ホーム › System.ApplicationInstallationAndServicing › CreatePatchFileW
CreatePatchFileW
関数旧ファイルと新ファイルの差分パッチファイルを作成する(Unicode版)。
シグネチャ
// mspatchc.dll (Unicode / -W)
#include <windows.h>
BOOL CreatePatchFileW(
LPCWSTR OldFileName, // optional
LPCWSTR NewFileName,
LPCWSTR PatchFileName,
DWORD OptionFlags,
PATCH_OPTION_DATA* OptionData // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| OldFileName | LPCWSTR | inoptional |
| NewFileName | LPCWSTR | in |
| PatchFileName | LPCWSTR | in |
| OptionFlags | DWORD | in |
| OptionData | PATCH_OPTION_DATA* | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// mspatchc.dll (Unicode / -W)
#include <windows.h>
BOOL CreatePatchFileW(
LPCWSTR OldFileName, // optional
LPCWSTR NewFileName,
LPCWSTR PatchFileName,
DWORD OptionFlags,
PATCH_OPTION_DATA* OptionData // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatchc.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool CreatePatchFileW(
[MarshalAs(UnmanagedType.LPWStr)] string OldFileName, // LPCWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string NewFileName, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] string PatchFileName, // LPCWSTR
uint OptionFlags, // DWORD
IntPtr OptionData // PATCH_OPTION_DATA* optional
);<DllImport("mspatchc.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function CreatePatchFileW(
<MarshalAs(UnmanagedType.LPWStr)> OldFileName As String, ' LPCWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> NewFileName As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> PatchFileName As String, ' LPCWSTR
OptionFlags As UInteger, ' DWORD
OptionData As IntPtr ' PATCH_OPTION_DATA* optional
) As Boolean
End Function' OldFileName : LPCWSTR optional
' NewFileName : LPCWSTR
' PatchFileName : LPCWSTR
' OptionFlags : DWORD
' OptionData : PATCH_OPTION_DATA* optional
Declare PtrSafe Function CreatePatchFileW Lib "mspatchc" ( _
ByVal OldFileName As LongPtr, _
ByVal NewFileName As LongPtr, _
ByVal PatchFileName As LongPtr, _
ByVal OptionFlags As Long, _
ByVal OptionData As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreatePatchFileW = ctypes.windll.mspatchc.CreatePatchFileW
CreatePatchFileW.restype = wintypes.BOOL
CreatePatchFileW.argtypes = [
wintypes.LPCWSTR, # OldFileName : LPCWSTR optional
wintypes.LPCWSTR, # NewFileName : LPCWSTR
wintypes.LPCWSTR, # PatchFileName : LPCWSTR
wintypes.DWORD, # OptionFlags : DWORD
ctypes.c_void_p, # OptionData : PATCH_OPTION_DATA* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('mspatchc.dll')
CreatePatchFileW = Fiddle::Function.new(
lib['CreatePatchFileW'],
[
Fiddle::TYPE_VOIDP, # OldFileName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # NewFileName : LPCWSTR
Fiddle::TYPE_VOIDP, # PatchFileName : LPCWSTR
-Fiddle::TYPE_INT, # OptionFlags : DWORD
Fiddle::TYPE_VOIDP, # OptionData : PATCH_OPTION_DATA* optional
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "mspatchc")]
extern "system" {
fn CreatePatchFileW(
OldFileName: *const u16, // LPCWSTR optional
NewFileName: *const u16, // LPCWSTR
PatchFileName: *const u16, // LPCWSTR
OptionFlags: u32, // DWORD
OptionData: *mut PATCH_OPTION_DATA // PATCH_OPTION_DATA* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatchc.dll", CharSet = CharSet.Unicode)]
public static extern bool CreatePatchFileW([MarshalAs(UnmanagedType.LPWStr)] string OldFileName, [MarshalAs(UnmanagedType.LPWStr)] string NewFileName, [MarshalAs(UnmanagedType.LPWStr)] string PatchFileName, uint OptionFlags, IntPtr OptionData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'mspatchc_CreatePatchFileW' -Namespace Win32 -PassThru
# $api::CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, OptionData)#uselib "mspatchc.dll"
#func global CreatePatchFileW "CreatePatchFileW" wptr, wptr, wptr, wptr, wptr
