Win32 API 日本語リファレンス
ホームSystem.Console › GetConsoleNlsMode

GetConsoleNlsMode

関数
コンソールのNLS(各国語サポート)モードを取得する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL GetConsoleNlsMode(
    HANDLE hConsole,
    DWORD* lpdwNlsMode
);

パラメーター

名前方向
hConsoleHANDLEin
lpdwNlsModeDWORD*out

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL GetConsoleNlsMode(
    HANDLE hConsole,
    DWORD* lpdwNlsMode
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool GetConsoleNlsMode(
    IntPtr hConsole,   // HANDLE
    out uint lpdwNlsMode   // DWORD* out
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function GetConsoleNlsMode(
    hConsole As IntPtr,   ' HANDLE
    <Out> ByRef lpdwNlsMode As UInteger   ' DWORD* out
) As Boolean
End Function
' hConsole : HANDLE
' lpdwNlsMode : DWORD* out
Declare PtrSafe Function GetConsoleNlsMode Lib "kernel32" ( _
    ByVal hConsole As LongPtr, _
    ByRef lpdwNlsMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetConsoleNlsMode = ctypes.windll.kernel32.GetConsoleNlsMode
GetConsoleNlsMode.restype = wintypes.BOOL
GetConsoleNlsMode.argtypes = [
    wintypes.HANDLE,  # hConsole : HANDLE
    ctypes.POINTER(wintypes.DWORD),  # lpdwNlsMode : DWORD* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleNlsMode = Fiddle::Function.new(
  lib['GetConsoleNlsMode'],
  [
    Fiddle::TYPE_VOIDP,  # hConsole : HANDLE
    Fiddle::TYPE_VOIDP,  # lpdwNlsMode : DWORD* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn GetConsoleNlsMode(
        hConsole: *mut core::ffi::c_void,  // HANDLE
        lpdwNlsMode: *mut u32  // DWORD* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool GetConsoleNlsMode(IntPtr hConsole, out uint lpdwNlsMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleNlsMode' -Namespace Win32 -PassThru
# $api::GetConsoleNlsMode(hConsole, lpdwNlsMode)
#uselib "KERNEL32.dll"
#func global GetConsoleNlsMode "GetConsoleNlsMode" sptr, sptr
; GetConsoleNlsMode hConsole, varptr(lpdwNlsMode)   ; 戻り値は stat
; hConsole : HANDLE -> "sptr"
; lpdwNlsMode : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global GetConsoleNlsMode "GetConsoleNlsMode" sptr, var
; res = GetConsoleNlsMode(hConsole, lpdwNlsMode)
; hConsole : HANDLE -> "sptr"
; lpdwNlsMode : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GetConsoleNlsMode(HANDLE hConsole, DWORD* lpdwNlsMode)
#uselib "KERNEL32.dll"
#cfunc global GetConsoleNlsMode "GetConsoleNlsMode" intptr, var
; res = GetConsoleNlsMode(hConsole, lpdwNlsMode)
; hConsole : HANDLE -> "intptr"
; lpdwNlsMode : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procGetConsoleNlsMode = kernel32.NewProc("GetConsoleNlsMode")
)

// hConsole (HANDLE), lpdwNlsMode (DWORD* out)
r1, _, err := procGetConsoleNlsMode.Call(
	uintptr(hConsole),
	uintptr(lpdwNlsMode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GetConsoleNlsMode(
  hConsole: THandle;   // HANDLE
  lpdwNlsMode: Pointer   // DWORD* out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'GetConsoleNlsMode';
result := DllCall("KERNEL32\GetConsoleNlsMode"
    , "Ptr", hConsole   ; HANDLE
    , "Ptr", lpdwNlsMode   ; DWORD* out
    , "Int")   ; return: BOOL
●GetConsoleNlsMode(hConsole, lpdwNlsMode) = DLL("KERNEL32.dll", "bool GetConsoleNlsMode(void*, void*)")
# 呼び出し: GetConsoleNlsMode(hConsole, lpdwNlsMode)
# hConsole : HANDLE -> "void*"
# lpdwNlsMode : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。