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DuplicateConsoleHandle
関数コンソールハンドルを複製する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
HANDLE DuplicateConsoleHandle(
HANDLE hSourceHandle,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
DWORD dwOptions
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hSourceHandle | HANDLE | in | 複製元となるコンソールハンドル。 |
| dwDesiredAccess | DWORD | in | 複製ハンドルに付与するアクセス権を示すフラグ。dwOptionsでDUPLICATE_SAME_ACCESS指定時は無視される。 |
| bInheritHandle | BOOL | in | 複製ハンドルを子プロセスに継承させるならTRUEを指定する。 |
| dwOptions | DWORD | in | 複製動作を制御するフラグ。DUPLICATE_CLOSE_SOURCE/DUPLICATE_SAME_ACCESS等を指定する。 |
戻り値の型: HANDLE
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
HANDLE DuplicateConsoleHandle(
HANDLE hSourceHandle,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
DWORD dwOptions
);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr DuplicateConsoleHandle(
IntPtr hSourceHandle, // HANDLE
uint dwDesiredAccess, // DWORD
bool bInheritHandle, // BOOL
uint dwOptions // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function DuplicateConsoleHandle(
hSourceHandle As IntPtr, ' HANDLE
dwDesiredAccess As UInteger, ' DWORD
bInheritHandle As Boolean, ' BOOL
dwOptions As UInteger ' DWORD
) As IntPtr
End Function' hSourceHandle : HANDLE
' dwDesiredAccess : DWORD
' bInheritHandle : BOOL
' dwOptions : DWORD
Declare PtrSafe Function DuplicateConsoleHandle Lib "kernel32" ( _
ByVal hSourceHandle As LongPtr, _
ByVal dwDesiredAccess As Long, _
ByVal bInheritHandle As Long, _
ByVal dwOptions As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DuplicateConsoleHandle = ctypes.windll.kernel32.DuplicateConsoleHandle
DuplicateConsoleHandle.restype = ctypes.c_void_p
DuplicateConsoleHandle.argtypes = [
wintypes.HANDLE, # hSourceHandle : HANDLE
wintypes.DWORD, # dwDesiredAccess : DWORD
wintypes.BOOL, # bInheritHandle : BOOL
wintypes.DWORD, # dwOptions : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
DuplicateConsoleHandle = Fiddle::Function.new(
lib['DuplicateConsoleHandle'],
[
Fiddle::TYPE_VOIDP, # hSourceHandle : HANDLE
-Fiddle::TYPE_INT, # dwDesiredAccess : DWORD
Fiddle::TYPE_INT, # bInheritHandle : BOOL
-Fiddle::TYPE_INT, # dwOptions : DWORD
],
Fiddle::TYPE_VOIDP)#[link(name = "kernel32")]
extern "system" {
fn DuplicateConsoleHandle(
hSourceHandle: *mut core::ffi::c_void, // HANDLE
dwDesiredAccess: u32, // DWORD
bInheritHandle: i32, // BOOL
dwOptions: u32 // DWORD
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr DuplicateConsoleHandle(IntPtr hSourceHandle, uint dwDesiredAccess, bool bInheritHandle, uint dwOptions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_DuplicateConsoleHandle' -Namespace Win32 -PassThru
# $api::DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)#uselib "KERNEL32.dll"
#func global DuplicateConsoleHandle "DuplicateConsoleHandle" sptr, sptr, sptr, sptr
; DuplicateConsoleHandle hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions ; 戻り値は stat
; hSourceHandle : HANDLE -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; bInheritHandle : BOOL -> "sptr"
; dwOptions : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global DuplicateConsoleHandle "DuplicateConsoleHandle" sptr, int, int, int
; res = DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
; hSourceHandle : HANDLE -> "sptr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwOptions : DWORD -> "int"; HANDLE DuplicateConsoleHandle(HANDLE hSourceHandle, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwOptions)
#uselib "KERNEL32.dll"
#cfunc global DuplicateConsoleHandle "DuplicateConsoleHandle" intptr, int, int, int
; res = DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
; hSourceHandle : HANDLE -> "intptr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwOptions : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procDuplicateConsoleHandle = kernel32.NewProc("DuplicateConsoleHandle")
)
// hSourceHandle (HANDLE), dwDesiredAccess (DWORD), bInheritHandle (BOOL), dwOptions (DWORD)
r1, _, err := procDuplicateConsoleHandle.Call(
uintptr(hSourceHandle),
uintptr(dwDesiredAccess),
uintptr(bInheritHandle),
uintptr(dwOptions),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction DuplicateConsoleHandle(
hSourceHandle: THandle; // HANDLE
dwDesiredAccess: DWORD; // DWORD
bInheritHandle: BOOL; // BOOL
dwOptions: DWORD // DWORD
): THandle; stdcall;
external 'KERNEL32.dll' name 'DuplicateConsoleHandle';result := DllCall("KERNEL32\DuplicateConsoleHandle"
, "Ptr", hSourceHandle ; HANDLE
, "UInt", dwDesiredAccess ; DWORD
, "Int", bInheritHandle ; BOOL
, "UInt", dwOptions ; DWORD
, "Ptr") ; return: HANDLE●DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions) = DLL("KERNEL32.dll", "void* DuplicateConsoleHandle(void*, dword, bool, dword)")
# 呼び出し: DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
# hSourceHandle : HANDLE -> "void*"
# dwDesiredAccess : DWORD -> "dword"
# bInheritHandle : BOOL -> "bool"
# dwOptions : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn DuplicateConsoleHandle(
hSourceHandle: ?*anyopaque, // HANDLE
