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CfGetWin32HandleFromProtectedHandle
関数保護されたハンドルから通常のWin32ハンドルを取得する。
シグネチャ
// cldapi.dll
#include <windows.h>
HANDLE CfGetWin32HandleFromProtectedHandle(
HANDLE ProtectedHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ProtectedHandle | HANDLE | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// cldapi.dll
#include <windows.h>
HANDLE CfGetWin32HandleFromProtectedHandle(
HANDLE ProtectedHandle
);[DllImport("cldapi.dll", ExactSpelling = true)]
static extern IntPtr CfGetWin32HandleFromProtectedHandle(
IntPtr ProtectedHandle // HANDLE
);<DllImport("cldapi.dll", ExactSpelling:=True)>
Public Shared Function CfGetWin32HandleFromProtectedHandle(
ProtectedHandle As IntPtr ' HANDLE
) As IntPtr
End Function' ProtectedHandle : HANDLE
Declare PtrSafe Function CfGetWin32HandleFromProtectedHandle Lib "cldapi" ( _
ByVal ProtectedHandle As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CfGetWin32HandleFromProtectedHandle = ctypes.windll.cldapi.CfGetWin32HandleFromProtectedHandle
CfGetWin32HandleFromProtectedHandle.restype = ctypes.c_void_p
CfGetWin32HandleFromProtectedHandle.argtypes = [
wintypes.HANDLE, # ProtectedHandle : HANDLE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('cldapi.dll')
CfGetWin32HandleFromProtectedHandle = Fiddle::Function.new(
lib['CfGetWin32HandleFromProtectedHandle'],
[
Fiddle::TYPE_VOIDP, # ProtectedHandle : HANDLE
],
Fiddle::TYPE_VOIDP)#[link(name = "cldapi")]
extern "system" {
fn CfGetWin32HandleFromProtectedHandle(
ProtectedHandle: *mut core::ffi::c_void // HANDLE
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("cldapi.dll")]
public static extern IntPtr CfGetWin32HandleFromProtectedHandle(IntPtr ProtectedHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'cldapi_CfGetWin32HandleFromProtectedHandle' -Namespace Win32 -PassThru
# $api::CfGetWin32HandleFromProtectedHandle(ProtectedHandle)#uselib "cldapi.dll"
#func global CfGetWin32HandleFromProtectedHandle "CfGetWin32HandleFromProtectedHandle" sptr
; CfGetWin32HandleFromProtectedHandle ProtectedHandle ; 戻り値は stat
; ProtectedHandle : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "cldapi.dll"
#cfunc global CfGetWin32HandleFromProtectedHandle "CfGetWin32HandleFromProtectedHandle" sptr
; res = CfGetWin32HandleFromProtectedHandle(ProtectedHandle)
; ProtectedHandle : HANDLE -> "sptr"; HANDLE CfGetWin32HandleFromProtectedHandle(HANDLE ProtectedHandle)
#uselib "cldapi.dll"
#cfunc global CfGetWin32HandleFromProtectedHandle "CfGetWin32HandleFromProtectedHandle" intptr
; res = CfGetWin32HandleFromProtectedHandle(ProtectedHandle)
; ProtectedHandle : HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cldapi = windows.NewLazySystemDLL("cldapi.dll")
procCfGetWin32HandleFromProtectedHandle = cldapi.NewProc("CfGetWin32HandleFromProtectedHandle")
)
// ProtectedHandle (HANDLE)
r1, _, err := procCfGetWin32HandleFromProtectedHandle.Call(
uintptr(ProtectedHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction CfGetWin32HandleFromProtectedHandle(
ProtectedHandle: THandle // HANDLE
): THandle; stdcall;
external 'cldapi.dll' name 'CfGetWin32HandleFromProtectedHandle';result := DllCall("cldapi\CfGetWin32HandleFromProtectedHandle"
, "Ptr", ProtectedHandle ; HANDLE
, "Ptr") ; return: HANDLE●CfGetWin32HandleFromProtectedHandle(ProtectedHandle) = DLL("cldapi.dll", "void* CfGetWin32HandleFromProtectedHandle(void*)")
# 呼び出し: CfGetWin32HandleFromProtectedHandle(ProtectedHandle)
# ProtectedHandle : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。