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GetConsoleNlsMode
関数コンソールのNLS(各国語サポート)モードを取得する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetConsoleNlsMode(
HANDLE hConsole,
DWORD* lpdwNlsMode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsole | HANDLE | in |
| lpdwNlsMode | DWORD* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetConsoleNlsMode(
HANDLE hConsole,
DWORD* lpdwNlsMode
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool GetConsoleNlsMode(
IntPtr hConsole, // HANDLE
out uint lpdwNlsMode // DWORD* out
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function GetConsoleNlsMode(
hConsole As IntPtr, ' HANDLE
<Out> ByRef lpdwNlsMode As UInteger ' DWORD* out
) As Boolean
End Function' hConsole : HANDLE
' lpdwNlsMode : DWORD* out
Declare PtrSafe Function GetConsoleNlsMode Lib "kernel32" ( _
ByVal hConsole As LongPtr, _
ByRef lpdwNlsMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetConsoleNlsMode = ctypes.windll.kernel32.GetConsoleNlsMode
GetConsoleNlsMode.restype = wintypes.BOOL
GetConsoleNlsMode.argtypes = [
wintypes.HANDLE, # hConsole : HANDLE
ctypes.POINTER(wintypes.DWORD), # lpdwNlsMode : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleNlsMode = Fiddle::Function.new(
lib['GetConsoleNlsMode'],
[
Fiddle::TYPE_VOIDP, # hConsole : HANDLE
Fiddle::TYPE_VOIDP, # lpdwNlsMode : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetConsoleNlsMode(
hConsole: *mut core::ffi::c_void, // HANDLE
lpdwNlsMode: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool GetConsoleNlsMode(IntPtr hConsole, out uint lpdwNlsMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleNlsMode' -Namespace Win32 -PassThru
# $api::GetConsoleNlsMode(hConsole, lpdwNlsMode)#uselib "KERNEL32.dll"
#func global GetConsoleNlsMode "GetConsoleNlsMode" sptr, sptr
; GetConsoleNlsMode hConsole, varptr(lpdwNlsMode) ; 戻り値は stat
; hConsole : HANDLE -> "sptr"
; lpdwNlsMode : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetConsoleNlsMode "GetConsoleNlsMode" sptr, var ; res = GetConsoleNlsMode(hConsole, lpdwNlsMode) ; hConsole : HANDLE -> "sptr" ; lpdwNlsMode : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetConsoleNlsMode "GetConsoleNlsMode" sptr, sptr ; res = GetConsoleNlsMode(hConsole, varptr(lpdwNlsMode)) ; hConsole : HANDLE -> "sptr" ; lpdwNlsMode : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetConsoleNlsMode(HANDLE hConsole, DWORD* lpdwNlsMode) #uselib "KERNEL32.dll" #cfunc global GetConsoleNlsMode "GetConsoleNlsMode" intptr, var ; res = GetConsoleNlsMode(hConsole, lpdwNlsMode) ; hConsole : HANDLE -> "intptr" ; lpdwNlsMode : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetConsoleNlsMode(HANDLE hConsole, DWORD* lpdwNlsMode) #uselib "KERNEL32.dll" #cfunc global GetConsoleNlsMode "GetConsoleNlsMode" intptr, intptr ; res = GetConsoleNlsMode(hConsole, varptr(lpdwNlsMode)) ; hConsole : HANDLE -> "intptr" ; lpdwNlsMode : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetConsoleNlsMode = kernel32.NewProc("GetConsoleNlsMode")
)
// hConsole (HANDLE), lpdwNlsMode (DWORD* out)
r1, _, err := procGetConsoleNlsMode.Call(
uintptr(hConsole),
uintptr(lpdwNlsMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetConsoleNlsMode(
hConsole: THandle; // HANDLE
lpdwNlsMode: Pointer // DWORD* out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetConsoleNlsMode';result := DllCall("KERNEL32\GetConsoleNlsMode"
, "Ptr", hConsole ; HANDLE
, "Ptr", lpdwNlsMode ; DWORD* out
, "Int") ; return: BOOL●GetConsoleNlsMode(hConsole, lpdwNlsMode) = DLL("KERNEL32.dll", "bool GetConsoleNlsMode(void*, void*)")
# 呼び出し: GetConsoleNlsMode(hConsole, lpdwNlsMode)
# hConsole : HANDLE -> "void*"
# lpdwNlsMode : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。