ホーム › Security.Credentials › CredGetTargetInfoW
CredGetTargetInfoW
関数対象名に関連付けられた対象情報を取得する。
シグネチャ
// ADVAPI32.dll (Unicode / -W)
#include <windows.h>
BOOL CredGetTargetInfoW(
LPCWSTR TargetName,
DWORD Flags,
CREDENTIAL_TARGET_INFORMATIONW** TargetInfo
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| TargetName | LPCWSTR | in |
| Flags | DWORD | in |
| TargetInfo | CREDENTIAL_TARGET_INFORMATIONW** | out |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll (Unicode / -W)
#include <windows.h>
BOOL CredGetTargetInfoW(
LPCWSTR TargetName,
DWORD Flags,
CREDENTIAL_TARGET_INFORMATIONW** TargetInfo
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool CredGetTargetInfoW(
[MarshalAs(UnmanagedType.LPWStr)] string TargetName, // LPCWSTR
uint Flags, // DWORD
IntPtr TargetInfo // CREDENTIAL_TARGET_INFORMATIONW** out
);<DllImport("ADVAPI32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function CredGetTargetInfoW(
<MarshalAs(UnmanagedType.LPWStr)> TargetName As String, ' LPCWSTR
Flags As UInteger, ' DWORD
TargetInfo As IntPtr ' CREDENTIAL_TARGET_INFORMATIONW** out
) As Boolean
End Function' TargetName : LPCWSTR
' Flags : DWORD
' TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out
Declare PtrSafe Function CredGetTargetInfoW Lib "advapi32" ( _
ByVal TargetName As LongPtr, _
ByVal Flags As Long, _
ByVal TargetInfo As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CredGetTargetInfoW = ctypes.windll.advapi32.CredGetTargetInfoW
CredGetTargetInfoW.restype = wintypes.BOOL
CredGetTargetInfoW.argtypes = [
wintypes.LPCWSTR, # TargetName : LPCWSTR
wintypes.DWORD, # Flags : DWORD
ctypes.c_void_p, # TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
CredGetTargetInfoW = Fiddle::Function.new(
lib['CredGetTargetInfoW'],
[
Fiddle::TYPE_VOIDP, # TargetName : LPCWSTR
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "advapi32")]
extern "system" {
fn CredGetTargetInfoW(
TargetName: *const u16, // LPCWSTR
Flags: u32, // DWORD
TargetInfo: *mut *mut CREDENTIAL_TARGET_INFORMATIONW // CREDENTIAL_TARGET_INFORMATIONW** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool CredGetTargetInfoW([MarshalAs(UnmanagedType.LPWStr)] string TargetName, uint Flags, IntPtr TargetInfo);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_CredGetTargetInfoW' -Namespace Win32 -PassThru
# $api::CredGetTargetInfoW(TargetName, Flags, TargetInfo)#uselib "ADVAPI32.dll"
#func global CredGetTargetInfoW "CredGetTargetInfoW" wptr, wptr, wptr
; CredGetTargetInfoW TargetName, Flags, varptr(TargetInfo) ; 戻り値は stat
; TargetName : LPCWSTR -> "wptr"
; Flags : DWORD -> "wptr"
; TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ADVAPI32.dll" #cfunc global CredGetTargetInfoW "CredGetTargetInfoW" wstr, int, var ; res = CredGetTargetInfoW(TargetName, Flags, TargetInfo) ; TargetName : LPCWSTR -> "wstr" ; Flags : DWORD -> "int" ; TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #cfunc global CredGetTargetInfoW "CredGetTargetInfoW" wstr, int, sptr ; res = CredGetTargetInfoW(TargetName, Flags, varptr(TargetInfo)) ; TargetName : LPCWSTR -> "wstr" ; Flags : DWORD -> "int" ; TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL CredGetTargetInfoW(LPCWSTR TargetName, DWORD Flags, CREDENTIAL_TARGET_INFORMATIONW** TargetInfo) #uselib "ADVAPI32.dll" #cfunc global CredGetTargetInfoW "CredGetTargetInfoW" wstr, int, var ; res = CredGetTargetInfoW(TargetName, Flags, TargetInfo) ; TargetName : LPCWSTR -> "wstr" ; Flags : DWORD -> "int" ; TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL CredGetTargetInfoW(LPCWSTR TargetName, DWORD Flags, CREDENTIAL_TARGET_INFORMATIONW** TargetInfo) #uselib "ADVAPI32.dll" #cfunc global CredGetTargetInfoW "CredGetTargetInfoW" wstr, int, intptr ; res = CredGetTargetInfoW(TargetName, Flags, varptr(TargetInfo)) ; TargetName : LPCWSTR -> "wstr" ; Flags : DWORD -> "int" ; TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procCredGetTargetInfoW = advapi32.NewProc("CredGetTargetInfoW")
)
// TargetName (LPCWSTR), Flags (DWORD), TargetInfo (CREDENTIAL_TARGET_INFORMATIONW** out)
r1, _, err := procCredGetTargetInfoW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(TargetName))),
uintptr(Flags),
uintptr(TargetInfo),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction CredGetTargetInfoW(
TargetName: PWideChar; // LPCWSTR
Flags: DWORD; // DWORD
TargetInfo: Pointer // CREDENTIAL_TARGET_INFORMATIONW** out
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'CredGetTargetInfoW';result := DllCall("ADVAPI32\CredGetTargetInfoW"
, "WStr", TargetName ; LPCWSTR
, "UInt", Flags ; DWORD
, "Ptr", TargetInfo ; CREDENTIAL_TARGET_INFORMATIONW** out
, "Int") ; return: BOOL●CredGetTargetInfoW(TargetName, Flags, TargetInfo) = DLL("ADVAPI32.dll", "bool CredGetTargetInfoW(char*, dword, void*)")
# 呼び出し: CredGetTargetInfoW(TargetName, Flags, TargetInfo)
# TargetName : LPCWSTR -> "char*"
# Flags : DWORD -> "dword"
# TargetInfo : CREDENTIAL_TARGET_INFORMATIONW** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。