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
' phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
Declare PtrSafe Function AuthzInitializeCompoundContext Lib "authz" ( _
ByVal UserContext As LongPtr, _
ByVal DeviceContext As LongPtr, _
ByVal phCompoundContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AuthzInitializeCompoundContext = ctypes.windll.authz.AuthzInitializeCompoundContext
AuthzInitializeCompoundContext.restype = wintypes.BOOL
AuthzInitializeCompoundContext.argtypes = [
wintypes.HANDLE, # UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
wintypes.HANDLE, # DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
ctypes.c_void_p, # phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('AUTHZ.dll')
AuthzInitializeCompoundContext = Fiddle::Function.new(
lib['AuthzInitializeCompoundContext'],
[
Fiddle::TYPE_VOIDP, # UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
Fiddle::TYPE_VOIDP, # DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
Fiddle::TYPE_VOIDP, # phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
],
Fiddle::TYPE_INT)#[link(name = "authz")]
extern "system" {
fn AuthzInitializeCompoundContext(
UserContext: *mut core::ffi::c_void, // AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext: *mut core::ffi::c_void, // AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext: *mut *mut core::ffi::c_void // AUTHZ_CLIENT_CONTEXT_HANDLE* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AUTHZ.dll", SetLastError = true)]
public static extern bool AuthzInitializeCompoundContext(IntPtr UserContext, IntPtr DeviceContext, IntPtr phCompoundContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'AUTHZ_AuthzInitializeCompoundContext' -Namespace Win32 -PassThru
# $api::AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)#uselib "AUTHZ.dll"
#func global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" sptr, sptr, sptr
; AuthzInitializeCompoundContext UserContext, DeviceContext, phCompoundContext ; 戻り値は stat
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "AUTHZ.dll"
#cfunc global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" sptr, sptr, sptr
; res = AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "sptr"; BOOL AuthzInitializeCompoundContext(AUTHZ_CLIENT_CONTEXT_HANDLE UserContext, AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext, AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext)
#uselib "AUTHZ.dll"
#cfunc global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" intptr, intptr, intptr
; res = AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "intptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "intptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
authz = windows.NewLazySystemDLL("AUTHZ.dll")
procAuthzInitializeCompoundContext = authz.NewProc("AuthzInitializeCompoundContext")
)
// UserContext (AUTHZ_CLIENT_CONTEXT_HANDLE), DeviceContext (AUTHZ_CLIENT_CONTEXT_HANDLE), phCompoundContext (AUTHZ_CLIENT_CONTEXT_HANDLE* out)
r1, _, err := procAuthzInitializeCompoundContext.Call(
uintptr(UserContext),
uintptr(DeviceContext),
uintptr(phCompoundContext),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AuthzInitializeCompoundContext(
UserContext: THandle; // AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext: THandle; // AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext: Pointer // AUTHZ_CLIENT_CONTEXT_HANDLE* out
): BOOL; stdcall;
external 'AUTHZ.dll' name 'AuthzInitializeCompoundContext';result := DllCall("AUTHZ\AuthzInitializeCompoundContext"
, "Ptr", UserContext ; AUTHZ_CLIENT_CONTEXT_HANDLE
, "Ptr", DeviceContext ; AUTHZ_CLIENT_CONTEXT_HANDLE
, "Ptr", phCompoundContext ; AUTHZ_CLIENT_CONTEXT_HANDLE* out
, "Int") ; return: BOOL●AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext) = DLL("AUTHZ.dll", "bool AuthzInitializeCompoundContext(void*, void*, void*)")
# 呼び出し: AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "void*"
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "void*"
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "authz" fn AuthzInitializeCompoundContext(
UserContext: ?*anyopaque, // AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext: ?*anyopaque, // AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext: ?*anyopaque // AUTHZ_CLIENT_CONTEXT_HANDLE* out
) callconv(std.os.windows.WINAPI) i32;proc AuthzInitializeCompoundContext(
UserContext: pointer, # AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext: pointer, # AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext: pointer # AUTHZ_CLIENT_CONTEXT_HANDLE* out
): int32 {.importc: "AuthzInitializeCompoundContext", stdcall, dynlib: "AUTHZ.dll".}pragma(lib, "authz");
extern(Windows)
