Win32 API 日本語リファレンス
ホームSystem.Console › GetConsoleInputWaitHandle

GetConsoleInputWaitHandle

関数
コンソール入力待機に使用するハンドルを取得する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

HANDLE GetConsoleInputWaitHandle(void);

パラメーターなし。戻り値: HANDLE

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

HANDLE GetConsoleInputWaitHandle(void);
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr GetConsoleInputWaitHandle();
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function GetConsoleInputWaitHandle() As IntPtr
End Function
Declare PtrSafe Function GetConsoleInputWaitHandle Lib "kernel32" () As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetConsoleInputWaitHandle = ctypes.windll.kernel32.GetConsoleInputWaitHandle
GetConsoleInputWaitHandle.restype = ctypes.c_void_p
GetConsoleInputWaitHandle.argtypes = []
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleInputWaitHandle = Fiddle::Function.new(
  lib['GetConsoleInputWaitHandle'],
  [],
  Fiddle::TYPE_VOIDP)
#[link(name = "kernel32")]
extern "system" {
    fn GetConsoleInputWaitHandle() -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr GetConsoleInputWaitHandle();
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleInputWaitHandle' -Namespace Win32 -PassThru
# $api::GetConsoleInputWaitHandle()
#uselib "KERNEL32.dll"
#func global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; GetConsoleInputWaitHandle   ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; res = GetConsoleInputWaitHandle()
; HANDLE GetConsoleInputWaitHandle()
#uselib "KERNEL32.dll"
#cfunc global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; res = GetConsoleInputWaitHandle()
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procGetConsoleInputWaitHandle = kernel32.NewProc("GetConsoleInputWaitHandle")
)

r1, _, err := procGetConsoleInputWaitHandle.Call()
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function GetConsoleInputWaitHandle: THandle; stdcall;
  external 'KERNEL32.dll' name 'GetConsoleInputWaitHandle';
result := DllCall("KERNEL32\GetConsoleInputWaitHandle", "Ptr")
●GetConsoleInputWaitHandle() = DLL("KERNEL32.dll", "void* GetConsoleInputWaitHandle()")
# 呼び出し: GetConsoleInputWaitHandle()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。