; CreatePatchFileW OldFileName, NewFileName, PatchFileName, OptionFlags, varptr(OptionData) ; 戻り値は stat
; OldFileName : LPCWSTR optional -> "wptr"
; NewFileName : LPCWSTR -> "wptr"
; PatchFileName : LPCWSTR -> "wptr"
; OptionFlags : DWORD -> "wptr"
; OptionData : PATCH_OPTION_DATA* optional -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "mspatchc.dll" #cfunc global CreatePatchFileW "CreatePatchFileW" wstr, wstr, wstr, int, var ; res = CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, OptionData) ; OldFileName : LPCWSTR optional -> "wstr" ; NewFileName : LPCWSTR -> "wstr" ; PatchFileName : LPCWSTR -> "wstr" ; OptionFlags : DWORD -> "int" ; OptionData : PATCH_OPTION_DATA* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "mspatchc.dll" #cfunc global CreatePatchFileW "CreatePatchFileW" wstr, wstr, wstr, int, sptr ; res = CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, varptr(OptionData)) ; OldFileName : LPCWSTR optional -> "wstr" ; NewFileName : LPCWSTR -> "wstr" ; PatchFileName : LPCWSTR -> "wstr" ; OptionFlags : DWORD -> "int" ; OptionData : PATCH_OPTION_DATA* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL CreatePatchFileW(LPCWSTR OldFileName, LPCWSTR NewFileName, LPCWSTR PatchFileName, DWORD OptionFlags, PATCH_OPTION_DATA* OptionData) #uselib "mspatchc.dll" #cfunc global CreatePatchFileW "CreatePatchFileW" wstr, wstr, wstr, int, var ; res = CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, OptionData) ; OldFileName : LPCWSTR optional -> "wstr" ; NewFileName : LPCWSTR -> "wstr" ; PatchFileName : LPCWSTR -> "wstr" ; OptionFlags : DWORD -> "int" ; OptionData : PATCH_OPTION_DATA* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL CreatePatchFileW(LPCWSTR OldFileName, LPCWSTR NewFileName, LPCWSTR PatchFileName, DWORD OptionFlags, PATCH_OPTION_DATA* OptionData) #uselib "mspatchc.dll" #cfunc global CreatePatchFileW "CreatePatchFileW" wstr, wstr, wstr, int, intptr ; res = CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, varptr(OptionData)) ; OldFileName : LPCWSTR optional -> "wstr" ; NewFileName : LPCWSTR -> "wstr" ; PatchFileName : LPCWSTR -> "wstr" ; OptionFlags : DWORD -> "int" ; OptionData : PATCH_OPTION_DATA* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mspatchc = windows.NewLazySystemDLL("mspatchc.dll")
procCreatePatchFileW = mspatchc.NewProc("CreatePatchFileW")
)
// OldFileName (LPCWSTR optional), NewFileName (LPCWSTR), PatchFileName (LPCWSTR), OptionFlags (DWORD), OptionData (PATCH_OPTION_DATA* optional)
r1, _, err := procCreatePatchFileW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(OldFileName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(NewFileName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(PatchFileName))),
uintptr(OptionFlags),
uintptr(OptionData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction CreatePatchFileW(
OldFileName: PWideChar; // LPCWSTR optional
NewFileName: PWideChar; // LPCWSTR
PatchFileName: PWideChar; // LPCWSTR
OptionFlags: DWORD; // DWORD
OptionData: Pointer // PATCH_OPTION_DATA* optional
): BOOL; stdcall;
external 'mspatchc.dll' name 'CreatePatchFileW';result := DllCall("mspatchc\CreatePatchFileW"
, "WStr", OldFileName ; LPCWSTR optional
, "WStr", NewFileName ; LPCWSTR
, "WStr", PatchFileName ; LPCWSTR
, "UInt", OptionFlags ; DWORD
, "Ptr", OptionData ; PATCH_OPTION_DATA* optional
, "Int") ; return: BOOL●CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, OptionData) = DLL("mspatchc.dll", "bool CreatePatchFileW(char*, char*, char*, dword, void*)")
# 呼び出し: CreatePatchFileW(OldFileName, NewFileName, PatchFileName, OptionFlags, OptionData)
# OldFileName : LPCWSTR optional -> "char*"
# NewFileName : LPCWSTR -> "char*"
# PatchFileName : LPCWSTR -> "char*"
# OptionFlags : DWORD -> "dword"
# OptionData : PATCH_OPTION_DATA* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。