SetSecurityAccessMask
関数セキュリティ情報種別に対応する必要アクセスマスクを設定する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
void SetSecurityAccessMask(
OBJECT_SECURITY_INFORMATION SecurityInformation,
DWORD* DesiredAccess
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| SecurityInformation | OBJECT_SECURITY_INFORMATION | in | 設定するセキュリティ情報を指定する SECURITY_INFORMATION 構造体。 |
| DesiredAccess | DWORD* | out | この関数が作成するアクセスマスクへのポインター。 |
戻り値の型: void
公式ドキュメント
指定したオブジェクトのセキュリティ情報を設定するために必要なアクセス許可を表すアクセスマスクを作成します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
void SetSecurityAccessMask(
OBJECT_SECURITY_INFORMATION SecurityInformation,
DWORD* DesiredAccess
);[DllImport("ADVAPI32.dll", ExactSpelling = true)]
static extern void SetSecurityAccessMask(
uint SecurityInformation, // OBJECT_SECURITY_INFORMATION
out uint DesiredAccess // DWORD* out
);<DllImport("ADVAPI32.dll", ExactSpelling:=True)>
Public Shared Sub SetSecurityAccessMask(
SecurityInformation As UInteger, ' OBJECT_SECURITY_INFORMATION
<Out> ByRef DesiredAccess As UInteger ' DWORD* out
)
End Sub' SecurityInformation : OBJECT_SECURITY_INFORMATION
' DesiredAccess : DWORD* out
Declare PtrSafe Sub SetSecurityAccessMask Lib "advapi32" ( _
ByVal SecurityInformation As Long, _
ByRef DesiredAccess As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetSecurityAccessMask = ctypes.windll.advapi32.SetSecurityAccessMask
SetSecurityAccessMask.restype = None
SetSecurityAccessMask.argtypes = [
wintypes.DWORD, # SecurityInformation : OBJECT_SECURITY_INFORMATION
ctypes.POINTER(wintypes.DWORD), # DesiredAccess : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
SetSecurityAccessMask = Fiddle::Function.new(
lib['SetSecurityAccessMask'],
[
-Fiddle::TYPE_INT, # SecurityInformation : OBJECT_SECURITY_INFORMATION
Fiddle::TYPE_VOIDP, # DesiredAccess : DWORD* out
],
Fiddle::TYPE_VOID)#[link(name = "advapi32")]
extern "system" {
fn SetSecurityAccessMask(
SecurityInformation: u32, // OBJECT_SECURITY_INFORMATION
DesiredAccess: *mut u32 // DWORD* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ADVAPI32.dll")]
public static extern void SetSecurityAccessMask(uint SecurityInformation, out uint DesiredAccess);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_SetSecurityAccessMask' -Namespace Win32 -PassThru
# $api::SetSecurityAccessMask(SecurityInformation, DesiredAccess)#uselib "ADVAPI32.dll"
#func global SetSecurityAccessMask "SetSecurityAccessMask" sptr, sptr
; SetSecurityAccessMask SecurityInformation, varptr(DesiredAccess)
; SecurityInformation : OBJECT_SECURITY_INFORMATION -> "sptr"
; DesiredAccess : DWORD* out -> "sptr"出力引数:
#uselib "ADVAPI32.dll" #func global SetSecurityAccessMask "SetSecurityAccessMask" int, var ; SetSecurityAccessMask SecurityInformation, DesiredAccess ; SecurityInformation : OBJECT_SECURITY_INFORMATION -> "int" ; DesiredAccess : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #func global SetSecurityAccessMask "SetSecurityAccessMask" int, sptr ; SetSecurityAccessMask SecurityInformation, varptr(DesiredAccess) ; SecurityInformation : OBJECT_SECURITY_INFORMATION -> "int" ; DesiredAccess : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void SetSecurityAccessMask(OBJECT_SECURITY_INFORMATION SecurityInformation, DWORD* DesiredAccess) #uselib "ADVAPI32.dll" #func global SetSecurityAccessMask "SetSecurityAccessMask" int, var ; SetSecurityAccessMask SecurityInformation, DesiredAccess ; SecurityInformation : OBJECT_SECURITY_INFORMATION -> "int" ; DesiredAccess : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void SetSecurityAccessMask(OBJECT_SECURITY_INFORMATION SecurityInformation, DWORD* DesiredAccess) #uselib "ADVAPI32.dll" #func global SetSecurityAccessMask "SetSecurityAccessMask" int, intptr ; SetSecurityAccessMask SecurityInformation, varptr(DesiredAccess) ; SecurityInformation : OBJECT_SECURITY_INFORMATION -> "int" ; DesiredAccess : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procSetSecurityAccessMask = advapi32.NewProc("SetSecurityAccessMask")
)
// SecurityInformation (OBJECT_SECURITY_INFORMATION), DesiredAccess (DWORD* out)
r1, _, err := procSetSecurityAccessMask.Call(
uintptr(SecurityInformation),
uintptr(DesiredAccess),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure SetSecurityAccessMask(
SecurityInformation: DWORD; // OBJECT_SECURITY_INFORMATION
DesiredAccess: Pointer // DWORD* out
); stdcall;
external 'ADVAPI32.dll' name 'SetSecurityAccessMask';result := DllCall("ADVAPI32\SetSecurityAccessMask"
, "UInt", SecurityInformation ; OBJECT_SECURITY_INFORMATION
, "Ptr", DesiredAccess ; DWORD* out
, "Int") ; return: void●SetSecurityAccessMask(SecurityInformation, DesiredAccess) = DLL("ADVAPI32.dll", "int SetSecurityAccessMask(dword, void*)")
