Win32 API 日本語リファレンス
ホームSecurity.Authorization › AuthzInitializeCompoundContext

AuthzInitializeCompoundContext

関数
ユーザーとデバイスのコンテキストから複合コンテキストを作成する。
DLLAUTHZ.dll呼出規約winapiSetLastErrorあり対応OSwindows8.0

シグネチャ

// AUTHZ.dll
#include <windows.h>

BOOL AuthzInitializeCompoundContext(
    AUTHZ_CLIENT_CONTEXT_HANDLE UserContext,
    AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext,
    AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext
);

パラメーター

名前方向説明
UserContextAUTHZ_CLIENT_CONTEXT_HANDLEin複合コンテキストの作成元となるユーザーコンテキストです。
DeviceContextAUTHZ_CLIENT_CONTEXT_HANDLEin複合コンテキストの作成元となるデバイスコンテキストです。これはユーザーコンテキストと同一であってはなりません。
phCompoundContextAUTHZ_CLIENT_CONTEXT_HANDLE*out作成された複合コンテキストを返すために使用されます。

戻り値の型: BOOL

公式ドキュメント

指定されたユーザーおよびデバイスのセキュリティコンテキストから、ユーザーモードのコンテキストを作成します。

戻り値

関数が成功した場合は TRUE を返します。

関数が失敗した場合は FALSE を返します。拡張エラー情報を取得するには、 GetLastError を呼び出してください。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での呼び出し定義

// AUTHZ.dll
#include <windows.h>

BOOL AuthzInitializeCompoundContext(
    AUTHZ_CLIENT_CONTEXT_HANDLE UserContext,
    AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext,
    AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AUTHZ.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AuthzInitializeCompoundContext(
    IntPtr UserContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
    IntPtr DeviceContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
    IntPtr phCompoundContext   // AUTHZ_CLIENT_CONTEXT_HANDLE* out
);
<DllImport("AUTHZ.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AuthzInitializeCompoundContext(
    UserContext As IntPtr,   ' AUTHZ_CLIENT_CONTEXT_HANDLE
    DeviceContext As IntPtr,   ' AUTHZ_CLIENT_CONTEXT_HANDLE
    phCompoundContext As IntPtr   ' AUTHZ_CLIENT_CONTEXT_HANDLE* out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
' DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
' phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
Declare PtrSafe Function AuthzInitializeCompoundContext Lib "authz" ( _
    ByVal UserContext As LongPtr, _
    ByVal DeviceContext As LongPtr, _
    ByVal phCompoundContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

AuthzInitializeCompoundContext = ctypes.windll.authz.AuthzInitializeCompoundContext
AuthzInitializeCompoundContext.restype = wintypes.BOOL
AuthzInitializeCompoundContext.argtypes = [
    wintypes.HANDLE,  # UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
    wintypes.HANDLE,  # DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
    ctypes.c_void_p,  # phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('AUTHZ.dll')
AuthzInitializeCompoundContext = Fiddle::Function.new(
  lib['AuthzInitializeCompoundContext'],
  [
    Fiddle::TYPE_VOIDP,  # UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
    Fiddle::TYPE_VOIDP,  # DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
    Fiddle::TYPE_VOIDP,  # phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "authz")]
extern "system" {
    fn AuthzInitializeCompoundContext(
        UserContext: *mut core::ffi::c_void,  // AUTHZ_CLIENT_CONTEXT_HANDLE
        DeviceContext: *mut core::ffi::c_void,  // AUTHZ_CLIENT_CONTEXT_HANDLE
        phCompoundContext: *mut *mut core::ffi::c_void  // AUTHZ_CLIENT_CONTEXT_HANDLE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AUTHZ.dll", SetLastError = true)]
public static extern bool AuthzInitializeCompoundContext(IntPtr UserContext, IntPtr DeviceContext, IntPtr phCompoundContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'AUTHZ_AuthzInitializeCompoundContext' -Namespace Win32 -PassThru
# $api::AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
#uselib "AUTHZ.dll"
#func global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" sptr, sptr, sptr
; AuthzInitializeCompoundContext UserContext, DeviceContext, phCompoundContext   ; 戻り値は stat
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "AUTHZ.dll"
#cfunc global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" sptr, sptr, sptr
; res = AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "sptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "sptr"
; BOOL AuthzInitializeCompoundContext(AUTHZ_CLIENT_CONTEXT_HANDLE UserContext, AUTHZ_CLIENT_CONTEXT_HANDLE DeviceContext, AUTHZ_CLIENT_CONTEXT_HANDLE* phCompoundContext)
#uselib "AUTHZ.dll"
#cfunc global AuthzInitializeCompoundContext "AuthzInitializeCompoundContext" intptr, intptr, intptr
; res = AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
; UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "intptr"
; DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "intptr"
; phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	authz = windows.NewLazySystemDLL("AUTHZ.dll")
	procAuthzInitializeCompoundContext = authz.NewProc("AuthzInitializeCompoundContext")
)

