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ConsoleControl
関数コンソールサブシステムへ制御コマンドを送る内部関数。
シグネチャ
// USER32.dll
#include <windows.h>
NTSTATUS ConsoleControl(
CONSOLECONTROL Command,
void* ConsoleInformation,
DWORD ConsoleInformationLength
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Command | CONSOLECONTROL | in |
| ConsoleInformation | void* | in |
| ConsoleInformationLength | DWORD | in |
戻り値の型: NTSTATUS
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
NTSTATUS ConsoleControl(
CONSOLECONTROL Command,
void* ConsoleInformation,
DWORD ConsoleInformationLength
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern int ConsoleControl(
int Command, // CONSOLECONTROL
IntPtr ConsoleInformation, // void*
uint ConsoleInformationLength // DWORD
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function ConsoleControl(
Command As Integer, ' CONSOLECONTROL
ConsoleInformation As IntPtr, ' void*
ConsoleInformationLength As UInteger ' DWORD
) As Integer
End Function' Command : CONSOLECONTROL
' ConsoleInformation : void*
' ConsoleInformationLength : DWORD
Declare PtrSafe Function ConsoleControl Lib "user32" ( _
ByVal Command As Long, _
ByVal ConsoleInformation As LongPtr, _
ByVal ConsoleInformationLength As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ConsoleControl = ctypes.windll.user32.ConsoleControl
ConsoleControl.restype = ctypes.c_int
ConsoleControl.argtypes = [
ctypes.c_int, # Command : CONSOLECONTROL
ctypes.POINTER(None), # ConsoleInformation : void*
wintypes.DWORD, # ConsoleInformationLength : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ConsoleControl = Fiddle::Function.new(
lib['ConsoleControl'],
[
Fiddle::TYPE_INT, # Command : CONSOLECONTROL
Fiddle::TYPE_VOIDP, # ConsoleInformation : void*
-Fiddle::TYPE_INT, # ConsoleInformationLength : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn ConsoleControl(
Command: i32, // CONSOLECONTROL
ConsoleInformation: *mut (), // void*
ConsoleInformationLength: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern int ConsoleControl(int Command, IntPtr ConsoleInformation, uint ConsoleInformationLength);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ConsoleControl' -Namespace Win32 -PassThru
# $api::ConsoleControl(Command, ConsoleInformation, ConsoleInformationLength)#uselib "USER32.dll"
#func global ConsoleControl "ConsoleControl" sptr, sptr, sptr
; ConsoleControl Command, ConsoleInformation, ConsoleInformationLength ; 戻り値は stat
; Command : CONSOLECONTROL -> "sptr"
; ConsoleInformation : void* -> "sptr"
; ConsoleInformationLength : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global ConsoleControl "ConsoleControl" int, sptr, int
; res = ConsoleControl(Command, ConsoleInformation, ConsoleInformationLength)
; Command : CONSOLECONTROL -> "int"
; ConsoleInformation : void* -> "sptr"
; ConsoleInformationLength : DWORD -> "int"; NTSTATUS ConsoleControl(CONSOLECONTROL Command, void* ConsoleInformation, DWORD ConsoleInformationLength)
#uselib "USER32.dll"
#cfunc global ConsoleControl "ConsoleControl" int, intptr, int
; res = ConsoleControl(Command, ConsoleInformation, ConsoleInformationLength)
; Command : CONSOLECONTROL -> "int"
; ConsoleInformation : void* -> "intptr"
; ConsoleInformationLength : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procConsoleControl = user32.NewProc("ConsoleControl")
)
// Command (CONSOLECONTROL), ConsoleInformation (void*), ConsoleInformationLength (DWORD)
r1, _, err := procConsoleControl.Call(
uintptr(Command),
uintptr(ConsoleInformation),
uintptr(ConsoleInformationLength),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // NTSTATUSfunction ConsoleControl(
Command: Integer; // CONSOLECONTROL
ConsoleInformation: Pointer; // void*
ConsoleInformationLength: DWORD // DWORD
): Integer; stdcall;
external 'USER32.dll' name 'ConsoleControl';result := DllCall("USER32\ConsoleControl"
, "Int", Command ; CONSOLECONTROL
, "Ptr", ConsoleInformation ; void*
, "UInt", ConsoleInformationLength ; DWORD
, "Int") ; return: NTSTATUS●ConsoleControl(Command, ConsoleInformation, ConsoleInformationLength) = DLL("USER32.dll", "int ConsoleControl(int, void*, dword)")
# 呼び出し: ConsoleControl(Command, ConsoleInformation, ConsoleInformationLength)
# Command : CONSOLECONTROL -> "int"
# ConsoleInformation : void* -> "void*"
# ConsoleInformationLength : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。