RtlConvertSidToUnicodeString
関数SIDを文字列形式のUnicode文字列へ変換する。
シグネチャ
// ntdll.dll
#include <windows.h>
NTSTATUS RtlConvertSidToUnicodeString(
UNICODE_STRING* UnicodeString,
PSID Sid,
BOOLEAN AllocateDestinationString
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| UnicodeString | UNICODE_STRING* | inout |
| Sid | PSID | in |
| AllocateDestinationString | BOOLEAN | in |
戻り値の型: NTSTATUS
各言語での呼び出し定義
// ntdll.dll
#include <windows.h>
NTSTATUS RtlConvertSidToUnicodeString(
UNICODE_STRING* UnicodeString,
PSID Sid,
BOOLEAN AllocateDestinationString
);[DllImport("ntdll.dll", ExactSpelling = true)]
static extern int RtlConvertSidToUnicodeString(
IntPtr UnicodeString, // UNICODE_STRING* in/out
IntPtr Sid, // PSID
[MarshalAs(UnmanagedType.U1)] bool AllocateDestinationString // BOOLEAN
);<DllImport("ntdll.dll", ExactSpelling:=True)>
Public Shared Function RtlConvertSidToUnicodeString(
UnicodeString As IntPtr, ' UNICODE_STRING* in/out
Sid As IntPtr, ' PSID
<MarshalAs(UnmanagedType.U1)> AllocateDestinationString As Boolean ' BOOLEAN
) As Integer
End Function' UnicodeString : UNICODE_STRING* in/out
' Sid : PSID
' AllocateDestinationString : BOOLEAN
Declare PtrSafe Function RtlConvertSidToUnicodeString Lib "ntdll" ( _
ByVal UnicodeString As LongPtr, _
ByVal Sid As LongPtr, _
ByVal AllocateDestinationString As Byte) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RtlConvertSidToUnicodeString = ctypes.windll.ntdll.RtlConvertSidToUnicodeString
RtlConvertSidToUnicodeString.restype = ctypes.c_int
RtlConvertSidToUnicodeString.argtypes = [
ctypes.c_void_p, # UnicodeString : UNICODE_STRING* in/out
wintypes.HANDLE, # Sid : PSID
ctypes.c_byte, # AllocateDestinationString : BOOLEAN
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ntdll.dll')
RtlConvertSidToUnicodeString = Fiddle::Function.new(
lib['RtlConvertSidToUnicodeString'],
[
Fiddle::TYPE_VOIDP, # UnicodeString : UNICODE_STRING* in/out
Fiddle::TYPE_VOIDP, # Sid : PSID
Fiddle::TYPE_CHAR, # AllocateDestinationString : BOOLEAN
],
Fiddle::TYPE_INT)#[link(name = "ntdll")]
extern "system" {
fn RtlConvertSidToUnicodeString(
UnicodeString: *mut UNICODE_STRING, // UNICODE_STRING* in/out
Sid: *mut core::ffi::c_void, // PSID
AllocateDestinationString: u8 // BOOLEAN
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ntdll.dll")]
public static extern int RtlConvertSidToUnicodeString(IntPtr UnicodeString, IntPtr Sid, [MarshalAs(UnmanagedType.U1)] bool AllocateDestinationString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ntdll_RtlConvertSidToUnicodeString' -Namespace Win32 -PassThru
# $api::RtlConvertSidToUnicodeString(UnicodeString, Sid, AllocateDestinationString)#uselib "ntdll.dll"
#func global RtlConvertSidToUnicodeString "RtlConvertSidToUnicodeString" sptr, sptr, sptr
; RtlConvertSidToUnicodeString varptr(UnicodeString), Sid, AllocateDestinationString ; 戻り値は stat
; UnicodeString : UNICODE_STRING* in/out -> "sptr"
; Sid : PSID -> "sptr"
; AllocateDestinationString : BOOLEAN -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ntdll.dll" #cfunc global RtlConvertSidToUnicodeString "RtlConvertSidToUnicodeString" var, sptr, int ; res = RtlConvertSidToUnicodeString(UnicodeString, Sid, AllocateDestinationString) ; UnicodeString : UNICODE_STRING* in/out -> "var" ; Sid : PSID -> "sptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ntdll.dll" #cfunc global RtlConvertSidToUnicodeString "RtlConvertSidToUnicodeString" sptr, sptr, int ; res = RtlConvertSidToUnicodeString(varptr(UnicodeString), Sid, AllocateDestinationString) ; UnicodeString : UNICODE_STRING* in/out -> "sptr" ; Sid : PSID -> "sptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; NTSTATUS RtlConvertSidToUnicodeString(UNICODE_STRING* UnicodeString, PSID Sid, BOOLEAN AllocateDestinationString) #uselib "ntdll.dll" #cfunc global RtlConvertSidToUnicodeString "RtlConvertSidToUnicodeString" var, intptr, int ; res = RtlConvertSidToUnicodeString(UnicodeString, Sid, AllocateDestinationString) ; UnicodeString : UNICODE_STRING* in/out -> "var" ; Sid : PSID -> "intptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; NTSTATUS RtlConvertSidToUnicodeString(UNICODE_STRING* UnicodeString, PSID Sid, BOOLEAN AllocateDestinationString) #uselib "ntdll.dll" #cfunc global RtlConvertSidToUnicodeString "RtlConvertSidToUnicodeString" intptr, intptr, int ; res = RtlConvertSidToUnicodeString(varptr(UnicodeString), Sid, AllocateDestinationString) ; UnicodeString : UNICODE_STRING* in/out -> "intptr" ; Sid : PSID -> "intptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ntdll = windows.NewLazySystemDLL("ntdll.dll")
procRtlConvertSidToUnicodeString = ntdll.NewProc("RtlConvertSidToUnicodeString")
)
// UnicodeString (UNICODE_STRING* in/out), Sid (PSID), AllocateDestinationString (BOOLEAN)
r1, _, err := procRtlConvertSidToUnicodeString.Call(
uintptr(UnicodeString),
uintptr(Sid),
uintptr(AllocateDestinationString),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // NTSTATUSfunction RtlConvertSidToUnicodeString(
UnicodeString: Pointer; // UNICODE_STRING* in/out
Sid: THandle; // PSID
AllocateDestinationString: ByteBool // BOOLEAN
): Integer; stdcall;
external 'ntdll.dll' name 'RtlConvertSidToUnicodeString';result := DllCall("ntdll\RtlConvertSidToUnicodeString"
, "Ptr", UnicodeString ; UNICODE_STRING* in/out
, "Ptr", Sid ; PSID
, "Char", AllocateDestinationString ; BOOLEAN
, "Int") ; return: NTSTATUS●RtlConvertSidToUnicodeString(UnicodeString, Sid, AllocateDestinationString) = DLL("ntdll.dll", "int RtlConvertSidToUnicodeString(void*, void*, byte)")
# 呼び出し: RtlConvertSidToUnicodeString(UnicodeString, Sid, AllocateDestinationString)
# UnicodeString : UNICODE_STRING* in/out -> "void*"
# Sid : PSID -> "void*"
# AllocateDestinationString : BOOLEAN -> "byte"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。