Win32 API 日本語リファレンス
ホームStorage.Packaging.Appx › ReleasePackageVirtualizationContext

ReleasePackageVirtualizationContext

関数
パッケージ仮想化コンテキストを解放する。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

void ReleasePackageVirtualizationContext(
    PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE context
);

パラメーター

名前方向
contextPACKAGE_VIRTUALIZATION_CONTEXT_HANDLEin

戻り値の型: void

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

void ReleasePackageVirtualizationContext(
    PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE context
);
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern void ReleasePackageVirtualizationContext(
    IntPtr context   // PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Sub ReleasePackageVirtualizationContext(
    context As IntPtr   ' PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
)
End Sub
' context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
Declare PtrSafe Sub ReleasePackageVirtualizationContext Lib "kernel32" ( _
    ByVal context As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ReleasePackageVirtualizationContext = ctypes.windll.kernel32.ReleasePackageVirtualizationContext
ReleasePackageVirtualizationContext.restype = None
ReleasePackageVirtualizationContext.argtypes = [
    wintypes.HANDLE,  # context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
ReleasePackageVirtualizationContext = Fiddle::Function.new(
  lib['ReleasePackageVirtualizationContext'],
  [
    Fiddle::TYPE_VOIDP,  # context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
  ],
  Fiddle::TYPE_VOID)
#[link(name = "kernel32")]
extern "system" {
    fn ReleasePackageVirtualizationContext(
        context: *mut core::ffi::c_void  // PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll")]
public static extern void ReleasePackageVirtualizationContext(IntPtr context);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_ReleasePackageVirtualizationContext' -Namespace Win32 -PassThru
# $api::ReleasePackageVirtualizationContext(context)
#uselib "KERNEL32.dll"
#func global ReleasePackageVirtualizationContext "ReleasePackageVirtualizationContext" sptr
; ReleasePackageVirtualizationContext context
; context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE -> "sptr"
#uselib "KERNEL32.dll"
#func global ReleasePackageVirtualizationContext "ReleasePackageVirtualizationContext" sptr
; ReleasePackageVirtualizationContext context
; context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE -> "sptr"
; void ReleasePackageVirtualizationContext(PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE context)
#uselib "KERNEL32.dll"
#func global ReleasePackageVirtualizationContext "ReleasePackageVirtualizationContext" intptr
; ReleasePackageVirtualizationContext context
; context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procReleasePackageVirtualizationContext = kernel32.NewProc("ReleasePackageVirtualizationContext")
)

// context (PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE)
r1, _, err := procReleasePackageVirtualizationContext.Call(
	uintptr(context),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure ReleasePackageVirtualizationContext(
  context: THandle   // PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
); stdcall;
  external 'KERNEL32.dll' name 'ReleasePackageVirtualizationContext';
result := DllCall("KERNEL32\ReleasePackageVirtualizationContext"
    , "Ptr", context   ; PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE
    , "Int")   ; return: void
●ReleasePackageVirtualizationContext(context) = DLL("KERNEL32.dll", "int ReleasePackageVirtualizationContext(void*)")
# 呼び出し: ReleasePackageVirtualizationContext(context)
# context : PACKAGE_VIRTUALIZATION_CONTEXT_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。