int AuthzInitializeCompoundContext(
void* UserContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
void* DeviceContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
void* phCompoundContext // AUTHZ_CLIENT_CONTEXT_HANDLE* out
);ccall((:AuthzInitializeCompoundContext, "AUTHZ.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}),
UserContext, DeviceContext, phCompoundContext)
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr{Cvoid}
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr{Cvoid}
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t AuthzInitializeCompoundContext(
void* UserContext,
void* DeviceContext,
void* phCompoundContext);
]]
local authz = ffi.load("authz")
-- authz.AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
-- UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
-- DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
-- phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('AUTHZ.dll');
const AuthzInitializeCompoundContext = lib.func('__stdcall', 'AuthzInitializeCompoundContext', 'int32_t', ['void *', 'void *', 'void *']);
// AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> 'void *'
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> 'void *'
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("AUTHZ.dll", {
AuthzInitializeCompoundContext: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "pointer"
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "pointer"
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t AuthzInitializeCompoundContext(
void* UserContext,
void* DeviceContext,
void* phCompoundContext);
C, "AUTHZ.dll");
// $ffi->AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext);
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Authz extends StdCallLibrary {
Authz INSTANCE = Native.load("authz", Authz.class);
boolean AuthzInitializeCompoundContext(
Pointer UserContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
Pointer DeviceContext, // AUTHZ_CLIENT_CONTEXT_HANDLE
Pointer phCompoundContext // AUTHZ_CLIENT_CONTEXT_HANDLE* out
);
}@[Link("authz")]
lib LibAUTHZ
fun AuthzInitializeCompoundContext = AuthzInitializeCompoundContext(
UserContext : Void*, # AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext : Void*, # AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext : Void* # AUTHZ_CLIENT_CONTEXT_HANDLE* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef AuthzInitializeCompoundContextNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef AuthzInitializeCompoundContextDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final AuthzInitializeCompoundContext = DynamicLibrary.open('AUTHZ.dll')
.lookupFunction<AuthzInitializeCompoundContextNative, AuthzInitializeCompoundContextDart>('AuthzInitializeCompoundContext');
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Pointer<Void>
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Pointer<Void>
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function AuthzInitializeCompoundContext(
UserContext: THandle; // AUTHZ_CLIENT_CONTEXT_HANDLE
DeviceContext: THandle; // AUTHZ_CLIENT_CONTEXT_HANDLE
phCompoundContext: Pointer // AUTHZ_CLIENT_CONTEXT_HANDLE* out
): BOOL; stdcall;
external 'AUTHZ.dll' name 'AuthzInitializeCompoundContext';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "AuthzInitializeCompoundContext"
c_AuthzInitializeCompoundContext :: Ptr () -> Ptr () -> Ptr () -> IO CInt
-- UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr ()
-- DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr ()
-- phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let authzinitializecompoundcontext =
foreign "AuthzInitializeCompoundContext"
((ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> (ptr void) *)
(* DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> (ptr void) *)
(* phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library authz (t "AUTHZ.dll"))
(cffi:use-foreign-library authz)
(cffi:defcfun ("AuthzInitializeCompoundContext" authz-initialize-compound-context :convention :stdcall) :int32
(user-context :pointer) ; AUTHZ_CLIENT_CONTEXT_HANDLE
(device-context :pointer) ; AUTHZ_CLIENT_CONTEXT_HANDLE
(ph-compound-context :pointer)) ; AUTHZ_CLIENT_CONTEXT_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $AuthzInitializeCompoundContext = Win32::API::More->new('AUTHZ',
'BOOL AuthzInitializeCompoundContext(HANDLE UserContext, HANDLE DeviceContext, HANDLE phCompoundContext)');
# my $ret = $AuthzInitializeCompoundContext->Call($UserContext, $DeviceContext, $phCompoundContext);
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> HANDLE
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> HANDLE
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。