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OpenConsoleW
関数指定したコンソールデバイスを開いてハンドルを取得する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
HANDLE OpenConsoleW(
LPWSTR lpConsoleDevice,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
DWORD dwShareMode
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| lpConsoleDevice | LPWSTR | in | 開くコンソールデバイス名(\"CONIN$\"や\"CONOUT$\"等)を指すUnicode文字列。 |
| dwDesiredAccess | DWORD | in | 要求するアクセス権(GENERIC_READ/GENERIC_WRITE等)を示すフラグ。 |
| bInheritHandle | BOOL | in | 返されるハンドルを子プロセスに継承させるならTRUEを指定する。 |
| dwShareMode | DWORD | in | 共有モード(FILE_SHARE_READ/FILE_SHARE_WRITE等)を示すフラグ。 |
戻り値の型: HANDLE
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
HANDLE OpenConsoleW(
LPWSTR lpConsoleDevice,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
DWORD dwShareMode
);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern IntPtr OpenConsoleW(
[MarshalAs(UnmanagedType.LPWStr)] string lpConsoleDevice, // LPWSTR
uint dwDesiredAccess, // DWORD
bool bInheritHandle, // BOOL
uint dwShareMode // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function OpenConsoleW(
<MarshalAs(UnmanagedType.LPWStr)> lpConsoleDevice As String, ' LPWSTR
dwDesiredAccess As UInteger, ' DWORD
bInheritHandle As Boolean, ' BOOL
dwShareMode As UInteger ' DWORD
) As IntPtr
End Function' lpConsoleDevice : LPWSTR
' dwDesiredAccess : DWORD
' bInheritHandle : BOOL
' dwShareMode : DWORD
Declare PtrSafe Function OpenConsoleW Lib "kernel32" ( _
ByVal lpConsoleDevice As LongPtr, _
ByVal dwDesiredAccess As Long, _
ByVal bInheritHandle As Long, _
ByVal dwShareMode As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
OpenConsoleW = ctypes.windll.kernel32.OpenConsoleW
OpenConsoleW.restype = ctypes.c_void_p
OpenConsoleW.argtypes = [
wintypes.LPCWSTR, # lpConsoleDevice : LPWSTR
wintypes.DWORD, # dwDesiredAccess : DWORD
wintypes.BOOL, # bInheritHandle : BOOL
wintypes.DWORD, # dwShareMode : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
OpenConsoleW = Fiddle::Function.new(
lib['OpenConsoleW'],
[
Fiddle::TYPE_VOIDP, # lpConsoleDevice : LPWSTR
-Fiddle::TYPE_INT, # dwDesiredAccess : DWORD
Fiddle::TYPE_INT, # bInheritHandle : BOOL
-Fiddle::TYPE_INT, # dwShareMode : DWORD
],
Fiddle::TYPE_VOIDP)#[link(name = "kernel32")]
extern "system" {
fn OpenConsoleW(
lpConsoleDevice: *mut u16, // LPWSTR
dwDesiredAccess: u32, // DWORD
bInheritHandle: i32, // BOOL
dwShareMode: u32 // DWORD
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern IntPtr OpenConsoleW([MarshalAs(UnmanagedType.LPWStr)] string lpConsoleDevice, uint dwDesiredAccess, bool bInheritHandle, uint dwShareMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_OpenConsoleW' -Namespace Win32 -PassThru
# $api::OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)#uselib "KERNEL32.dll"
#func global OpenConsoleW "OpenConsoleW" sptr, sptr, sptr, sptr
; OpenConsoleW lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode ; 戻り値は stat
; lpConsoleDevice : LPWSTR -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; bInheritHandle : BOOL -> "sptr"
; dwShareMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global OpenConsoleW "OpenConsoleW" wstr, int, int, int
; res = OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
; lpConsoleDevice : LPWSTR -> "wstr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwShareMode : DWORD -> "int"; HANDLE OpenConsoleW(LPWSTR lpConsoleDevice, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwShareMode)
#uselib "KERNEL32.dll"
#cfunc global OpenConsoleW "OpenConsoleW" wstr, int, int, int
; res = OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
; lpConsoleDevice : LPWSTR -> "wstr"
; dwDesiredAccess : DWORD -> "int"
; bInheritHandle : BOOL -> "int"
; dwShareMode : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procOpenConsoleW = kernel32.NewProc("OpenConsoleW")
)
// lpConsoleDevice (LPWSTR), dwDesiredAccess (DWORD), bInheritHandle (BOOL), dwShareMode (DWORD)
r1, _, err := procOpenConsoleW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpConsoleDevice))),
uintptr(dwDesiredAccess),
uintptr(bInheritHandle),
uintptr(dwShareMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction OpenConsoleW(
lpConsoleDevice: PWideChar; // LPWSTR
dwDesiredAccess: DWORD; // DWORD
bInheritHandle: BOOL; // BOOL
dwShareMode: DWORD // DWORD
): THandle; stdcall;
external 'KERNEL32.dll' name 'OpenConsoleW';result := DllCall("KERNEL32\OpenConsoleW"
, "WStr", lpConsoleDevice ; LPWSTR
, "UInt", dwDesiredAccess ; DWORD
, "Int", bInheritHandle ; BOOL
, "UInt", dwShareMode ; DWORD
, "Ptr") ; return: HANDLE●OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode) = DLL("KERNEL32.dll", "void* OpenConsoleW(char*, dword, bool, dword)")
# 呼び出し: OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
# lpConsoleDevice : LPWSTR -> "char*"
# dwDesiredAccess : DWORD -> "dword"
# bInheritHandle : BOOL -> "bool"
# dwShareMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn OpenConsoleW(
lpConsoleDevice: [*c]const u16, // LPWSTR
