Win32 API 日本語リファレンス
ホームSystem.Com.Marshal › HPALETTE_UserMarshal

HPALETTE_UserMarshal

関数
HPALETTEハンドルをバッファへマーシャリングして書き込む。
DLLOLE32.dll呼出規約winapi

シグネチャ

// OLE32.dll
#include <windows.h>

BYTE* HPALETTE_UserMarshal(
    DWORD* param0,
    BYTE* param1,
    HPALETTE* param2
);

パラメーター

名前方向
param0DWORD*in
param1BYTE*inout
param2HPALETTE*in

戻り値の型: BYTE*

各言語での呼び出し定義

// OLE32.dll
#include <windows.h>

BYTE* HPALETTE_UserMarshal(
    DWORD* param0,
    BYTE* param1,
    HPALETTE* param2
);
[DllImport("OLE32.dll", ExactSpelling = true)]
static extern IntPtr HPALETTE_UserMarshal(
    ref uint param0,   // DWORD*
    IntPtr param1,   // BYTE* in/out
    IntPtr param2   // HPALETTE*
);
<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function HPALETTE_UserMarshal(
    ByRef param0 As UInteger,   ' DWORD*
    param1 As IntPtr,   ' BYTE* in/out
    param2 As IntPtr   ' HPALETTE*
) As IntPtr
End Function
' param0 : DWORD*
' param1 : BYTE* in/out
' param2 : HPALETTE*
Declare PtrSafe Function HPALETTE_UserMarshal Lib "ole32" ( _
    ByRef param0 As Long, _
    ByVal param1 As LongPtr, _
    ByVal param2 As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

HPALETTE_UserMarshal = ctypes.windll.ole32.HPALETTE_UserMarshal
HPALETTE_UserMarshal.restype = ctypes.c_void_p
HPALETTE_UserMarshal.argtypes = [
    ctypes.POINTER(wintypes.DWORD),  # param0 : DWORD*
    ctypes.POINTER(ctypes.c_ubyte),  # param1 : BYTE* in/out
    ctypes.c_void_p,  # param2 : HPALETTE*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLE32.dll')
HPALETTE_UserMarshal = Fiddle::Function.new(
  lib['HPALETTE_UserMarshal'],
  [
    Fiddle::TYPE_VOIDP,  # param0 : DWORD*
    Fiddle::TYPE_VOIDP,  # param1 : BYTE* in/out
    Fiddle::TYPE_VOIDP,  # param2 : HPALETTE*
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "ole32")]
extern "system" {
    fn HPALETTE_UserMarshal(
        param0: *mut u32,  // DWORD*
        param1: *mut u8,  // BYTE* in/out
        param2: *mut *mut core::ffi::c_void  // HPALETTE*
    ) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLE32.dll")]
public static extern IntPtr HPALETTE_UserMarshal(ref uint param0, IntPtr param1, IntPtr param2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_HPALETTE_UserMarshal' -Namespace Win32 -PassThru
# $api::HPALETTE_UserMarshal(param0, param1, param2)
#uselib "OLE32.dll"
#func global HPALETTE_UserMarshal "HPALETTE_UserMarshal" sptr, sptr, sptr
; HPALETTE_UserMarshal varptr(param0), varptr(param1), param2   ; 戻り値は stat
; param0 : DWORD* -> "sptr"
; param1 : BYTE* in/out -> "sptr"
; param2 : HPALETTE* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "OLE32.dll"
#cfunc global HPALETTE_UserMarshal "HPALETTE_UserMarshal" var, var, sptr
; res = HPALETTE_UserMarshal(param0, param1, param2)
; param0 : DWORD* -> "var"
; param1 : BYTE* in/out -> "var"
; param2 : HPALETTE* -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BYTE* HPALETTE_UserMarshal(DWORD* param0, BYTE* param1, HPALETTE* param2)
#uselib "OLE32.dll"
#cfunc global HPALETTE_UserMarshal "HPALETTE_UserMarshal" var, var, intptr
; res = HPALETTE_UserMarshal(param0, param1, param2)
; param0 : DWORD* -> "var"
; param1 : BYTE* in/out -> "var"
; param2 : HPALETTE* -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ole32 = windows.NewLazySystemDLL("OLE32.dll")
	procHPALETTE_UserMarshal = ole32.NewProc("HPALETTE_UserMarshal")
)

// param0 (DWORD*), param1 (BYTE* in/out), param2 (HPALETTE*)
r1, _, err := procHPALETTE_UserMarshal.Call(
	uintptr(param0),
	uintptr(param1),
	uintptr(param2),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BYTE*
function HPALETTE_UserMarshal(
  param0: Pointer;   // DWORD*
  param1: Pointer;   // BYTE* in/out
  param2: Pointer   // HPALETTE*
): Pointer; stdcall;
  external 'OLE32.dll' name 'HPALETTE_UserMarshal';
result := DllCall("OLE32\HPALETTE_UserMarshal"
    , "Ptr", param0   ; DWORD*
    , "Ptr", param1   ; BYTE* in/out
    , "Ptr", param2   ; HPALETTE*
    , "Ptr")   ; return: BYTE*
●HPALETTE_UserMarshal(param0, param1, param2) = DLL("OLE32.dll", "void* HPALETTE_UserMarshal(void*, void*, void*)")
# 呼び出し: HPALETTE_UserMarshal(param0, param1, param2)
# param0 : DWORD* -> "void*"
# param1 : BYTE* in/out -> "void*"
# param2 : HPALETTE* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。