Win32 API 日本語リファレンス
ホームStorage.IscsiDisc › ReportIScsiTargetsA

ReportIScsiTargetsA

関数
利用可能なiSCSIターゲットの一覧を報告する(ANSI版)。
DLLISCSIDSC.dll文字セットANSI (-A)呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// ISCSIDSC.dll  (ANSI / -A)
#include <windows.h>

DWORD ReportIScsiTargetsA(
    BOOLEAN ForceUpdate,
    DWORD* BufferSize,
    LPSTR Buffer   // optional
);

パラメーター

名前方向
ForceUpdateBOOLEANin
BufferSizeDWORD*inout
BufferLPSTRinoutoptional

戻り値の型: DWORD

各言語での呼び出し定義

// ISCSIDSC.dll  (ANSI / -A)
#include <windows.h>

DWORD ReportIScsiTargetsA(
    BOOLEAN ForceUpdate,
    DWORD* BufferSize,
    LPSTR Buffer   // optional
);
[DllImport("ISCSIDSC.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint ReportIScsiTargetsA(
    [MarshalAs(UnmanagedType.U1)] bool ForceUpdate,   // BOOLEAN
    ref uint BufferSize,   // DWORD* in/out
    [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder Buffer   // LPSTR optional, in/out
);
<DllImport("ISCSIDSC.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ReportIScsiTargetsA(
    <MarshalAs(UnmanagedType.U1)> ForceUpdate As Boolean,   ' BOOLEAN
    ByRef BufferSize As UInteger,   ' DWORD* in/out
    <MarshalAs(UnmanagedType.LPStr)> Buffer As System.Text.StringBuilder   ' LPSTR optional, in/out
) As UInteger
End Function
' ForceUpdate : BOOLEAN
' BufferSize : DWORD* in/out
' Buffer : LPSTR optional, in/out
Declare PtrSafe Function ReportIScsiTargetsA Lib "iscsidsc" ( _
    ByVal ForceUpdate As Byte, _
    ByRef BufferSize As Long, _
    ByVal Buffer As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ReportIScsiTargetsA = ctypes.windll.iscsidsc.ReportIScsiTargetsA
ReportIScsiTargetsA.restype = wintypes.DWORD
ReportIScsiTargetsA.argtypes = [
    ctypes.c_byte,  # ForceUpdate : BOOLEAN
    ctypes.POINTER(wintypes.DWORD),  # BufferSize : DWORD* in/out
    wintypes.LPSTR,  # Buffer : LPSTR optional, in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ISCSIDSC.dll')
ReportIScsiTargetsA = Fiddle::Function.new(
  lib['ReportIScsiTargetsA'],
  [
    Fiddle::TYPE_CHAR,  # ForceUpdate : BOOLEAN
    Fiddle::TYPE_VOIDP,  # BufferSize : DWORD* in/out
    Fiddle::TYPE_VOIDP,  # Buffer : LPSTR optional, in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "iscsidsc")]
extern "system" {
    fn ReportIScsiTargetsA(
        ForceUpdate: u8,  // BOOLEAN
        BufferSize: *mut u32,  // DWORD* in/out
        Buffer: *mut u8  // LPSTR optional, in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ISCSIDSC.dll", CharSet = CharSet.Ansi)]
public static extern uint ReportIScsiTargetsA([MarshalAs(UnmanagedType.U1)] bool ForceUpdate, ref uint BufferSize, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ISCSIDSC_ReportIScsiTargetsA' -Namespace Win32 -PassThru
# $api::ReportIScsiTargetsA(ForceUpdate, BufferSize, Buffer)
#uselib "ISCSIDSC.dll"
#func global ReportIScsiTargetsA "ReportIScsiTargetsA" sptr, sptr, sptr
; ReportIScsiTargetsA ForceUpdate, varptr(BufferSize), varptr(Buffer)   ; 戻り値は stat
; ForceUpdate : BOOLEAN -> "sptr"
; BufferSize : DWORD* in/out -> "sptr"
; Buffer : LPSTR optional, in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "ISCSIDSC.dll"
#cfunc global ReportIScsiTargetsA "ReportIScsiTargetsA" int, var, var
; res = ReportIScsiTargetsA(ForceUpdate, BufferSize, Buffer)
; ForceUpdate : BOOLEAN -> "int"
; BufferSize : DWORD* in/out -> "var"
; Buffer : LPSTR optional, in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD ReportIScsiTargetsA(BOOLEAN ForceUpdate, DWORD* BufferSize, LPSTR Buffer)
#uselib "ISCSIDSC.dll"
#cfunc global ReportIScsiTargetsA "ReportIScsiTargetsA" int, var, var
; res = ReportIScsiTargetsA(ForceUpdate, BufferSize, Buffer)
; ForceUpdate : BOOLEAN -> "int"
; BufferSize : DWORD* in/out -> "var"
; Buffer : LPSTR optional, in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	iscsidsc = windows.NewLazySystemDLL("ISCSIDSC.dll")
	procReportIScsiTargetsA = iscsidsc.NewProc("ReportIScsiTargetsA")
)

// ForceUpdate (BOOLEAN), BufferSize (DWORD* in/out), Buffer (LPSTR optional, in/out)
r1, _, err := procReportIScsiTargetsA.Call(
	uintptr(ForceUpdate),
	uintptr(BufferSize),
	uintptr(Buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function ReportIScsiTargetsA(
  ForceUpdate: ByteBool;   // BOOLEAN
  BufferSize: Pointer;   // DWORD* in/out
  Buffer: PAnsiChar   // LPSTR optional, in/out
): DWORD; stdcall;
  external 'ISCSIDSC.dll' name 'ReportIScsiTargetsA';
result := DllCall("ISCSIDSC\ReportIScsiTargetsA"
    , "Char", ForceUpdate   ; BOOLEAN
    , "Ptr", BufferSize   ; DWORD* in/out
    , "Ptr", Buffer   ; LPSTR optional, in/out
    , "UInt")   ; return: DWORD
●ReportIScsiTargetsA(ForceUpdate, BufferSize, Buffer) = DLL("ISCSIDSC.dll", "dword ReportIScsiTargetsA(byte, void*, char*)")
# 呼び出し: ReportIScsiTargetsA(ForceUpdate, BufferSize, Buffer)
# ForceUpdate : BOOLEAN -> "byte"
# BufferSize : DWORD* in/out -> "void*"
# Buffer : LPSTR optional, in/out -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。