Win32 API 日本語リファレンス
ホームSecurity.EnterpriseData › SrpIsTokenService

SrpIsTokenService

関数
指定トークンがサービスのものかどうかを判定する。
DLLsrpapi.dll呼出規約winapi対応OSWindows 10 以降

シグネチャ

// srpapi.dll
#include <windows.h>

NTSTATUS SrpIsTokenService(
    HANDLE TokenHandle,
    BYTE* IsTokenService
);

パラメーター

名前方向
TokenHandleHANDLEin
IsTokenServiceBYTE*out

戻り値の型: NTSTATUS

各言語での呼び出し定義

// srpapi.dll
#include <windows.h>

NTSTATUS SrpIsTokenService(
    HANDLE TokenHandle,
    BYTE* IsTokenService
);
[DllImport("srpapi.dll", ExactSpelling = true)]
static extern int SrpIsTokenService(
    IntPtr TokenHandle,   // HANDLE
    IntPtr IsTokenService   // BYTE* out
);
<DllImport("srpapi.dll", ExactSpelling:=True)>
Public Shared Function SrpIsTokenService(
    TokenHandle As IntPtr,   ' HANDLE
    IsTokenService As IntPtr   ' BYTE* out
) As Integer
End Function
' TokenHandle : HANDLE
' IsTokenService : BYTE* out
Declare PtrSafe Function SrpIsTokenService Lib "srpapi" ( _
    ByVal TokenHandle As LongPtr, _
    ByVal IsTokenService As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SrpIsTokenService = ctypes.windll.srpapi.SrpIsTokenService
SrpIsTokenService.restype = ctypes.c_int
SrpIsTokenService.argtypes = [
    wintypes.HANDLE,  # TokenHandle : HANDLE
    ctypes.POINTER(ctypes.c_ubyte),  # IsTokenService : BYTE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('srpapi.dll')
SrpIsTokenService = Fiddle::Function.new(
  lib['SrpIsTokenService'],
  [
    Fiddle::TYPE_VOIDP,  # TokenHandle : HANDLE
    Fiddle::TYPE_VOIDP,  # IsTokenService : BYTE* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "srpapi")]
extern "system" {
    fn SrpIsTokenService(
        TokenHandle: *mut core::ffi::c_void,  // HANDLE
        IsTokenService: *mut u8  // BYTE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("srpapi.dll")]
public static extern int SrpIsTokenService(IntPtr TokenHandle, IntPtr IsTokenService);
"@
$api = Add-Type -MemberDefinition $sig -Name 'srpapi_SrpIsTokenService' -Namespace Win32 -PassThru
# $api::SrpIsTokenService(TokenHandle, IsTokenService)
#uselib "srpapi.dll"
#func global SrpIsTokenService "SrpIsTokenService" sptr, sptr
; SrpIsTokenService TokenHandle, varptr(IsTokenService)   ; 戻り値は stat
; TokenHandle : HANDLE -> "sptr"
; IsTokenService : BYTE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "srpapi.dll"
#cfunc global SrpIsTokenService "SrpIsTokenService" sptr, var
; res = SrpIsTokenService(TokenHandle, IsTokenService)
; TokenHandle : HANDLE -> "sptr"
; IsTokenService : BYTE* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; NTSTATUS SrpIsTokenService(HANDLE TokenHandle, BYTE* IsTokenService)
#uselib "srpapi.dll"
#cfunc global SrpIsTokenService "SrpIsTokenService" intptr, var
; res = SrpIsTokenService(TokenHandle, IsTokenService)
; TokenHandle : HANDLE -> "intptr"
; IsTokenService : BYTE* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	srpapi = windows.NewLazySystemDLL("srpapi.dll")
	procSrpIsTokenService = srpapi.NewProc("SrpIsTokenService")
)

// TokenHandle (HANDLE), IsTokenService (BYTE* out)
r1, _, err := procSrpIsTokenService.Call(
	uintptr(TokenHandle),
	uintptr(IsTokenService),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // NTSTATUS
function SrpIsTokenService(
  TokenHandle: THandle;   // HANDLE
  IsTokenService: Pointer   // BYTE* out
): Integer; stdcall;
  external 'srpapi.dll' name 'SrpIsTokenService';
result := DllCall("srpapi\SrpIsTokenService"
    , "Ptr", TokenHandle   ; HANDLE
    , "Ptr", IsTokenService   ; BYTE* out
    , "Int")   ; return: NTSTATUS
●SrpIsTokenService(TokenHandle, IsTokenService) = DLL("srpapi.dll", "int SrpIsTokenService(void*, void*)")
# 呼び出し: SrpIsTokenService(TokenHandle, IsTokenService)
# TokenHandle : HANDLE -> "void*"
# IsTokenService : BYTE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。