dwDesiredAccess: u32, // DWORD
bInheritHandle: i32, // BOOL
dwOptions: u32 // DWORD
) callconv(std.os.windows.WINAPI) ?*anyopaque;proc DuplicateConsoleHandle(
hSourceHandle: pointer, # HANDLE
dwDesiredAccess: uint32, # DWORD
bInheritHandle: int32, # BOOL
dwOptions: uint32 # DWORD
): pointer {.importc: "DuplicateConsoleHandle", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
void* DuplicateConsoleHandle(
void* hSourceHandle, // HANDLE
uint dwDesiredAccess, // DWORD
int bInheritHandle, // BOOL
uint dwOptions // DWORD
);ccall((:DuplicateConsoleHandle, "KERNEL32.dll"), stdcall, Ptr{Cvoid},
(Ptr{Cvoid}, UInt32, Int32, UInt32),
hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
# hSourceHandle : HANDLE -> Ptr{Cvoid}
# dwDesiredAccess : DWORD -> UInt32
# bInheritHandle : BOOL -> Int32
# dwOptions : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void* DuplicateConsoleHandle(
void* hSourceHandle,
uint32_t dwDesiredAccess,
int32_t bInheritHandle,
uint32_t dwOptions);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
-- hSourceHandle : HANDLE
-- dwDesiredAccess : DWORD
-- bInheritHandle : BOOL
-- dwOptions : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const DuplicateConsoleHandle = lib.func('__stdcall', 'DuplicateConsoleHandle', 'void *', ['void *', 'uint32_t', 'int32_t', 'uint32_t']);
// DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
// hSourceHandle : HANDLE -> 'void *'
// dwDesiredAccess : DWORD -> 'uint32_t'
// bInheritHandle : BOOL -> 'int32_t'
// dwOptions : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
DuplicateConsoleHandle: { parameters: ["pointer", "u32", "i32", "u32"], result: "pointer" },
});
// lib.symbols.DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions)
// hSourceHandle : HANDLE -> "pointer"
// dwDesiredAccess : DWORD -> "u32"
// bInheritHandle : BOOL -> "i32"
// dwOptions : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void* DuplicateConsoleHandle(
void* hSourceHandle,
uint32_t dwDesiredAccess,
int32_t bInheritHandle,
uint32_t dwOptions);
C, "KERNEL32.dll");
// $ffi->DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions);
// hSourceHandle : HANDLE
// dwDesiredAccess : DWORD
// bInheritHandle : BOOL
// dwOptions : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
Pointer DuplicateConsoleHandle(
Pointer hSourceHandle, // HANDLE
int dwDesiredAccess, // DWORD
boolean bInheritHandle, // BOOL
int dwOptions // DWORD
);
}@[Link("kernel32")]
lib LibKERNEL32
fun DuplicateConsoleHandle = DuplicateConsoleHandle(
hSourceHandle : Void*, # HANDLE
dwDesiredAccess : UInt32, # DWORD
bInheritHandle : Int32, # BOOL
dwOptions : UInt32 # DWORD
) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DuplicateConsoleHandleNative = Pointer<Void> Function(Pointer<Void>, Uint32, Int32, Uint32);
typedef DuplicateConsoleHandleDart = Pointer<Void> Function(Pointer<Void>, int, int, int);
final DuplicateConsoleHandle = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<DuplicateConsoleHandleNative, DuplicateConsoleHandleDart>('DuplicateConsoleHandle');
// hSourceHandle : HANDLE -> Pointer<Void>
// dwDesiredAccess : DWORD -> Uint32
// bInheritHandle : BOOL -> Int32
// dwOptions : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DuplicateConsoleHandle(
hSourceHandle: THandle; // HANDLE
dwDesiredAccess: DWORD; // DWORD
bInheritHandle: BOOL; // BOOL
dwOptions: DWORD // DWORD
): THandle; stdcall;
external 'KERNEL32.dll' name 'DuplicateConsoleHandle';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DuplicateConsoleHandle"
c_DuplicateConsoleHandle :: Ptr () -> Word32 -> CInt -> Word32 -> IO (Ptr ())
-- hSourceHandle : HANDLE -> Ptr ()
-- dwDesiredAccess : DWORD -> Word32
-- bInheritHandle : BOOL -> CInt
-- dwOptions : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let duplicateconsolehandle =
foreign "DuplicateConsoleHandle"
((ptr void) @-> uint32_t @-> int32_t @-> uint32_t @-> returning (ptr void))
(* hSourceHandle : HANDLE -> (ptr void) *)
(* dwDesiredAccess : DWORD -> uint32_t *)
(* bInheritHandle : BOOL -> int32_t *)
(* dwOptions : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("DuplicateConsoleHandle" duplicate-console-handle :convention :stdcall) :pointer
(h-source-handle :pointer) ; HANDLE
(dw-desired-access :uint32) ; DWORD
(b-inherit-handle :int32) ; BOOL
(dw-options :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DuplicateConsoleHandle = Win32::API::More->new('KERNEL32',
'HANDLE DuplicateConsoleHandle(HANDLE hSourceHandle, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwOptions)');
# my $ret = $DuplicateConsoleHandle->Call($hSourceHandle, $dwDesiredAccess, $bInheritHandle, $dwOptions);
# hSourceHandle : HANDLE -> HANDLE
# dwDesiredAccess : DWORD -> DWORD
# bInheritHandle : BOOL -> BOOL
# dwOptions : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。