Win32 API 日本語リファレンス
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OpenConsoleW

関数
指定したコンソールデバイスを開いてハンドルを取得する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

HANDLE OpenConsoleW(
    LPWSTR lpConsoleDevice,
    DWORD dwDesiredAccess,
    BOOL bInheritHandle,
    DWORD dwShareMode
);

パラメーター

名前方向
lpConsoleDeviceLPWSTRin
dwDesiredAccessDWORDin
bInheritHandleBOOLin
dwShareModeDWORDin

戻り値の型: HANDLE

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

HANDLE OpenConsoleW(
    LPWSTR lpConsoleDevice,
    DWORD dwDesiredAccess,
    BOOL bInheritHandle,
    DWORD dwShareMode
);
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr OpenConsoleW(
    [MarshalAs(UnmanagedType.LPWStr)] string lpConsoleDevice,   // LPWSTR
    uint dwDesiredAccess,   // DWORD
    bool bInheritHandle,   // BOOL
    uint dwShareMode   // DWORD
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function OpenConsoleW(
    <MarshalAs(UnmanagedType.LPWStr)> lpConsoleDevice As String,   ' LPWSTR
    dwDesiredAccess As UInteger,   ' DWORD
    bInheritHandle As Boolean,   ' BOOL
    dwShareMode As UInteger   ' DWORD
) As IntPtr
End Function
' lpConsoleDevice : LPWSTR
' dwDesiredAccess : DWORD
' bInheritHandle : BOOL
' dwShareMode : DWORD
Declare PtrSafe Function OpenConsoleW Lib "kernel32" ( _
    ByVal lpConsoleDevice As LongPtr, _
    ByVal dwDesiredAccess As Long, _
    ByVal bInheritHandle As Long, _
    ByVal dwShareMode As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OpenConsoleW = ctypes.windll.kernel32.OpenConsoleW
OpenConsoleW.restype = ctypes.c_void_p
OpenConsoleW.argtypes = [
    wintypes.LPCWSTR,  # lpConsoleDevice : LPWSTR
    wintypes.DWORD,  # dwDesiredAccess : DWORD
    wintypes.BOOL,  # bInheritHandle : BOOL
    wintypes.DWORD,  # dwShareMode : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
OpenConsoleW = Fiddle::Function.new(
  lib['OpenConsoleW'],
  [
    Fiddle::TYPE_VOIDP,  # lpConsoleDevice : LPWSTR
    -Fiddle::TYPE_INT,  # dwDesiredAccess : DWORD
    Fiddle::TYPE_INT,  # bInheritHandle : BOOL
    -Fiddle::TYPE_INT,  # dwShareMode : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "kernel32")]
extern "system" {
    fn OpenConsoleW(
        lpConsoleDevice: *mut u16,  // LPWSTR
        dwDesiredAccess: u32,  // DWORD
        bInheritHandle: i32,  // BOOL
        dwShareMode: u32  // DWORD
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr OpenConsoleW([MarshalAs(UnmanagedType.LPWStr)] string lpConsoleDevice, uint dwDesiredAccess, bool bInheritHandle, uint dwShareMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_OpenConsoleW' -Namespace Win32 -PassThru
# $api::OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
#uselib "KERNEL32.dll"
#func global OpenConsoleW "OpenConsoleW" sptr, sptr, sptr, sptr
; OpenConsoleW lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode   ; 戻り値は stat
; lpConsoleDevice : LPWSTR -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; bInheritHandle : BOOL -> "sptr"
; dwShareMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global OpenConsoleW "OpenConsoleW" wstr, int, int, int
; res = OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
; lpConsoleDevice : LPWSTR -> "wstr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwShareMode : DWORD -> "int"
; HANDLE OpenConsoleW(LPWSTR lpConsoleDevice, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwShareMode)
#uselib "KERNEL32.dll"
#cfunc global OpenConsoleW "OpenConsoleW" wstr, int, int, int
; res = OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
; lpConsoleDevice : LPWSTR -> "wstr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwShareMode : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procOpenConsoleW = kernel32.NewProc("OpenConsoleW")
)

// lpConsoleDevice (LPWSTR), dwDesiredAccess (DWORD), bInheritHandle (BOOL), dwShareMode (DWORD)
r1, _, err := procOpenConsoleW.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpConsoleDevice))),
	uintptr(dwDesiredAccess),
	uintptr(bInheritHandle),
	uintptr(dwShareMode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function OpenConsoleW(
  lpConsoleDevice: PWideChar;   // LPWSTR
  dwDesiredAccess: DWORD;   // DWORD
  bInheritHandle: BOOL;   // BOOL
  dwShareMode: DWORD   // DWORD
): THandle; stdcall;
  external 'KERNEL32.dll' name 'OpenConsoleW';
result := DllCall("KERNEL32\OpenConsoleW"
    , "WStr", lpConsoleDevice   ; LPWSTR
    , "UInt", dwDesiredAccess   ; DWORD
    , "Int", bInheritHandle   ; BOOL
    , "UInt", dwShareMode   ; DWORD
    , "Ptr")   ; return: HANDLE
●OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode) = DLL("KERNEL32.dll", "void* OpenConsoleW(char*, dword, bool, dword)")
# 呼び出し: OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
# lpConsoleDevice : LPWSTR -> "char*"
# dwDesiredAccess : DWORD -> "dword"
# bInheritHandle : BOOL -> "bool"
# dwShareMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。