dwDesiredAccess: u32, // DWORD
bInheritHandle: i32, // BOOL
dwShareMode: u32 // DWORD
) callconv(std.os.windows.WINAPI) ?*anyopaque;proc OpenConsoleW(
lpConsoleDevice: WideCString, # LPWSTR
dwDesiredAccess: uint32, # DWORD
bInheritHandle: int32, # BOOL
dwShareMode: uint32 # DWORD
): pointer {.importc: "OpenConsoleW", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
void* OpenConsoleW(
const(wchar)* lpConsoleDevice, // LPWSTR
uint dwDesiredAccess, // DWORD
int bInheritHandle, // BOOL
uint dwShareMode // DWORD
);ccall((:OpenConsoleW, "KERNEL32.dll"), stdcall, Ptr{Cvoid},
(Cwstring, UInt32, Int32, UInt32),
lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
# lpConsoleDevice : LPWSTR -> Cwstring
# dwDesiredAccess : DWORD -> UInt32
# bInheritHandle : BOOL -> Int32
# dwShareMode : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void* OpenConsoleW(
const uint16_t* lpConsoleDevice,
uint32_t dwDesiredAccess,
int32_t bInheritHandle,
uint32_t dwShareMode);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
-- lpConsoleDevice : LPWSTR
-- dwDesiredAccess : DWORD
-- bInheritHandle : BOOL
-- dwShareMode : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const OpenConsoleW = lib.func('__stdcall', 'OpenConsoleW', 'void *', ['str16', 'uint32_t', 'int32_t', 'uint32_t']);
// OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
// lpConsoleDevice : LPWSTR -> 'str16'
// dwDesiredAccess : DWORD -> 'uint32_t'
// bInheritHandle : BOOL -> 'int32_t'
// dwShareMode : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
OpenConsoleW: { parameters: ["buffer", "u32", "i32", "u32"], result: "pointer" },
});
// lib.symbols.OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode)
// lpConsoleDevice : LPWSTR -> "buffer"
// dwDesiredAccess : DWORD -> "u32"
// bInheritHandle : BOOL -> "i32"
// dwShareMode : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void* OpenConsoleW(
const uint16_t* lpConsoleDevice,
uint32_t dwDesiredAccess,
int32_t bInheritHandle,
uint32_t dwShareMode);
C, "KERNEL32.dll");
// $ffi->OpenConsoleW(lpConsoleDevice, dwDesiredAccess, bInheritHandle, dwShareMode);
// lpConsoleDevice : LPWSTR
// dwDesiredAccess : DWORD
// bInheritHandle : BOOL
// dwShareMode : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
Pointer OpenConsoleW(
WString lpConsoleDevice, // LPWSTR
int dwDesiredAccess, // DWORD
boolean bInheritHandle, // BOOL
int dwShareMode // DWORD
);
}@[Link("kernel32")]
lib LibKERNEL32
fun OpenConsoleW = OpenConsoleW(
lpConsoleDevice : UInt16*, # LPWSTR
dwDesiredAccess : UInt32, # DWORD
bInheritHandle : Int32, # BOOL
dwShareMode : UInt32 # DWORD
) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef OpenConsoleWNative = Pointer<Void> Function(Pointer<Utf16>, Uint32, Int32, Uint32);
typedef OpenConsoleWDart = Pointer<Void> Function(Pointer<Utf16>, int, int, int);
final OpenConsoleW = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<OpenConsoleWNative, OpenConsoleWDart>('OpenConsoleW');
// lpConsoleDevice : LPWSTR -> Pointer<Utf16>
// dwDesiredAccess : DWORD -> Uint32
// bInheritHandle : BOOL -> Int32
// dwShareMode : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function OpenConsoleW(
lpConsoleDevice: PWideChar; // LPWSTR
dwDesiredAccess: DWORD; // DWORD
bInheritHandle: BOOL; // BOOL
dwShareMode: DWORD // DWORD
): THandle; stdcall;
external 'KERNEL32.dll' name 'OpenConsoleW';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "OpenConsoleW"
c_OpenConsoleW :: CWString -> Word32 -> CInt -> Word32 -> IO (Ptr ())
-- lpConsoleDevice : LPWSTR -> CWString
-- dwDesiredAccess : DWORD -> Word32
-- bInheritHandle : BOOL -> CInt
-- dwShareMode : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let openconsolew =
foreign "OpenConsoleW"
((ptr uint16_t) @-> uint32_t @-> int32_t @-> uint32_t @-> returning (ptr void))
(* lpConsoleDevice : LPWSTR -> (ptr uint16_t) *)
(* dwDesiredAccess : DWORD -> uint32_t *)
(* bInheritHandle : BOOL -> int32_t *)
(* dwShareMode : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("OpenConsoleW" open-console-w :convention :stdcall) :pointer
(lp-console-device (:string :encoding :utf-16le)) ; LPWSTR
(dw-desired-access :uint32) ; DWORD
(b-inherit-handle :int32) ; BOOL
(dw-share-mode :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $OpenConsoleW = Win32::API::More->new('KERNEL32',
'HANDLE OpenConsoleW(LPCWSTR lpConsoleDevice, DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwShareMode)');
# my $ret = $OpenConsoleW->Call($lpConsoleDevice, $dwDesiredAccess, $bInheritHandle, $dwShareMode);
# lpConsoleDevice : LPWSTR -> LPCWSTR
# dwDesiredAccess : DWORD -> DWORD
# bInheritHandle : BOOL -> BOOL
# dwShareMode : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。