ホーム › System.Com.StructuredStorage › PropVariantToVariant
PropVariantToVariant
関数PROPVARIANTの値を等価なVARIANT構造体へ変換する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantToVariant(
const PROPVARIANT* pPropVar,
VARIANT* pVar
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pPropVar | PROPVARIANT* | in | 変換元のPROPVARIANTへのポインタ。VARIANTへ変換する入力値。 |
| pVar | VARIANT* | out | 変換結果を受け取るVARIANT構造体へのポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantToVariant(
const PROPVARIANT* pPropVar,
VARIANT* pVar
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PropVariantToVariant(
IntPtr pPropVar, // PROPVARIANT*
IntPtr pVar // VARIANT* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantToVariant(
pPropVar As IntPtr, ' PROPVARIANT*
pVar As IntPtr ' VARIANT* out
) As Integer
End Function' pPropVar : PROPVARIANT*
' pVar : VARIANT* out
Declare PtrSafe Function PropVariantToVariant Lib "propsys" ( _
ByVal pPropVar As LongPtr, _
ByVal pVar As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantToVariant = ctypes.windll.propsys.PropVariantToVariant
PropVariantToVariant.restype = ctypes.c_int
PropVariantToVariant.argtypes = [
ctypes.c_void_p, # pPropVar : PROPVARIANT*
ctypes.c_void_p, # pVar : VARIANT* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantToVariant = Fiddle::Function.new(
lib['PropVariantToVariant'],
[
Fiddle::TYPE_VOIDP, # pPropVar : PROPVARIANT*
Fiddle::TYPE_VOIDP, # pVar : VARIANT* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn PropVariantToVariant(
pPropVar: *const PROPVARIANT, // PROPVARIANT*
pVar: *mut VARIANT // VARIANT* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PropVariantToVariant(IntPtr pPropVar, IntPtr pVar);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantToVariant' -Namespace Win32 -PassThru
# $api::PropVariantToVariant(pPropVar, pVar)#uselib "PROPSYS.dll"
#func global PropVariantToVariant "PropVariantToVariant" sptr, sptr
; PropVariantToVariant varptr(pPropVar), varptr(pVar) ; 戻り値は stat
; pPropVar : PROPVARIANT* -> "sptr"
; pVar : VARIANT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PropVariantToVariant "PropVariantToVariant" var, var ; res = PropVariantToVariant(pPropVar, pVar) ; pPropVar : PROPVARIANT* -> "var" ; pVar : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PropVariantToVariant "PropVariantToVariant" sptr, sptr ; res = PropVariantToVariant(varptr(pPropVar), varptr(pVar)) ; pPropVar : PROPVARIANT* -> "sptr" ; pVar : VARIANT* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PropVariantToVariant(PROPVARIANT* pPropVar, VARIANT* pVar) #uselib "PROPSYS.dll" #cfunc global PropVariantToVariant "PropVariantToVariant" var, var ; res = PropVariantToVariant(pPropVar, pVar) ; pPropVar : PROPVARIANT* -> "var" ; pVar : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PropVariantToVariant(PROPVARIANT* pPropVar, VARIANT* pVar) #uselib "PROPSYS.dll" #cfunc global PropVariantToVariant "PropVariantToVariant" intptr, intptr ; res = PropVariantToVariant(varptr(pPropVar), varptr(pVar)) ; pPropVar : PROPVARIANT* -> "intptr" ; pVar : VARIANT* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPropVariantToVariant = propsys.NewProc("PropVariantToVariant")
)
// pPropVar (PROPVARIANT*), pVar (VARIANT* out)
r1, _, err := procPropVariantToVariant.Call(
uintptr(pPropVar),
uintptr(pVar),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PropVariantToVariant(
pPropVar: Pointer; // PROPVARIANT*
pVar: Pointer // VARIANT* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PropVariantToVariant';result := DllCall("PROPSYS\PropVariantToVariant"
, "Ptr", pPropVar ; PROPVARIANT*
, "Ptr", pVar ; VARIANT* out
, "Int") ; return: HRESULT●PropVariantToVariant(pPropVar, pVar) = DLL("PROPSYS.dll", "int PropVariantToVariant(void*, void*)")
