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ResetCompressor
関数圧縮器の内部状態を初期状態へリセットする。
シグネチャ
// Cabinet.dll
#include <windows.h>
BOOL ResetCompressor(
COMPRESSOR_HANDLE CompressorHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| CompressorHandle | COMPRESSOR_HANDLE | in | 内部状態を初期化する対象の圧縮ハンドル。次のストリームに備える。 |
戻り値の型: BOOL
各言語での呼び出し定義
// Cabinet.dll
#include <windows.h>
BOOL ResetCompressor(
COMPRESSOR_HANDLE CompressorHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Cabinet.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ResetCompressor(
IntPtr CompressorHandle // COMPRESSOR_HANDLE
);<DllImport("Cabinet.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ResetCompressor(
CompressorHandle As IntPtr ' COMPRESSOR_HANDLE
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' CompressorHandle : COMPRESSOR_HANDLE
Declare PtrSafe Function ResetCompressor Lib "cabinet" ( _
ByVal CompressorHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ResetCompressor = ctypes.windll.cabinet.ResetCompressor
ResetCompressor.restype = wintypes.BOOL
ResetCompressor.argtypes = [
wintypes.HANDLE, # CompressorHandle : COMPRESSOR_HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('Cabinet.dll')
ResetCompressor = Fiddle::Function.new(
lib['ResetCompressor'],
[
Fiddle::TYPE_VOIDP, # CompressorHandle : COMPRESSOR_HANDLE
],
Fiddle::TYPE_INT)#[link(name = "cabinet")]
extern "system" {
fn ResetCompressor(
CompressorHandle: *mut core::ffi::c_void // COMPRESSOR_HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Cabinet.dll", SetLastError = true)]
public static extern bool ResetCompressor(IntPtr CompressorHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'Cabinet_ResetCompressor' -Namespace Win32 -PassThru
# $api::ResetCompressor(CompressorHandle)#uselib "Cabinet.dll"
#func global ResetCompressor "ResetCompressor" sptr
; ResetCompressor CompressorHandle ; 戻り値は stat
; CompressorHandle : COMPRESSOR_HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "Cabinet.dll"
#cfunc global ResetCompressor "ResetCompressor" sptr
; res = ResetCompressor(CompressorHandle)
; CompressorHandle : COMPRESSOR_HANDLE -> "sptr"; BOOL ResetCompressor(COMPRESSOR_HANDLE CompressorHandle)
#uselib "Cabinet.dll"
#cfunc global ResetCompressor "ResetCompressor" intptr
; res = ResetCompressor(CompressorHandle)
; CompressorHandle : COMPRESSOR_HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cabinet = windows.NewLazySystemDLL("Cabinet.dll")
procResetCompressor = cabinet.NewProc("ResetCompressor")
)
// CompressorHandle (COMPRESSOR_HANDLE)
r1, _, err := procResetCompressor.Call(
uintptr(CompressorHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ResetCompressor(
CompressorHandle: THandle // COMPRESSOR_HANDLE
): BOOL; stdcall;
external 'Cabinet.dll' name 'ResetCompressor';result := DllCall("Cabinet\ResetCompressor"
, "Ptr", CompressorHandle ; COMPRESSOR_HANDLE
, "Int") ; return: BOOL●ResetCompressor(CompressorHandle) = DLL("Cabinet.dll", "bool ResetCompressor(void*)")
# 呼び出し: ResetCompressor(CompressorHandle)
# CompressorHandle : COMPRESSOR_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "cabinet" fn ResetCompressor(
CompressorHandle: ?*anyopaque // COMPRESSOR_HANDLE
) callconv(std.os.windows.WINAPI) i32;proc ResetCompressor(
CompressorHandle: pointer # COMPRESSOR_HANDLE
): int32 {.importc: "ResetCompressor", stdcall, dynlib: "Cabinet.dll".}pragma(lib, "cabinet");
extern(Windows)
int ResetCompressor(
void* CompressorHandle // COMPRESSOR_HANDLE
);ccall((:ResetCompressor, "Cabinet.dll"), stdcall, Int32,
(Ptr{Cvoid},),
CompressorHandle)
# CompressorHandle : COMPRESSOR_HANDLE -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t ResetCompressor(
void* CompressorHandle);
]]
local cabinet = ffi.load("cabinet")
-- cabinet.ResetCompressor(CompressorHandle)
-- CompressorHandle : COMPRESSOR_HANDLE
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('Cabinet.dll');
const ResetCompressor = lib.func('__stdcall', 'ResetCompressor', 'int32_t', ['void *']);
// ResetCompressor(CompressorHandle)
// CompressorHandle : COMPRESSOR_HANDLE -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("Cabinet.dll", {
ResetCompressor: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.ResetCompressor(CompressorHandle)
// CompressorHandle : COMPRESSOR_HANDLE -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t ResetCompressor(
void* CompressorHandle);
C, "Cabinet.dll");
// $ffi->ResetCompressor(CompressorHandle);
// CompressorHandle : COMPRESSOR_HANDLE
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Cabinet extends StdCallLibrary {
Cabinet INSTANCE = Native.load("cabinet", Cabinet.class);
boolean ResetCompressor(
Pointer CompressorHandle // COMPRESSOR_HANDLE
);
}@[Link("cabinet")]
lib LibCabinet
fun ResetCompressor = ResetCompressor(
CompressorHandle : Void* # COMPRESSOR_HANDLE
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ResetCompressorNative = Int32 Function(Pointer<Void>);
typedef ResetCompressorDart = int Function(Pointer<Void>);
final ResetCompressor = DynamicLibrary.open('Cabinet.dll')
.lookupFunction<ResetCompressorNative, ResetCompressorDart>('ResetCompressor');
// CompressorHandle : COMPRESSOR_HANDLE -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ResetCompressor(
CompressorHandle: THandle // COMPRESSOR_HANDLE
): BOOL; stdcall;
external 'Cabinet.dll' name 'ResetCompressor';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ResetCompressor"
c_ResetCompressor :: Ptr () -> IO CInt
-- CompressorHandle : COMPRESSOR_HANDLE -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let resetcompressor =
foreign "ResetCompressor"
((ptr void) @-> returning int32_t)
(* CompressorHandle : COMPRESSOR_HANDLE -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library cabinet (t "Cabinet.dll"))
(cffi:use-foreign-library cabinet)
(cffi:defcfun ("ResetCompressor" reset-compressor :convention :stdcall) :int32
(compressor-handle :pointer)) ; COMPRESSOR_HANDLE
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ResetCompressor = Win32::API::More->new('Cabinet',
'BOOL ResetCompressor(HANDLE CompressorHandle)');
# my $ret = $ResetCompressor->Call($CompressorHandle);
# CompressorHandle : COMPRESSOR_HANDLE -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。