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ResetCompressor
関数圧縮器の内部状態を初期状態へリセットする。
シグネチャ
// Cabinet.dll
#include <windows.h>
BOOL ResetCompressor(
COMPRESSOR_HANDLE CompressorHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| CompressorHandle | COMPRESSOR_HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// Cabinet.dll
#include <windows.h>
BOOL ResetCompressor(
COMPRESSOR_HANDLE CompressorHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Cabinet.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ResetCompressor(
IntPtr CompressorHandle // COMPRESSOR_HANDLE
);<DllImport("Cabinet.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ResetCompressor(
CompressorHandle As IntPtr ' COMPRESSOR_HANDLE
) As Boolean
End Function' CompressorHandle : COMPRESSOR_HANDLE
Declare PtrSafe Function ResetCompressor Lib "cabinet" ( _
ByVal CompressorHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ResetCompressor = ctypes.windll.cabinet.ResetCompressor
ResetCompressor.restype = wintypes.BOOL
ResetCompressor.argtypes = [
wintypes.HANDLE, # CompressorHandle : COMPRESSOR_HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('Cabinet.dll')
ResetCompressor = Fiddle::Function.new(
lib['ResetCompressor'],
[
Fiddle::TYPE_VOIDP, # CompressorHandle : COMPRESSOR_HANDLE
],
Fiddle::TYPE_INT)#[link(name = "cabinet")]
extern "system" {
fn ResetCompressor(
CompressorHandle: *mut core::ffi::c_void // COMPRESSOR_HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Cabinet.dll", SetLastError = true)]
public static extern bool ResetCompressor(IntPtr CompressorHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'Cabinet_ResetCompressor' -Namespace Win32 -PassThru
# $api::ResetCompressor(CompressorHandle)#uselib "Cabinet.dll"
#func global ResetCompressor "ResetCompressor" sptr
; ResetCompressor CompressorHandle ; 戻り値は stat
; CompressorHandle : COMPRESSOR_HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "Cabinet.dll"
#cfunc global ResetCompressor "ResetCompressor" sptr
; res = ResetCompressor(CompressorHandle)
; CompressorHandle : COMPRESSOR_HANDLE -> "sptr"; BOOL ResetCompressor(COMPRESSOR_HANDLE CompressorHandle)
#uselib "Cabinet.dll"
#cfunc global ResetCompressor "ResetCompressor" intptr
; res = ResetCompressor(CompressorHandle)
; CompressorHandle : COMPRESSOR_HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cabinet = windows.NewLazySystemDLL("Cabinet.dll")
procResetCompressor = cabinet.NewProc("ResetCompressor")
)
// CompressorHandle (COMPRESSOR_HANDLE)
r1, _, err := procResetCompressor.Call(
uintptr(CompressorHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ResetCompressor(
CompressorHandle: THandle // COMPRESSOR_HANDLE
): BOOL; stdcall;
external 'Cabinet.dll' name 'ResetCompressor';result := DllCall("Cabinet\ResetCompressor"
, "Ptr", CompressorHandle ; COMPRESSOR_HANDLE
, "Int") ; return: BOOL●ResetCompressor(CompressorHandle) = DLL("Cabinet.dll", "bool ResetCompressor(void*)")
# 呼び出し: ResetCompressor(CompressorHandle)
# CompressorHandle : COMPRESSOR_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。