# 呼び出し: PropVariantToVariant(pPropVar, pVar)
# pPropVar : PROPVARIANT* -> "void*"
# pVar : VARIANT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "propsys" fn PropVariantToVariant(
pPropVar: [*c]PROPVARIANT, // PROPVARIANT*
pVar: [*c]VARIANT // VARIANT* out
) callconv(std.os.windows.WINAPI) i32;proc PropVariantToVariant(
pPropVar: ptr PROPVARIANT, # PROPVARIANT*
pVar: ptr VARIANT # VARIANT* out
): int32 {.importc: "PropVariantToVariant", stdcall, dynlib: "PROPSYS.dll".}pragma(lib, "propsys");
extern(Windows)
int PropVariantToVariant(
PROPVARIANT* pPropVar, // PROPVARIANT*
VARIANT* pVar // VARIANT* out
);ccall((:PropVariantToVariant, "PROPSYS.dll"), stdcall, Int32,
(Ptr{PROPVARIANT}, Ptr{VARIANT}),
pPropVar, pVar)
# pPropVar : PROPVARIANT* -> Ptr{PROPVARIANT}
# pVar : VARIANT* out -> Ptr{VARIANT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t PropVariantToVariant(
void* pPropVar,
void* pVar);
]]
local propsys = ffi.load("propsys")
-- propsys.PropVariantToVariant(pPropVar, pVar)
-- pPropVar : PROPVARIANT*
-- pVar : VARIANT* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('PROPSYS.dll');
const PropVariantToVariant = lib.func('__stdcall', 'PropVariantToVariant', 'int32_t', ['void *', 'void *']);
// PropVariantToVariant(pPropVar, pVar)
// pPropVar : PROPVARIANT* -> 'void *'
// pVar : VARIANT* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("PROPSYS.dll", {
PropVariantToVariant: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.PropVariantToVariant(pPropVar, pVar)
// pPropVar : PROPVARIANT* -> "pointer"
// pVar : VARIANT* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t PropVariantToVariant(
void* pPropVar,
void* pVar);
C, "PROPSYS.dll");
// $ffi->PropVariantToVariant(pPropVar, pVar);
// pPropVar : PROPVARIANT*
// pVar : VARIANT* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Propsys extends StdCallLibrary {
Propsys INSTANCE = Native.load("propsys", Propsys.class);
int PropVariantToVariant(
Pointer pPropVar, // PROPVARIANT*
Pointer pVar // VARIANT* out
);
}@[Link("propsys")]
lib LibPROPSYS
fun PropVariantToVariant = PropVariantToVariant(
pPropVar : PROPVARIANT*, # PROPVARIANT*
pVar : VARIANT* # VARIANT* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef PropVariantToVariantNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef PropVariantToVariantDart = int Function(Pointer<Void>, Pointer<Void>);
final PropVariantToVariant = DynamicLibrary.open('PROPSYS.dll')
.lookupFunction<PropVariantToVariantNative, PropVariantToVariantDart>('PropVariantToVariant');
// pPropVar : PROPVARIANT* -> Pointer<Void>
// pVar : VARIANT* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function PropVariantToVariant(
pPropVar: Pointer; // PROPVARIANT*
pVar: Pointer // VARIANT* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PropVariantToVariant';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "PropVariantToVariant"
c_PropVariantToVariant :: Ptr () -> Ptr () -> IO Int32
-- pPropVar : PROPVARIANT* -> Ptr ()
-- pVar : VARIANT* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let propvarianttovariant =
foreign "PropVariantToVariant"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* pPropVar : PROPVARIANT* -> (ptr void) *)
(* pVar : VARIANT* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library propsys (t "PROPSYS.dll"))
(cffi:use-foreign-library propsys)
(cffi:defcfun ("PropVariantToVariant" prop-variant-to-variant :convention :stdcall) :int32
(p-prop-var :pointer) ; PROPVARIANT*
(p-var :pointer)) ; VARIANT* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $PropVariantToVariant = Win32::API::More->new('PROPSYS',
'int PropVariantToVariant(LPVOID pPropVar, LPVOID pVar)');
# my $ret = $PropVariantToVariant->Call($pPropVar, $pVar);
# pPropVar : PROPVARIANT* -> LPVOID
# pVar : VARIANT* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。