Win32 API 日本語リファレンス
ホームSystem.Console › DuplicateConsoleHandle

DuplicateConsoleHandle

関数
コンソールハンドルを複製する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

HANDLE DuplicateConsoleHandle(
    HANDLE hSourceHandle,
    DWORD dwDesiredAccess,
    BOOL bInheritHandle,
    DWORD dwOptions
);

パラメーター

名前方向
hSourceHandleHANDLEin
dwDesiredAccessDWORDin
bInheritHandleBOOLin
dwOptionsDWORDin

戻り値の型: HANDLE

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

HANDLE DuplicateConsoleHandle(
    HANDLE hSourceHandle,
    DWORD dwDesiredAccess,
    BOOL bInheritHandle,
    DWORD dwOptions
);
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr DuplicateConsoleHandle(
    IntPtr hSourceHandle,   // HANDLE
    uint dwDesiredAccess,   // DWORD
    bool bInheritHandle,   // BOOL
    uint dwOptions   // DWORD
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function DuplicateConsoleHandle(
    hSourceHandle As IntPtr,   ' HANDLE
    dwDesiredAccess As UInteger,   ' DWORD
    bInheritHandle As Boolean,   ' BOOL
    dwOptions As UInteger   ' DWORD
) As IntPtr
End Function
' hSourceHandle : HANDLE
' dwDesiredAccess : DWORD
' bInheritHandle : BOOL
' dwOptions : DWORD
Declare PtrSafe Function DuplicateConsoleHandle Lib "kernel32" ( _
    ByVal hSourceHandle As LongPtr, _
    ByVal dwDesiredAccess As Long, _
    ByVal bInheritHandle As Long, _
    ByVal dwOptions As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DuplicateConsoleHandle = ctypes.windll.kernel32.DuplicateConsoleHandle
DuplicateConsoleHandle.restype = ctypes.c_void_p
DuplicateConsoleHandle.argtypes = [
    wintypes.HANDLE,  # hSourceHandle : HANDLE
    wintypes.DWORD,  # dwDesiredAccess : DWORD
    wintypes.BOOL,  # bInheritHandle : BOOL
    wintypes.DWORD,  # dwOptions : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
DuplicateConsoleHandle = Fiddle::Function.new(
  lib['DuplicateConsoleHandle'],
  [
    Fiddle::TYPE_VOIDP,  # hSourceHandle : HANDLE
    -Fiddle::TYPE_INT,  # dwDesiredAccess : DWORD
    Fiddle::TYPE_INT,  # bInheritHandle : BOOL
    -Fiddle::TYPE_INT,  # dwOptions : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "kernel32")]
extern "system" {
    fn DuplicateConsoleHandle(
        hSourceHandle: *mut core::ffi::c_void,  // HANDLE
        dwDesiredAccess: u32,  // DWORD
        bInheritHandle: i32,  // BOOL
        dwOptions: u32  // DWORD
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr DuplicateConsoleHandle(IntPtr hSourceHandle, uint dwDesiredAccess, bool bInheritHandle, uint dwOptions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_DuplicateConsoleHandle' -Namespace Win32 -PassThru
# $api::DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
#uselib "KERNEL32.dll"
#func global DuplicateConsoleHandle "DuplicateConsoleHandle" sptr, sptr, sptr, sptr
; DuplicateConsoleHandle hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions   ; 戻り値は stat
; hSourceHandle : HANDLE -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; bInheritHandle : BOOL -> "sptr"
; dwOptions : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global DuplicateConsoleHandle "DuplicateConsoleHandle" sptr, int, int, int
; res = DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
; hSourceHandle : HANDLE -> "sptr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwOptions : DWORD -> "int"
; HANDLE DuplicateConsoleHandle(HANDLE hSourceHandle, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwOptions)
#uselib "KERNEL32.dll"
#cfunc global DuplicateConsoleHandle "DuplicateConsoleHandle" intptr, int, int, int
; res = DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
; hSourceHandle : HANDLE -> "intptr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwOptions : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procDuplicateConsoleHandle = kernel32.NewProc("DuplicateConsoleHandle")
)

// hSourceHandle (HANDLE), dwDesiredAccess (DWORD), bInheritHandle (BOOL), dwOptions (DWORD)
r1, _, err := procDuplicateConsoleHandle.Call(
	uintptr(hSourceHandle),
	uintptr(dwDesiredAccess),
	uintptr(bInheritHandle),
	uintptr(dwOptions),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function DuplicateConsoleHandle(
  hSourceHandle: THandle;   // HANDLE
  dwDesiredAccess: DWORD;   // DWORD
  bInheritHandle: BOOL;   // BOOL
  dwOptions: DWORD   // DWORD
): THandle; stdcall;
  external 'KERNEL32.dll' name 'DuplicateConsoleHandle';
result := DllCall("KERNEL32\DuplicateConsoleHandle"
    , "Ptr", hSourceHandle   ; HANDLE
    , "UInt", dwDesiredAccess   ; DWORD
    , "Int", bInheritHandle   ; BOOL
    , "UInt", dwOptions   ; DWORD
    , "Ptr")   ; return: HANDLE
●DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions) = DLL("KERNEL32.dll", "void* DuplicateConsoleHandle(void*, dword, bool, dword)")
# 呼び出し: DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
# hSourceHandle : HANDLE -> "void*"
# dwDesiredAccess : DWORD -> "dword"
# bInheritHandle : BOOL -> "bool"
# dwOptions : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。