ホーム › System.Com.StructuredStorage › PropVariantClear
PropVariantClear
関数PROPVARIANTを初期化し保持するリソースを解放する。
シグネチャ
// OLE32.dll
#include <windows.h>
HRESULT PropVariantClear(
PROPVARIANT* pvar
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pvar | PROPVARIANT* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// OLE32.dll
#include <windows.h>
HRESULT PropVariantClear(
PROPVARIANT* pvar
);[DllImport("OLE32.dll", ExactSpelling = true)]
static extern int PropVariantClear(
IntPtr pvar // PROPVARIANT* in/out
);<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function PropVariantClear(
pvar As IntPtr ' PROPVARIANT* in/out
) As Integer
End Function' pvar : PROPVARIANT* in/out
Declare PtrSafe Function PropVariantClear Lib "ole32" ( _
ByVal pvar As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantClear = ctypes.windll.ole32.PropVariantClear
PropVariantClear.restype = ctypes.c_int
PropVariantClear.argtypes = [
ctypes.c_void_p, # pvar : PROPVARIANT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLE32.dll')
PropVariantClear = Fiddle::Function.new(
lib['PropVariantClear'],
[
Fiddle::TYPE_VOIDP, # pvar : PROPVARIANT* in/out
],
Fiddle::TYPE_INT)#[link(name = "ole32")]
extern "system" {
fn PropVariantClear(
pvar: *mut PROPVARIANT // PROPVARIANT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLE32.dll")]
public static extern int PropVariantClear(IntPtr pvar);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_PropVariantClear' -Namespace Win32 -PassThru
# $api::PropVariantClear(pvar)#uselib "OLE32.dll"
#func global PropVariantClear "PropVariantClear" sptr
; PropVariantClear varptr(pvar) ; 戻り値は stat
; pvar : PROPVARIANT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "OLE32.dll" #cfunc global PropVariantClear "PropVariantClear" var ; res = PropVariantClear(pvar) ; pvar : PROPVARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "OLE32.dll" #cfunc global PropVariantClear "PropVariantClear" sptr ; res = PropVariantClear(varptr(pvar)) ; pvar : PROPVARIANT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PropVariantClear(PROPVARIANT* pvar) #uselib "OLE32.dll" #cfunc global PropVariantClear "PropVariantClear" var ; res = PropVariantClear(pvar) ; pvar : PROPVARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PropVariantClear(PROPVARIANT* pvar) #uselib "OLE32.dll" #cfunc global PropVariantClear "PropVariantClear" intptr ; res = PropVariantClear(varptr(pvar)) ; pvar : PROPVARIANT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ole32 = windows.NewLazySystemDLL("OLE32.dll")
procPropVariantClear = ole32.NewProc("PropVariantClear")
)
// pvar (PROPVARIANT* in/out)
r1, _, err := procPropVariantClear.Call(
uintptr(pvar),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PropVariantClear(
pvar: Pointer // PROPVARIANT* in/out
): Integer; stdcall;
external 'OLE32.dll' name 'PropVariantClear';result := DllCall("OLE32\PropVariantClear"
, "Ptr", pvar ; PROPVARIANT* in/out
, "Int") ; return: HRESULT●PropVariantClear(pvar) = DLL("OLE32.dll", "int PropVariantClear(void*)")
# 呼び出し: PropVariantClear(pvar)
# pvar : PROPVARIANT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。