// UserContext (AUTHZ_CLIENT_CONTEXT_HANDLE), DeviceContext (AUTHZ_CLIENT_CONTEXT_HANDLE), phCompoundContext (AUTHZ_CLIENT_CONTEXT_HANDLE* out)
r1, _, err := procAuthzInitializeCompoundContext.Call(
	uintptr(UserContext),
	uintptr(DeviceContext),
	uintptr(phCompoundContext),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function AuthzInitializeCompoundContext(
  UserContext: THandle;   // AUTHZ_CLIENT_CONTEXT_HANDLE
  DeviceContext: THandle;   // AUTHZ_CLIENT_CONTEXT_HANDLE
  phCompoundContext: Pointer   // AUTHZ_CLIENT_CONTEXT_HANDLE* out
): BOOL; stdcall;
  external 'AUTHZ.dll' name 'AuthzInitializeCompoundContext';
result := DllCall("AUTHZ\AuthzInitializeCompoundContext"
    , "Ptr", UserContext   ; AUTHZ_CLIENT_CONTEXT_HANDLE
    , "Ptr", DeviceContext   ; AUTHZ_CLIENT_CONTEXT_HANDLE
    , "Ptr", phCompoundContext   ; AUTHZ_CLIENT_CONTEXT_HANDLE* out
    , "Int")   ; return: BOOL
●AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext) = DLL("AUTHZ.dll", "bool AuthzInitializeCompoundContext(void*, void*, void*)")
# 呼び出し: AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "void*"
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "void*"
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "authz" fn AuthzInitializeCompoundContext(
    UserContext: ?*anyopaque, // AUTHZ_CLIENT_CONTEXT_HANDLE
    DeviceContext: ?*anyopaque, // AUTHZ_CLIENT_CONTEXT_HANDLE
    phCompoundContext: ?*anyopaque // AUTHZ_CLIENT_CONTEXT_HANDLE* out
) callconv(std.os.windows.WINAPI) i32;
proc AuthzInitializeCompoundContext(
    UserContext: pointer,  # AUTHZ_CLIENT_CONTEXT_HANDLE
    DeviceContext: pointer,  # AUTHZ_CLIENT_CONTEXT_HANDLE
    phCompoundContext: pointer  # AUTHZ_CLIENT_CONTEXT_HANDLE* out
): int32 {.importc: "AuthzInitializeCompoundContext", stdcall, dynlib: "AUTHZ.dll".}
pragma(lib, "authz");
extern(Windows)
int AuthzInitializeCompoundContext(
    void* UserContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
    void* DeviceContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
    void* phCompoundContext   // AUTHZ_CLIENT_CONTEXT_HANDLE* out
);
ccall((:AuthzInitializeCompoundContext, "AUTHZ.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}),
      UserContext, DeviceContext, phCompoundContext)
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr{Cvoid}
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr{Cvoid}
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t AuthzInitializeCompoundContext(
    void* UserContext,
    void* DeviceContext,
    void* phCompoundContext);
]]
local authz = ffi.load("authz")
-- authz.AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
-- UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
-- DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
-- phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('AUTHZ.dll');
const AuthzInitializeCompoundContext = lib.func('__stdcall', 'AuthzInitializeCompoundContext', 'int32_t', ['void *', 'void *', 'void *']);
// AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> 'void *'
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> 'void *'
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("AUTHZ.dll", {
  AuthzInitializeCompoundContext: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext)
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "pointer"
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> "pointer"
