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GetConsoleInputWaitHandle
関数コンソール入力待機に使用するハンドルを取得する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
HANDLE GetConsoleInputWaitHandle(void);パラメーターなし。戻り値: HANDLE
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
HANDLE GetConsoleInputWaitHandle(void);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr GetConsoleInputWaitHandle();<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function GetConsoleInputWaitHandle() As IntPtr
End FunctionDeclare PtrSafe Function GetConsoleInputWaitHandle Lib "kernel32" () As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetConsoleInputWaitHandle = ctypes.windll.kernel32.GetConsoleInputWaitHandle
GetConsoleInputWaitHandle.restype = ctypes.c_void_p
GetConsoleInputWaitHandle.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleInputWaitHandle = Fiddle::Function.new(
lib['GetConsoleInputWaitHandle'],
[],
Fiddle::TYPE_VOIDP)#[link(name = "kernel32")]
extern "system" {
fn GetConsoleInputWaitHandle() -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr GetConsoleInputWaitHandle();
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleInputWaitHandle' -Namespace Win32 -PassThru
# $api::GetConsoleInputWaitHandle()#uselib "KERNEL32.dll"
#func global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; GetConsoleInputWaitHandle ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; res = GetConsoleInputWaitHandle(); HANDLE GetConsoleInputWaitHandle()
#uselib "KERNEL32.dll"
#cfunc global GetConsoleInputWaitHandle "GetConsoleInputWaitHandle"
; res = GetConsoleInputWaitHandle()import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetConsoleInputWaitHandle = kernel32.NewProc("GetConsoleInputWaitHandle")
)
r1, _, err := procGetConsoleInputWaitHandle.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction GetConsoleInputWaitHandle: THandle; stdcall;
external 'KERNEL32.dll' name 'GetConsoleInputWaitHandle';result := DllCall("KERNEL32\GetConsoleInputWaitHandle", "Ptr")●GetConsoleInputWaitHandle() = DLL("KERNEL32.dll", "void* GetConsoleInputWaitHandle()")
# 呼び出し: GetConsoleInputWaitHandle()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。