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JetBeginSessionA
関数ESEデータベースへのセッションを開始する(ANSI版)。
シグネチャ
// ESENT.dll (ANSI / -A)
#include <windows.h>
INT JetBeginSessionA(
JET_INSTANCE instance,
JET_SESID* psesid,
CHAR* szUserName, // optional
CHAR* szPassword // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| instance | JET_INSTANCE | in |
| psesid | JET_SESID* | out |
| szUserName | CHAR* | inoptional |
| szPassword | CHAR* | inoptional |
戻り値の型: INT
各言語での呼び出し定義
// ESENT.dll (ANSI / -A)
#include <windows.h>
INT JetBeginSessionA(
JET_INSTANCE instance,
JET_SESID* psesid,
CHAR* szUserName, // optional
CHAR* szPassword // optional
);[DllImport("ESENT.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int JetBeginSessionA(
UIntPtr instance, // JET_INSTANCE
out UIntPtr psesid, // JET_SESID* out
IntPtr szUserName, // CHAR* optional
IntPtr szPassword // CHAR* optional
);<DllImport("ESENT.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function JetBeginSessionA(
instance As UIntPtr, ' JET_INSTANCE
<Out> ByRef psesid As UIntPtr, ' JET_SESID* out
szUserName As IntPtr, ' CHAR* optional
szPassword As IntPtr ' CHAR* optional
) As Integer
End Function' instance : JET_INSTANCE
' psesid : JET_SESID* out
' szUserName : CHAR* optional
' szPassword : CHAR* optional
Declare PtrSafe Function JetBeginSessionA Lib "esent" ( _
ByVal instance As LongPtr, _
ByRef psesid As LongPtr, _
ByVal szUserName As LongPtr, _
ByVal szPassword As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
JetBeginSessionA = ctypes.windll.esent.JetBeginSessionA
JetBeginSessionA.restype = ctypes.c_int
JetBeginSessionA.argtypes = [
ctypes.c_size_t, # instance : JET_INSTANCE
ctypes.c_void_p, # psesid : JET_SESID* out
ctypes.POINTER(ctypes.c_byte), # szUserName : CHAR* optional
ctypes.POINTER(ctypes.c_byte), # szPassword : CHAR* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ESENT.dll')
JetBeginSessionA = Fiddle::Function.new(
lib['JetBeginSessionA'],
[
Fiddle::TYPE_UINTPTR_T, # instance : JET_INSTANCE
Fiddle::TYPE_VOIDP, # psesid : JET_SESID* out
Fiddle::TYPE_VOIDP, # szUserName : CHAR* optional
Fiddle::TYPE_VOIDP, # szPassword : CHAR* optional
],
Fiddle::TYPE_INT)#[link(name = "esent")]
extern "system" {
fn JetBeginSessionA(
instance: usize, // JET_INSTANCE
psesid: *mut usize, // JET_SESID* out
szUserName: *mut i8, // CHAR* optional
szPassword: *mut i8 // CHAR* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ESENT.dll", CharSet = CharSet.Ansi)]
public static extern int JetBeginSessionA(UIntPtr instance, out UIntPtr psesid, IntPtr szUserName, IntPtr szPassword);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ESENT_JetBeginSessionA' -Namespace Win32 -PassThru
# $api::JetBeginSessionA(instance, psesid, szUserName, szPassword)#uselib "ESENT.dll"
#func global JetBeginSessionA "JetBeginSessionA" sptr, sptr, sptr, sptr
; JetBeginSessionA instance, psesid, varptr(szUserName), varptr(szPassword) ; 戻り値は stat
; instance : JET_INSTANCE -> "sptr"
; psesid : JET_SESID* out -> "sptr"
; szUserName : CHAR* optional -> "sptr"
; szPassword : CHAR* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ESENT.dll" #cfunc global JetBeginSessionA "JetBeginSessionA" sptr, int, var, var ; res = JetBeginSessionA(instance, psesid, szUserName, szPassword) ; instance : JET_INSTANCE -> "sptr" ; psesid : JET_SESID* out -> "int" ; szUserName : CHAR* optional -> "var" ; szPassword : CHAR* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ESENT.dll" #cfunc global JetBeginSessionA "JetBeginSessionA" sptr, int, sptr, sptr ; res = JetBeginSessionA(instance, psesid, varptr(szUserName), varptr(szPassword)) ; instance : JET_INSTANCE -> "sptr" ; psesid : JET_SESID* out -> "int" ; szUserName : CHAR* optional -> "sptr" ; szPassword : CHAR* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT JetBeginSessionA(JET_INSTANCE instance, JET_SESID* psesid, CHAR* szUserName, CHAR* szPassword) #uselib "ESENT.dll" #cfunc global JetBeginSessionA "JetBeginSessionA" intptr, int, var, var ; res = JetBeginSessionA(instance, psesid, szUserName, szPassword) ; instance : JET_INSTANCE -> "intptr" ; psesid : JET_SESID* out -> "int" ; szUserName : CHAR* optional -> "var" ; szPassword : CHAR* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT JetBeginSessionA(JET_INSTANCE instance, JET_SESID* psesid, CHAR* szUserName, CHAR* szPassword) #uselib "ESENT.dll" #cfunc global JetBeginSessionA "JetBeginSessionA" intptr, int, intptr, intptr ; res = JetBeginSessionA(instance, psesid, varptr(szUserName), varptr(szPassword)) ; instance : JET_INSTANCE -> "intptr" ; psesid : JET_SESID* out -> "int" ; szUserName : CHAR* optional -> "intptr" ; szPassword : CHAR* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
esent = windows.NewLazySystemDLL("ESENT.dll")
procJetBeginSessionA = esent.NewProc("JetBeginSessionA")
)
// instance (JET_INSTANCE), psesid (JET_SESID* out), szUserName (CHAR* optional), szPassword (CHAR* optional)
r1, _, err := procJetBeginSessionA.Call(
uintptr(instance),
uintptr(psesid),
uintptr(szUserName),
uintptr(szPassword),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction JetBeginSessionA(
instance: NativeUInt; // JET_INSTANCE
psesid: Pointer; // JET_SESID* out
szUserName: Pointer; // CHAR* optional
szPassword: Pointer // CHAR* optional
): Integer; stdcall;
external 'ESENT.dll' name 'JetBeginSessionA';result := DllCall("ESENT\JetBeginSessionA"
, "UPtr", instance ; JET_INSTANCE
, "Ptr", psesid ; JET_SESID* out
, "Ptr", szUserName ; CHAR* optional
, "Ptr", szPassword ; CHAR* optional
, "Int") ; return: INT●JetBeginSessionA(instance, psesid, szUserName, szPassword) = DLL("ESENT.dll", "int JetBeginSessionA(int, void*, void*, void*)")
# 呼び出し: JetBeginSessionA(instance, psesid, szUserName, szPassword)
# instance : JET_INSTANCE -> "int"
# psesid : JET_SESID* out -> "void*"
# szUserName : CHAR* optional -> "void*"
# szPassword : CHAR* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。