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t AuthzInitializeCompoundContext(
    void* UserContext,
    void* DeviceContext,
    void* phCompoundContext);
C, "AUTHZ.dll");
// $ffi->AuthzInitializeCompoundContext(UserContext, DeviceContext, phCompoundContext);
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Authz extends StdCallLibrary {
    Authz INSTANCE = Native.load("authz", Authz.class);
    boolean AuthzInitializeCompoundContext(
        Pointer UserContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
        Pointer DeviceContext,   // AUTHZ_CLIENT_CONTEXT_HANDLE
        Pointer phCompoundContext   // AUTHZ_CLIENT_CONTEXT_HANDLE* out
    );
}
@[Link("authz")]
lib LibAUTHZ
  fun AuthzInitializeCompoundContext = AuthzInitializeCompoundContext(
    UserContext : Void*,   # AUTHZ_CLIENT_CONTEXT_HANDLE
    DeviceContext : Void*,   # AUTHZ_CLIENT_CONTEXT_HANDLE
    phCompoundContext : Void*   # AUTHZ_CLIENT_CONTEXT_HANDLE* out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef AuthzInitializeCompoundContextNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef AuthzInitializeCompoundContextDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final AuthzInitializeCompoundContext = DynamicLibrary.open('AUTHZ.dll')
    .lookupFunction<AuthzInitializeCompoundContextNative, AuthzInitializeCompoundContextDart>('AuthzInitializeCompoundContext');
// UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Pointer<Void>
// DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Pointer<Void>
// phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function AuthzInitializeCompoundContext(
  UserContext: THandle;   // AUTHZ_CLIENT_CONTEXT_HANDLE
  DeviceContext: THandle;   // AUTHZ_CLIENT_CONTEXT_HANDLE
  phCompoundContext: Pointer   // AUTHZ_CLIENT_CONTEXT_HANDLE* out
): BOOL; stdcall;
  external 'AUTHZ.dll' name 'AuthzInitializeCompoundContext';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "AuthzInitializeCompoundContext"
  c_AuthzInitializeCompoundContext :: Ptr () -> Ptr () -> Ptr () -> IO CInt
-- UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr ()
-- DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> Ptr ()
-- phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let authzinitializecompoundcontext =
  foreign "AuthzInitializeCompoundContext"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> (ptr void) *)
(* DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> (ptr void) *)
(* phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library authz (t "AUTHZ.dll"))
(cffi:use-foreign-library authz)

(cffi:defcfun ("AuthzInitializeCompoundContext" authz-initialize-compound-context :convention :stdcall) :int32
  (user-context :pointer)   ; AUTHZ_CLIENT_CONTEXT_HANDLE
  (device-context :pointer)   ; AUTHZ_CLIENT_CONTEXT_HANDLE
  (ph-compound-context :pointer))   ; AUTHZ_CLIENT_CONTEXT_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $AuthzInitializeCompoundContext = Win32::API::More->new('AUTHZ',
    'BOOL AuthzInitializeCompoundContext(HANDLE UserContext, HANDLE DeviceContext, HANDLE phCompoundContext)');
# my $ret = $AuthzInitializeCompoundContext->Call($UserContext, $DeviceContext, $phCompoundContext);
# UserContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> HANDLE
# DeviceContext : AUTHZ_CLIENT_CONTEXT_HANDLE -> HANDLE
# phCompoundContext : AUTHZ_CLIENT_CONTEXT_HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。