Win32 API 日本語リファレンス
ホームStorage.ProjectedFileSystem › PrjFreeAlignedBuffer

PrjFreeAlignedBuffer

関数
確保した境界整列バッファを解放する。
DLLPROJECTEDFSLIB.dll呼出規約winapi対応OSWindows 10 以降

シグネチャ

// PROJECTEDFSLIB.dll
#include <windows.h>

void PrjFreeAlignedBuffer(
    void* buffer
);

パラメーター

名前方向
buffervoid*in

戻り値の型: void

各言語での呼び出し定義

// PROJECTEDFSLIB.dll
#include <windows.h>

void PrjFreeAlignedBuffer(
    void* buffer
);
[DllImport("PROJECTEDFSLIB.dll", ExactSpelling = true)]
static extern void PrjFreeAlignedBuffer(
    IntPtr buffer   // void*
);
<DllImport("PROJECTEDFSLIB.dll", ExactSpelling:=True)>
Public Shared Sub PrjFreeAlignedBuffer(
    buffer As IntPtr   ' void*
)
End Sub
' buffer : void*
Declare PtrSafe Sub PrjFreeAlignedBuffer Lib "projectedfslib" ( _
    ByVal buffer As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PrjFreeAlignedBuffer = ctypes.windll.projectedfslib.PrjFreeAlignedBuffer
PrjFreeAlignedBuffer.restype = None
PrjFreeAlignedBuffer.argtypes = [
    ctypes.POINTER(None),  # buffer : void*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROJECTEDFSLIB.dll')
PrjFreeAlignedBuffer = Fiddle::Function.new(
  lib['PrjFreeAlignedBuffer'],
  [
    Fiddle::TYPE_VOIDP,  # buffer : void*
  ],
  Fiddle::TYPE_VOID)
#[link(name = "projectedfslib")]
extern "system" {
    fn PrjFreeAlignedBuffer(
        buffer: *mut ()  // void*
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROJECTEDFSLIB.dll")]
public static extern void PrjFreeAlignedBuffer(IntPtr buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROJECTEDFSLIB_PrjFreeAlignedBuffer' -Namespace Win32 -PassThru
# $api::PrjFreeAlignedBuffer(buffer)
#uselib "PROJECTEDFSLIB.dll"
#func global PrjFreeAlignedBuffer "PrjFreeAlignedBuffer" sptr
; PrjFreeAlignedBuffer buffer
; buffer : void* -> "sptr"
#uselib "PROJECTEDFSLIB.dll"
#func global PrjFreeAlignedBuffer "PrjFreeAlignedBuffer" sptr
; PrjFreeAlignedBuffer buffer
; buffer : void* -> "sptr"
; void PrjFreeAlignedBuffer(void* buffer)
#uselib "PROJECTEDFSLIB.dll"
#func global PrjFreeAlignedBuffer "PrjFreeAlignedBuffer" intptr
; PrjFreeAlignedBuffer buffer
; buffer : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	projectedfslib = windows.NewLazySystemDLL("PROJECTEDFSLIB.dll")
	procPrjFreeAlignedBuffer = projectedfslib.NewProc("PrjFreeAlignedBuffer")
)

// buffer (void*)
r1, _, err := procPrjFreeAlignedBuffer.Call(
	uintptr(buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure PrjFreeAlignedBuffer(
  buffer: Pointer   // void*
); stdcall;
  external 'PROJECTEDFSLIB.dll' name 'PrjFreeAlignedBuffer';
result := DllCall("PROJECTEDFSLIB\PrjFreeAlignedBuffer"
    , "Ptr", buffer   ; void*
    , "Int")   ; return: void
●PrjFreeAlignedBuffer(buffer) = DLL("PROJECTEDFSLIB.dll", "int PrjFreeAlignedBuffer(void*)")
# 呼び出し: PrjFreeAlignedBuffer(buffer)
# buffer : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。