ホーム › System.Console › GetConsoleScreenBufferInfoEx
GetConsoleScreenBufferInfoEx
関数コンソール画面バッファの拡張情報を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetConsoleScreenBufferInfoEx(
HANDLE hConsoleOutput,
CONSOLE_SCREEN_BUFFER_INFOEX* lpConsoleScreenBufferInfoEx
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsoleOutput | HANDLE | in |
| lpConsoleScreenBufferInfoEx | CONSOLE_SCREEN_BUFFER_INFOEX* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetConsoleScreenBufferInfoEx(
HANDLE hConsoleOutput,
CONSOLE_SCREEN_BUFFER_INFOEX* lpConsoleScreenBufferInfoEx
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetConsoleScreenBufferInfoEx(
IntPtr hConsoleOutput, // HANDLE
IntPtr lpConsoleScreenBufferInfoEx // CONSOLE_SCREEN_BUFFER_INFOEX* in/out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetConsoleScreenBufferInfoEx(
hConsoleOutput As IntPtr, ' HANDLE
lpConsoleScreenBufferInfoEx As IntPtr ' CONSOLE_SCREEN_BUFFER_INFOEX* in/out
) As Boolean
End Function' hConsoleOutput : HANDLE
' lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out
Declare PtrSafe Function GetConsoleScreenBufferInfoEx Lib "kernel32" ( _
ByVal hConsoleOutput As LongPtr, _
ByVal lpConsoleScreenBufferInfoEx As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetConsoleScreenBufferInfoEx = ctypes.windll.kernel32.GetConsoleScreenBufferInfoEx
GetConsoleScreenBufferInfoEx.restype = wintypes.BOOL
GetConsoleScreenBufferInfoEx.argtypes = [
wintypes.HANDLE, # hConsoleOutput : HANDLE
ctypes.c_void_p, # lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleScreenBufferInfoEx = Fiddle::Function.new(
lib['GetConsoleScreenBufferInfoEx'],
[
Fiddle::TYPE_VOIDP, # hConsoleOutput : HANDLE
Fiddle::TYPE_VOIDP, # lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetConsoleScreenBufferInfoEx(
hConsoleOutput: *mut core::ffi::c_void, // HANDLE
lpConsoleScreenBufferInfoEx: *mut CONSOLE_SCREEN_BUFFER_INFOEX // CONSOLE_SCREEN_BUFFER_INFOEX* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool GetConsoleScreenBufferInfoEx(IntPtr hConsoleOutput, IntPtr lpConsoleScreenBufferInfoEx);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleScreenBufferInfoEx' -Namespace Win32 -PassThru
# $api::GetConsoleScreenBufferInfoEx(hConsoleOutput, lpConsoleScreenBufferInfoEx)#uselib "KERNEL32.dll"
#func global GetConsoleScreenBufferInfoEx "GetConsoleScreenBufferInfoEx" sptr, sptr
; GetConsoleScreenBufferInfoEx hConsoleOutput, varptr(lpConsoleScreenBufferInfoEx) ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetConsoleScreenBufferInfoEx "GetConsoleScreenBufferInfoEx" sptr, var ; res = GetConsoleScreenBufferInfoEx(hConsoleOutput, lpConsoleScreenBufferInfoEx) ; hConsoleOutput : HANDLE -> "sptr" ; lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetConsoleScreenBufferInfoEx "GetConsoleScreenBufferInfoEx" sptr, sptr ; res = GetConsoleScreenBufferInfoEx(hConsoleOutput, varptr(lpConsoleScreenBufferInfoEx)) ; hConsoleOutput : HANDLE -> "sptr" ; lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetConsoleScreenBufferInfoEx(HANDLE hConsoleOutput, CONSOLE_SCREEN_BUFFER_INFOEX* lpConsoleScreenBufferInfoEx) #uselib "KERNEL32.dll" #cfunc global GetConsoleScreenBufferInfoEx "GetConsoleScreenBufferInfoEx" intptr, var ; res = GetConsoleScreenBufferInfoEx(hConsoleOutput, lpConsoleScreenBufferInfoEx) ; hConsoleOutput : HANDLE -> "intptr" ; lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetConsoleScreenBufferInfoEx(HANDLE hConsoleOutput, CONSOLE_SCREEN_BUFFER_INFOEX* lpConsoleScreenBufferInfoEx) #uselib "KERNEL32.dll" #cfunc global GetConsoleScreenBufferInfoEx "GetConsoleScreenBufferInfoEx" intptr, intptr ; res = GetConsoleScreenBufferInfoEx(hConsoleOutput, varptr(lpConsoleScreenBufferInfoEx)) ; hConsoleOutput : HANDLE -> "intptr" ; lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetConsoleScreenBufferInfoEx = kernel32.NewProc("GetConsoleScreenBufferInfoEx")
)
// hConsoleOutput (HANDLE), lpConsoleScreenBufferInfoEx (CONSOLE_SCREEN_BUFFER_INFOEX* in/out)
r1, _, err := procGetConsoleScreenBufferInfoEx.Call(
uintptr(hConsoleOutput),
uintptr(lpConsoleScreenBufferInfoEx),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetConsoleScreenBufferInfoEx(
hConsoleOutput: THandle; // HANDLE
lpConsoleScreenBufferInfoEx: Pointer // CONSOLE_SCREEN_BUFFER_INFOEX* in/out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetConsoleScreenBufferInfoEx';result := DllCall("KERNEL32\GetConsoleScreenBufferInfoEx"
, "Ptr", hConsoleOutput ; HANDLE
, "Ptr", lpConsoleScreenBufferInfoEx ; CONSOLE_SCREEN_BUFFER_INFOEX* in/out
, "Int") ; return: BOOL●GetConsoleScreenBufferInfoEx(hConsoleOutput, lpConsoleScreenBufferInfoEx) = DLL("KERNEL32.dll", "bool GetConsoleScreenBufferInfoEx(void*, void*)")
# 呼び出し: GetConsoleScreenBufferInfoEx(hConsoleOutput, lpConsoleScreenBufferInfoEx)
# hConsoleOutput : HANDLE -> "void*"
# lpConsoleScreenBufferInfoEx : CONSOLE_SCREEN_BUFFER_INFOEX* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。