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MsiSourceListForceResolutionW
関数次回ソース使用時にソースを再解決するよう強制する。
シグネチャ
// msi.dll (Unicode / -W)
#include <windows.h>
DWORD MsiSourceListForceResolutionW(
LPCWSTR szProduct,
LPCWSTR szUserName, // optional
DWORD dwReserved // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| szProduct | LPCWSTR | in |
| szUserName | LPCWSTR | inoptional |
| dwReserved | DWORD | optional |
戻り値の型: DWORD
各言語での呼び出し定義
// msi.dll (Unicode / -W)
#include <windows.h>
DWORD MsiSourceListForceResolutionW(
LPCWSTR szProduct,
LPCWSTR szUserName, // optional
DWORD dwReserved // optional
);[DllImport("msi.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern uint MsiSourceListForceResolutionW(
[MarshalAs(UnmanagedType.LPWStr)] string szProduct, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] string szUserName, // LPCWSTR optional
uint dwReserved // DWORD optional
);<DllImport("msi.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function MsiSourceListForceResolutionW(
<MarshalAs(UnmanagedType.LPWStr)> szProduct As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> szUserName As String, ' LPCWSTR optional
dwReserved As UInteger ' DWORD optional
) As UInteger
End Function' szProduct : LPCWSTR
' szUserName : LPCWSTR optional
' dwReserved : DWORD optional
Declare PtrSafe Function MsiSourceListForceResolutionW Lib "msi" ( _
ByVal szProduct As LongPtr, _
ByVal szUserName As LongPtr, _
ByVal dwReserved As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MsiSourceListForceResolutionW = ctypes.windll.msi.MsiSourceListForceResolutionW
MsiSourceListForceResolutionW.restype = wintypes.DWORD
MsiSourceListForceResolutionW.argtypes = [
wintypes.LPCWSTR, # szProduct : LPCWSTR
wintypes.LPCWSTR, # szUserName : LPCWSTR optional
wintypes.DWORD, # dwReserved : DWORD optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('msi.dll')
MsiSourceListForceResolutionW = Fiddle::Function.new(
lib['MsiSourceListForceResolutionW'],
[
Fiddle::TYPE_VOIDP, # szProduct : LPCWSTR
Fiddle::TYPE_VOIDP, # szUserName : LPCWSTR optional
-Fiddle::TYPE_INT, # dwReserved : DWORD optional
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "msi")]
extern "system" {
fn MsiSourceListForceResolutionW(
szProduct: *const u16, // LPCWSTR
szUserName: *const u16, // LPCWSTR optional
dwReserved: u32 // DWORD optional
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("msi.dll", CharSet = CharSet.Unicode)]
public static extern uint MsiSourceListForceResolutionW([MarshalAs(UnmanagedType.LPWStr)] string szProduct, [MarshalAs(UnmanagedType.LPWStr)] string szUserName, uint dwReserved);
"@
$api = Add-Type -MemberDefinition $sig -Name 'msi_MsiSourceListForceResolutionW' -Namespace Win32 -PassThru
# $api::MsiSourceListForceResolutionW(szProduct, szUserName, dwReserved)#uselib "msi.dll"
#func global MsiSourceListForceResolutionW "MsiSourceListForceResolutionW" wptr, wptr, wptr
; MsiSourceListForceResolutionW szProduct, szUserName, dwReserved ; 戻り値は stat
; szProduct : LPCWSTR -> "wptr"
; szUserName : LPCWSTR optional -> "wptr"
; dwReserved : DWORD optional -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "msi.dll"
#cfunc global MsiSourceListForceResolutionW "MsiSourceListForceResolutionW" wstr, wstr, int
; res = MsiSourceListForceResolutionW(szProduct, szUserName, dwReserved)
; szProduct : LPCWSTR -> "wstr"
; szUserName : LPCWSTR optional -> "wstr"
; dwReserved : DWORD optional -> "int"; DWORD MsiSourceListForceResolutionW(LPCWSTR szProduct, LPCWSTR szUserName, DWORD dwReserved)
#uselib "msi.dll"
#cfunc global MsiSourceListForceResolutionW "MsiSourceListForceResolutionW" wstr, wstr, int
; res = MsiSourceListForceResolutionW(szProduct, szUserName, dwReserved)
; szProduct : LPCWSTR -> "wstr"
; szUserName : LPCWSTR optional -> "wstr"
; dwReserved : DWORD optional -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msi = windows.NewLazySystemDLL("msi.dll")
procMsiSourceListForceResolutionW = msi.NewProc("MsiSourceListForceResolutionW")
)
// szProduct (LPCWSTR), szUserName (LPCWSTR optional), dwReserved (DWORD optional)
r1, _, err := procMsiSourceListForceResolutionW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(szProduct))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(szUserName))),
uintptr(dwReserved),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction MsiSourceListForceResolutionW(
szProduct: PWideChar; // LPCWSTR
szUserName: PWideChar; // LPCWSTR optional
dwReserved: DWORD // DWORD optional
): DWORD; stdcall;
external 'msi.dll' name 'MsiSourceListForceResolutionW';result := DllCall("msi\MsiSourceListForceResolutionW"
, "WStr", szProduct ; LPCWSTR
, "WStr", szUserName ; LPCWSTR optional
, "UInt", dwReserved ; DWORD optional
, "UInt") ; return: DWORD●MsiSourceListForceResolutionW(szProduct, szUserName, dwReserved) = DLL("msi.dll", "dword MsiSourceListForceResolutionW(char*, char*, dword)")
# 呼び出し: MsiSourceListForceResolutionW(szProduct, szUserName, dwReserved)
# szProduct : LPCWSTR -> "char*"
# szUserName : LPCWSTR optional -> "char*"
# dwReserved : DWORD optional -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。