# 呼び出し: SetSecurityAccessMask(SecurityInformation, DesiredAccess)
# SecurityInformation : OBJECT_SECURITY_INFORMATION -> "dword"
# DesiredAccess : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "advapi32" fn SetSecurityAccessMask(
SecurityInformation: u32, // OBJECT_SECURITY_INFORMATION
DesiredAccess: [*c]u32 // DWORD* out
) callconv(std.os.windows.WINAPI) void;proc SetSecurityAccessMask(
SecurityInformation: uint32, # OBJECT_SECURITY_INFORMATION
DesiredAccess: ptr uint32 # DWORD* out
) {.importc: "SetSecurityAccessMask", stdcall, dynlib: "ADVAPI32.dll".}pragma(lib, "advapi32");
extern(Windows)
void SetSecurityAccessMask(
uint SecurityInformation, // OBJECT_SECURITY_INFORMATION
uint* DesiredAccess // DWORD* out
);ccall((:SetSecurityAccessMask, "ADVAPI32.dll"), stdcall, Cvoid,
(UInt32, Ptr{UInt32}),
SecurityInformation, DesiredAccess)
# SecurityInformation : OBJECT_SECURITY_INFORMATION -> UInt32
# DesiredAccess : DWORD* out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void SetSecurityAccessMask(
uint32_t SecurityInformation,
uint32_t* DesiredAccess);
]]
local advapi32 = ffi.load("advapi32")
-- advapi32.SetSecurityAccessMask(SecurityInformation, DesiredAccess)
-- SecurityInformation : OBJECT_SECURITY_INFORMATION
-- DesiredAccess : DWORD* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ADVAPI32.dll');
const SetSecurityAccessMask = lib.func('__stdcall', 'SetSecurityAccessMask', 'void', ['uint32_t', 'uint32_t *']);
// SetSecurityAccessMask(SecurityInformation, DesiredAccess)
// SecurityInformation : OBJECT_SECURITY_INFORMATION -> 'uint32_t'
// DesiredAccess : DWORD* out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ADVAPI32.dll", {
SetSecurityAccessMask: { parameters: ["u32", "pointer"], result: "void" },
});
// lib.symbols.SetSecurityAccessMask(SecurityInformation, DesiredAccess)
// SecurityInformation : OBJECT_SECURITY_INFORMATION -> "u32"
// DesiredAccess : DWORD* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void SetSecurityAccessMask(
uint32_t SecurityInformation,
uint32_t* DesiredAccess);
C, "ADVAPI32.dll");
// $ffi->SetSecurityAccessMask(SecurityInformation, DesiredAccess);
// SecurityInformation : OBJECT_SECURITY_INFORMATION
// DesiredAccess : DWORD* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Advapi32 extends StdCallLibrary {
Advapi32 INSTANCE = Native.load("advapi32", Advapi32.class);
void SetSecurityAccessMask(
int SecurityInformation, // OBJECT_SECURITY_INFORMATION
IntByReference DesiredAccess // DWORD* out
);
}@[Link("advapi32")]
lib LibADVAPI32
fun SetSecurityAccessMask = SetSecurityAccessMask(
SecurityInformation : UInt32, # OBJECT_SECURITY_INFORMATION
DesiredAccess : UInt32* # DWORD* out
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetSecurityAccessMaskNative = Void Function(Uint32, Pointer<Uint32>);
typedef SetSecurityAccessMaskDart = void Function(int, Pointer<Uint32>);
final SetSecurityAccessMask = DynamicLibrary.open('ADVAPI32.dll')
.lookupFunction<SetSecurityAccessMaskNative, SetSecurityAccessMaskDart>('SetSecurityAccessMask');
// SecurityInformation : OBJECT_SECURITY_INFORMATION -> Uint32
// DesiredAccess : DWORD* out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure SetSecurityAccessMask(
SecurityInformation: DWORD; // OBJECT_SECURITY_INFORMATION
DesiredAccess: Pointer // DWORD* out
); stdcall;
external 'ADVAPI32.dll' name 'SetSecurityAccessMask';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetSecurityAccessMask"
c_SetSecurityAccessMask :: Word32 -> Ptr Word32 -> IO ()
-- SecurityInformation : OBJECT_SECURITY_INFORMATION -> Word32
-- DesiredAccess : DWORD* out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setsecurityaccessmask =
foreign "SetSecurityAccessMask"
(uint32_t @-> (ptr uint32_t) @-> returning void)
(* SecurityInformation : OBJECT_SECURITY_INFORMATION -> uint32_t *)
(* DesiredAccess : DWORD* out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library advapi32 (t "ADVAPI32.dll"))
(cffi:use-foreign-library advapi32)
(cffi:defcfun ("SetSecurityAccessMask" set-security-access-mask :convention :stdcall) :void
(security-information :uint32) ; OBJECT_SECURITY_INFORMATION
(desired-access :pointer)) ; DWORD* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetSecurityAccessMask = Win32::API::More->new('ADVAPI32',
'void SetSecurityAccessMask(DWORD SecurityInformation, LPVOID DesiredAccess)');
# my $ret = $SetSecurityAccessMask->Call($SecurityInformation, $DesiredAccess);
# SecurityInformation : OBJECT_SECURITY_INFORMATION -> DWORD
# DesiredAccess : DWORD* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
公式の関連項目
- f QuerySecurityAccessMask — 指定セキュリティ情報の取得に必要なアクセス権を求める。